Player Matchup

Fenrir
Fenrir
LanDias13
Fenrir
Level 27
God Stats
11W - 22L
1,412 SR
Queue Stats
35W - 64L
1,371 Elo+
Party 1
Pele
Pele
NagatoTense
Pele
Level 43
God Stats
0W - 2L
1,260 SR
Queue Stats
28W - 57L
1,339 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TLK_AND3RSON
Kumbhakarna
Level 59
God Stats
7W - 9L
1,445 SR
Queue Stats
249W - 321L
1,371 Elo+
Party 1
Skadi
Skadi
TLK_GE0VANNED1AS
Skadi
Level 50
God Stats
0W - 4L
1,212 SR
Queue Stats
145W - 215L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
usuimottaki
Morgan Le Fay
Level 135
God Stats
30W - 22L
1,477 SR
Queue Stats
472W - 500L
1,485 Elo+
Solo
Team Averages
Level 63
1,361 SR
1,387 Elo+

VS

Team Averages
Level 91
1,402 SR
1,432 Elo+
Geb
Geb
Magota886
Geb
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
524W - 608L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
RoErLu
Gilgamesh
Level 159
God Stats
5W - 7L
1,677 SR
Queue Stats
305W - 296L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vinorraz
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,279 SR
Queue Stats
257W - 239L
1,462 Elo+
Solo
Tyr
Tyr
arunam
Tyr
Level 100
God Stats
20W - 25L
1,378 SR
Queue Stats
70W - 91L
1,362 Elo+
Solo
Jing Wei
Jing Wei
independente_btu
Jing Wei
Level 64
God Stats
2W - 4L
1,175 SR
Queue Stats
410W - 455L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LanDias13
Fenrir
15
3 / 7 / 2
9,759
424
6,684
17,876
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 9 / 4
10,437
454
7,365
19,206
7,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
TLK_AND3RSON
Kumbhakarna
14
2 / 5 / 6
9,784
425
8,014
18,900
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 7 / 4
10,645
463
13,958
15,271
5,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
usuimottaki
Morgan Le Fay
18
5 / 5 / 2
11,353
494
13,517
15,381
7,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
12,027
523
5,589
16,968
14,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
RoErLu
Gilgamesh
20
2 / 4 / 11
12,557
546
9,061
17,139
9,401
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Vinorraz
Morgan Le Fay
20
13 / 3 / 3
14,163
616
19,620
12,284
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
arunam
Tyr
18
11 / 4 / 9
12,379
538
18,252
19,560
17,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 3 / 9
12,009
522
14,989
16,137
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
15
Kills
33
33
Deaths
15
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
LanDias13
Fenrir
3
7
2
0.57
W
3
1
10
8
L
2
9
4
0.44
W
Gilgamesh
RoErLu
Gilgamesh
2
4
11
1.88
L
Kumbhakarna
TLK_AND3RSON
Kumbhakarna
2
5
6
1
L
3
7
4
0.71
W
Morgan Le Fay
Vinorraz
Morgan Le Fay
13
3
3
4.83
W
Tyr
arunam
Tyr
11
4
9
3.88
W
4
3
9
2.83
L
Morgan Le Fay
usuimottaki
Morgan Le Fay
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,538
Damage
67,511
86,634
Taken
82,088
44,005
Mitigated
55,378
16,870
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
LanDias13
Fenrir
6,684
1,099
0
4,326
17,876
7,020
550
5,729
11,995
0
49,955
W
5,589
786
0
619
16,968
14,757
180
3,559
13,409
37,567
0
L
7,365
1,101
0
2,204
19,206
7,511
672
6,001
13,079
0
55,607
W
Gilgamesh
RoErLu
Gilgamesh
9,061
2,335
0
5,064
17,139
9,401
536
4,172
12,967
0
102,577
L
Kumbhakarna
TLK_AND3RSON
Kumbhakarna
8,014
719
0
3,126
18,900
16,530
0
5,735
13,035
24,565
0
L
13,958
5,707
1,551
2,135
15,271
5,653
1,362
1,311
13,897
0
68,593
W
Morgan Le Fay
Vinorraz
Morgan Le Fay
19,620
1,810
159
3,941
12,284
5,440
1,977
6,520
5,764
113,880
0
W
Tyr
arunam
Tyr
18,252
1,532
0
2,797
19,560
17,769
1,016
4,142
15,418
11,983
44,064
W
14,989
8,006
0
2,362
16,137
8,011
1,938
3,138
12,999
0
92,169
L
Morgan Le Fay
usuimottaki
Morgan Le Fay
13,517
674
0
3,528
15,381
7,291
789
8,851
6,167
87,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,978
Gold Earned
63,135
507
Minions Killed
598
0
Camps Cleared
0
1,988,579
Distance Traveled
2,133,794
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,759
424
83
4
0
429,266
0
W
Geb
12,027
523
48
2
0
447,966
5
L
Pele
10,437
454
116
5
0
401,954
0
W
Gilgamesh
12,557
546
171
7
0
470,360
7
L
Kumbhakarna
9,784
425
33
1
0
392,613
3
L
Skadi
10,645
463
131
6
0
357,882
6
W
Morgan Le Fay
14,163
616
174
8
0
422,813
5
W
Tyr
12,379
538
75
3
0
399,141
2
W
Jing Wei
12,009
522
130
6
0
393,514
5
L
Morgan Le Fay
11,353
494
144
6
0
406,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role