Player Matchup

Erlang Shen
Erlang Shen
Grimz_The_God
Erlang Shen
Level 13
God Stats
3W - 1L
1,861 SR
Queue Stats
16W - 25L
1,286 Elo+
Solo
Izanami
Izanami
Shower__Beers
Izanami
Level 22
God Stats
3W - 0L
1,779 SR
Queue Stats
66W - 74L
1,312 Elo+
Solo
Xbalanque
Xbalanque
TheLostEdge5553
Xbalanque
Level 26
God Stats
38W - 20L
1,581 SR
Queue Stats
107W - 102L
1,416 Elo+
Party 1
Ne Zha
Ne Zha
VadoseTen930
Ne Zha
Level 29
God Stats
6W - 4L
1,385 SR
Queue Stats
87W - 110L
1,314 Elo+
Party 1
Ymir
Ymir
sky-soldier20
Ymir
Level 29
God Stats
4W - 7L
1,540 SR
Queue Stats
156W - 209L
1,373 Elo+
Solo
Team Averages
Level 24
1,629 SR
1,340 Elo+

VS

Team Averages
Level 18
1,471 SR
1,358 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Aloaster
Bakasura
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 53L
1,342 Elo+
Solo
Bellona
Bellona
EvenSussy
Bellona
Level 16
God Stats
5W - 11L
1,288 SR
Queue Stats
63W - 76L
1,321 Elo+
Solo
Cerberus
Cerberus
VzlaLeo93
Cerberus
Level 17
God Stats
2W - 7L
1,366 SR
Queue Stats
7W - 14L
1,284 Elo+
Solo
Olorun
Olorun
klk_manin
Olorun
Level 4
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Grimz_The_God
Erlang Shen
15
6 / 4 / 6
10,671
562
10,075
12,480
7,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
16
8 / 6 / 2
11,461
603
13,027
15,712
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
TheLostEdge5553
Xbalanque
17
5 / 3 / 7
10,987
578
14,627
11,917
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
16
5 / 7 / 5
10,551
555
8,678
11,252
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 6
9,911
522
3,325
13,551
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 5 / 3
8,901
468
9,320
11,563
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Aloaster
Bakasura
14
4 / 4 / 4
9,243
486
9,831
18,376
8,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
EvenSussy
Bellona
6
2 / 4 / 2
6,405
337
3,522
6,671
2,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
VzlaLeo93
Cerberus
12
8 / 6 / 4
9,337
491
9,101
19,797
20,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
klk_manin
Olorun
13
2 / 11 / 0
8,728
459
2,263
16,748
5,653
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
26
Kills
20
22
Deaths
30
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
5
3
1.1
L
Bakasura
Aloaster
Bakasura
4
4
4
1.5
L
Bellona
EvenSussy
Bellona
2
4
2
0.75
W
Erlang Shen
Grimz_The_God
Erlang Shen
6
4
6
2.25
W
Izanami
8
6
2
1.5
W
Xbalanque
TheLostEdge5553
Xbalanque
5
3
7
2.83
W
Ne Zha
5
7
5
1.07
L
Cerberus
VzlaLeo93
Cerberus
8
6
4
1.67
L
Olorun
klk_manin
Olorun
2
11
0
0.18
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,732
Damage
34,037
64,912
Taken
73,155
31,606
Mitigated
42,393
13,306
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,320
391
0
2,482
11,563
4,859
399
613
10,950
42,569
0
L
Bakasura
Aloaster
Bakasura
9,831
6,835
0
5,409
18,376
8,220
0
1,751
16,625
0
44,264
L
Bellona
EvenSussy
Bellona
3,522
1,706
0
1,562
6,671
2,981
26
0
6,671
0
11,291
W
Erlang Shen
Grimz_The_God
Erlang Shen
10,075
4,799
0
1,528
12,480
7,619
1,390
4,189
7,775
0
49,508
W
Izanami
13,027
10,422
0
3,155
15,712
5,373
4,030
5,892
9,504
0
85,450
W
Xbalanque
TheLostEdge5553
Xbalanque
14,627
7,017
97
4,043
11,917
3,902
3,402
5,229
6,430
0
66,280
W
Ne Zha
8,678
4,471
0
2,478
11,252
3,898
2,841
3,572
7,482
0
42,557
L
Cerberus
VzlaLeo93
Cerberus
9,101
572
0
2,825
19,797
20,680
32
396
19,401
32,593
0
L
Olorun
klk_manin
Olorun
2,263
1,291
81
3,515
16,748
5,653
685
565
16,183
42,485
0
W
3,325
554
0
2,005
13,551
10,814
821
4,612
8,498
36,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
42,614
457
Minions Killed
319
0
Camps Cleared
0
1,722,395
Distance Traveled
1,360,488
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,901
468
78
4
0
304,919
1
L
Bakasura
9,243
486
92
5
0
360,346
0
L
Bellona
6,405
337
16
1
0
164,742
0
W
Erlang Shen
10,671
562
69
4
0
358,614
3
W
Izanami
11,461
603
150
8
0
293,747
0
W
Xbalanque
10,987
578
128
7
0
353,925
1
W
Ne Zha
10,551
555
67
4
0
404,793
1
L
Cerberus
9,337
491
61
3
0
304,187
0
L
Olorun
8,728
459
72
4
0
226,294
10
W
Ymir
9,911
522
43
2
0
311,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role