Player Matchup

Chaac
Chaac
Celdryx
Chaac
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,556 Elo+
Party 1
Yemoja
Yemoja
Gale23
Yemoja
Level 18
God Stats
3W - 2L
1,771 SR
Queue Stats
13W - 19L
1,489 Elo+
Party 1
Artemis
Artemis
juanma200018
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
juliancho1912
Thanatos
Level 66
God Stats
1W - 6L
1,534 SR
Queue Stats
8W - 14L
1,402 Elo+
Party 1
Olorun
Olorun
xGiovanni
Olorun
Level 16
God Stats
0W - 2L
1,316 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 1
Team Averages
Level 24
1,524 SR
1,487 Elo+

VS

Team Averages
Level 37
1,374 SR
1,462 Elo+
Susano
Susano
NeatMinecraftBoy
Susano
Level 14
God Stats
6W - 6L
1,502 SR
Queue Stats
15W - 6L
1,526 Elo+
Solo
Khepri
Khepri
Pog3
Khepri
Level 28
God Stats
4W - 4L
1,376 SR
Queue Stats
9W - 9L
1,424 Elo+
Solo
Neith
Neith
TvTTHEREAPER
Neith
Level 13
God Stats
1W - 4L
1,048 SR
Queue Stats
149W - 161L
1,439 Elo+
Party 2
Janus
Janus
elminicachu
Janus
Level 121
God Stats
2W - 2L
1,446 SR
Queue Stats
19W - 17L
1,480 Elo+
Party 2
Hercules
Hercules
glzcel7
Hercules
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Celdryx
Chaac
8
0 / 2 / 0
4,426
443
459
3,835
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Gale23
Yemoja
5
0 / 3 / 1
4,233
423
2,651
6,683
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
juanma200018
Artemis
6
0 / 5 / 0
4,021
402
3,036
5,379
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
juliancho1912
Thanatos
7
1 / 4 / 0
4,659
466
2,163
8,113
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
xGiovanni
Olorun
7
0 / 5 / 1
4,375
438
1,493
5,922
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,100
610
4,475
5,690
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Pog3
Khepri
9
2 / 1 / 9
5,389
539
3,634
6,538
3,051
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
6 / 0 / 0
5,541
554
3,743
5,224
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 4
6,265
627
5,855
2,467
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
glzcel7
Hercules
12
3 / 0 / 3
6,745
675
2,857
3,917
2,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
19
19
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Celdryx
Chaac
0
2
0
0
L
Yemoja
Gale23
Yemoja
0
3
1
0.17
W
4
1
2
5
W
Khepri
Pog3
Khepri
2
1
9
6.5
W
6
0
0
6
W
4
0
4
6
W
Hercules
glzcel7
Hercules
3
0
3
4.5
L
Artemis
juanma200018
Artemis
0
5
0
0
L
Thanatos
juliancho1912
Thanatos
1
4
0
0.25
L
Olorun
xGiovanni
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,802
Damage
20,564
29,932
Taken
23,836
10,117
Mitigated
9,151
7,902
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Celdryx
Chaac
459
0
0
1,262
3,835
1,947
0
0
3,835
0
13,272
L
Yemoja
Gale23
Yemoja
2,651
630
64
874
6,683
2,581
0
2,636
4,009
8,177
0
W
4,475
2,047
0
3,033
5,690
1,662
0
502
5,188
0
30,777
W
Khepri
Pog3
Khepri
3,634
776
477
1,539
6,538
3,051
192
1,540
4,998
14,477
0
W
3,743
2,165
0
1,353
5,224
1,506
344
1,063
4,161
0
18,583
W
5,855
438
0
1,000
2,467
744
370
1,009
1,458
33,918
0
W
Hercules
glzcel7
Hercules
2,857
644
0
881
3,917
2,188
32
30
3,797
0
35,492
L
Artemis
juanma200018
Artemis
3,036
2,497
0
430
5,379
1,513
0
2,034
3,305
0
10,081
L
Thanatos
juliancho1912
Thanatos
2,163
862
0
3,972
8,113
2,199
0
1,518
6,473
0
18,573
L
Olorun
xGiovanni
Olorun
1,493
729
159
1,141
5,922
1,877
0
2,895
2,821
15,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,714
Gold Earned
30,040
145
Minions Killed
271
0
Camps Cleared
0
839,009
Distance Traveled
959,439
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,426
443
32
3
0
183,165
0
L
Yemoja
4,233
423
13
1
0
175,893
1
W
Susano
6,100
610
65
7
0
208,726
2
W
Khepri
5,389
539
15
2
0
201,389
3
W
Neith
5,541
554
33
3
0
166,423
0
W
Janus
6,265
627
71
7
0
167,748
4
W
Hercules
6,745
675
87
9
0
215,153
2
L
Artemis
4,021
402
19
2
0
139,407
0
L
Thanatos
4,659
466
53
5
0
186,097
1
L
Olorun
4,375
438
28
3
0
154,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role