Player Matchup

Hel
Hel
Cough__Meds
Hel
Level 28
God Stats
6W - 18L
1,212 SR
Queue Stats
321W - 404L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FolzeyGames
Morgan Le Fay
Level 28
God Stats
46W - 16L
1,635 SR
Queue Stats
187W - 108L
1,657 Elo+
Solo
Persephone
Persephone
JKrzy
Persephone
Level 6
God Stats
4W - 10L
1,433 SR
Queue Stats
22W - 25L
1,365 Elo+
Solo
Team Averages
Level 21
1,427 SR
1,489 Elo+

VS

Team Averages
Level 12
1,563 SR
1,607 Elo+
Izanami
Izanami
AdornedOsprey74
Izanami
Level 17
God Stats
0W - 1L
1,690 SR
Queue Stats
5W - 3L
1,628 Elo+
Party 1
Tiamat
Tiamat
JayGoaty_2
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,801 Elo+
Party 1
King Arthur
King Arthur
Kells-Waver
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
9,112
701
6,064
9,014
9,426
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
FolzeyGames
Morgan Le Fay
15
10 / 0 / 5
10,534
810
18,037
11,083
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
JKrzy
Persephone
12
1 / 0 / 13
9,062
697
8,961
4,759
1,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,925
610
4,679
11,697
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
JayGoaty_2
Tiamat
11
1 / 5 / 0
7,747
596
6,893
14,136
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Kells-Waver
King Arthur
11
0 / 5 / 0
7,053
543
2,533
12,288
8,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
1
10
9
W
Morgan Le Fay
FolzeyGames
Morgan Le Fay
10
0
5
12.5
W
Persephone
JKrzy
Persephone
1
0
13
7.5
L
Tiamat
JayGoaty_2
Tiamat
1
5
0
0.2
L
King Arthur
Kells-Waver
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,062
Damage
14,105
24,856
Taken
38,121
16,301
Mitigated
22,347
16,216
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,679
1,942
0
1,346
11,697
4,355
0
9,508
1,861
0
36,523
W
6,064
265
5,488
6,040
9,014
9,426
705
2,710
6,304
18,416
0
W
Morgan Le Fay
FolzeyGames
Morgan Le Fay
18,037
864
0
3,331
11,083
5,066
841
2,381
8,702
51,261
0
W
Persephone
JKrzy
Persephone
8,961
248
363
994
4,759
1,809
563
1,802
2,957
27,291
0
L
Tiamat
JayGoaty_2
Tiamat
6,893
793
0
1,364
14,136
9,261
0
12,612
1,179
27,968
0
L
King Arthur
Kells-Waver
King Arthur
2,533
135
0
180
12,288
8,731
0
9,907
2,019
0
10,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
22,725
154
Minions Killed
128
0
Camps Cleared
0
685,246
Distance Traveled
644,306
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,925
610
69
5
0
194,025
0
W
Hel
9,112
701
25
2
0
214,973
0
W
Morgan Le Fay
10,534
810
64
5
0
255,747
2
W
Persephone
9,062
697
65
5
0
214,526
0
L
Tiamat
7,747
596
48
4
0
218,876
1
L
King Arthur
7,053
543
11
1
0
231,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role