Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
AndroidShelf44
Khepri
Silver I
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 169L
1,630 MMR
Solo
Rama
Rama
Gold I
Yridan
Rama
Gold I
Level 33
God Stats
4W - 2L
1,869 SR
Queue Stats
57W - 37L
1,880 MMR
Party 1
Thor
Thor
Gold II
ryosuek
Thor
Gold II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,871 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 79
1,574 SR
1,676 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,534 SR
1,571 MMR
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum III
 
Aphrodite
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
GibbsOnSmite
Tsukuyomi
Gold II
Level 153
God Stats
2W - 2L
1,669 SR
Queue Stats
117W - 100L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 0 / 0
3,775
629
2,345
1,654
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
 
Hercules
5
0 / 2 / 1
3,382
564
850
3,359
931
Boots

Boots

+6%
Movement Speed

6
0 / 1 / 3
3,836
639
1,040
4,019
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
Yridan
Rama
7
2 / 0 / 0
4,165
694
2,085
2,101
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
ryosuek
Thor
6
1 / 2 / 0
3,807
635
1,939
3,945
981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneGilgameshTiamatAthena

VS

Bans
SetCu ChulainnKing ArthurOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 1 / 1
4,194
699
2,184
4,494
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
 
Anubis
7
0 / 0 / 2
3,787
631
1,368
2,863
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
 
Medusa
6
0 / 1 / 0
3,712
619
1,590
2,825
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
 
Aphrodite
6
0 / 2 / 1
3,591
599
800
3,266
928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
GibbsOnSmite
Tsukuyomi
8
3 / 0 / 0
4,734
789
3,395
3,595
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
L
Hercules
 
Hercules
0
2
1
0.25
W
Fenrir
 
Fenrir
2
1
1
2.5
W
Anubis
 
Anubis
0
0
2
1
W
Medusa
 
Medusa
0
1
0
0
W
Aphrodite
 
Aphrodite
0
2
1
0.25
L
0
1
3
1.5
W
Tsukuyomi
GibbsOnSmite
Tsukuyomi
3
0
0
3
L
Rama
Yridan
Rama
2
0
0
2
L
Thor
ryosuek
Thor
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,259
Damage
9,337
15,078
Taken
17,043
3,977
Mitigated
4,873
5,532
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,345
263
0
631
1,654
348
0
535
1,119
17,679
0
L
Hercules
 
Hercules
850
321
0
1,245
3,359
931
0
0
3,359
0
7,649
W
Fenrir
 
Fenrir
2,184
688
0
1,327
4,494
1,260
0
327
4,147
0
18,457
W
Anubis
 
Anubis
1,368
0
0
1,345
2,863
1,189
74
1,278
1,435
19,098
0
W
Medusa
 
Medusa
1,590
1,062
0
936
2,825
544
0
370
2,455
0
16,760
W
Aphrodite
 
Aphrodite
800
309
625
1,287
3,266
928
22
1,176
2,026
7,516
0
L
1,040
66
0
1,765
4,019
1,318
0
1,235
2,784
5,196
0
W
Tsukuyomi
GibbsOnSmite
Tsukuyomi
3,395
1,330
0
2,288
3,595
952
0
0
3,595
0
19,707
L
Rama
Yridan
Rama
2,085
1,881
0
1,430
2,101
399
520
214
1,887
0
21,932
L
Thor
ryosuek
Thor
1,939
588
0
461
3,945
981
0
184
3,761
0
14,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,965
Gold Earned
20,018
147
Minions Killed
182
0
Camps Cleared
0
507,792
Distance Traveled
597,567
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,775
629
28
5
0
101,691
2
L
Hercules
3,382
564
17
3
0
73,778
0
W
Fenrir
4,194
699
44
7
0
131,624
1
W
Anubis
3,787
631
49
8
0
103,851
3
W
Medusa
3,712
619
33
6
0
111,740
1
W
Aphrodite
3,591
599
13
2
0
123,307
1
L
Khepri
3,836
639
9
2
0
110,213
2
W
Tsukuyomi
4,734
789
43
7
0
127,045
2
L
Rama
4,165
694
55
9
0
99,307
0
L
Thor
3,807
635
38
6
0
122,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role