Player Matchup

Osiris
Osiris
AllofthemAnubis
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,722 Elo+
Solo
Skadi
Skadi
BAUMBA
Skadi
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
41W - 34L
1,574 Elo+
Solo
Apollo
Apollo
Gbags02
Apollo
Level 28
God Stats
8W - 5L
1,997 SR
Queue Stats
167W - 168L
1,597 Elo+
Solo
Ares
Ares
SLAIDDD
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,708 Elo+
Solo
Agni
Agni
Wolfey3221
Agni
Level 17
God Stats
2W - 1L
1,911 SR
Queue Stats
25W - 24L
1,548 Elo+
Solo
Team Averages
Level 24
1,640 SR
1,630 Elo+

VS

Team Averages
Level 13
1,650 SR
1,615 Elo+
Jing Wei
Jing Wei
Darkmagi3
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,557 Elo+
Party 1
Tyr
Tyr
Edwardb0428
Tyr
Level 28
God Stats
2W - 3L
1,855 SR
Queue Stats
81W - 46L
1,749 Elo+
Solo
Yemoja
Yemoja
WooshyWolf
Yemoja
Level 4
God Stats
1W - 2L
1,566 SR
Queue Stats
1W - 2L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
X7Abyss
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
fkDrago
Kukulkan
Level 29
God Stats
3W - 2L
1,831 SR
Queue Stats
130W - 89L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
7,491
681
7,401
7,577
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
BAUMBA
Skadi
11
5 / 3 / 3
6,749
614
5,274
5,657
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Gbags02
Apollo
13
5 / 3 / 3
7,062
642
6,365
7,187
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
SLAIDDD
Ares
9
3 / 1 / 4
6,080
553
3,073
5,644
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 3 / 1
6,517
592
3,498
4,464
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darkmagi3
Jing Wei
9
1 / 5 / 1
5,532
503
3,658
7,394
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 4 / 0
6,495
590
7,380
10,512
6,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
WooshyWolf
Yemoja
3
1 / 5 / 0
4,056
369
860
4,564
1,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
X7Abyss
Jormungandr
5
1 / 5 / 0
4,465
406
1,347
5,461
2,207
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
fkDrago
Kukulkan
10
3 / 6 / 1
5,933
539
3,719
6,739
1,851
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
25
Kills
10
10
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
Skadi
BAUMBA
Skadi
5
3
3
2.17
L
Jing Wei
Darkmagi3
Jing Wei
1
5
1
0.3
L
4
4
0
1
W
Apollo
Gbags02
Apollo
5
3
3
2.17
W
Ares
SLAIDDD
Ares
3
1
4
5
W
5
3
1
1.83
L
Yemoja
WooshyWolf
Yemoja
1
5
0
0.2
L
Jormungandr
X7Abyss
Jormungandr
1
5
0
0.2
L
Kukulkan
fkDrago
Kukulkan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,611
Damage
16,964
30,529
Taken
34,670
13,438
Mitigated
13,150
7,337
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,401
3,919
0
2,960
7,577
4,464
112
794
6,783
0
43,956
W
Skadi
BAUMBA
Skadi
5,274
3,314
0
40
5,657
1,757
0
102
5,555
0
33,148
L
Jing Wei
Darkmagi3
Jing Wei
3,658
2,511
0
1,236
7,394
1,758
1,106
1,138
6,236
0
19,322
L
7,380
1,546
0
4,232
10,512
6,141
0
0
10,512
0
32,117
W
Apollo
Gbags02
Apollo
6,365
4,416
0
2,722
7,187
2,481
1,030
732
6,455
0
40,841
W
Ares
SLAIDDD
Ares
3,073
561
0
964
5,644
3,275
256
1,518
4,126
16,525
0
W
3,498
346
0
651
4,464
1,461
390
2,780
1,684
26,017
0
L
Yemoja
WooshyWolf
Yemoja
860
450
104
60
4,564
1,193
0
574
3,990
2,872
0
L
Jormungandr
X7Abyss
Jormungandr
1,347
699
42
72
5,461
2,207
0
933
4,488
9,627
0
L
Kukulkan
fkDrago
Kukulkan
3,719
493
0
500
6,739
1,851
0
3,576
2,873
27,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
26,481
326
Minions Killed
171
0
Camps Cleared
0
1,032,707
Distance Traveled
903,500
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,491
681
87
8
0
254,796
2
W
Skadi
6,749
614
68
6
0
181,982
1
L
Jing Wei
5,532
503
42
4
0
201,002
0
L
Tyr
6,495
590
61
6
0
221,526
2
W
Apollo
7,062
642
79
7
0
187,240
1
W
Ares
6,080
553
25
2
0
217,841
4
W
Agni
6,517
592
67
6
0
190,848
4
L
Yemoja
4,056
369
5
0
0
147,026
0
L
Jormungandr
4,465
406
12
1
0
142,254
1
L
Kukulkan
5,933
539
51
5
0
191,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role