Player Matchup

Athena
Athena
CptPoorEyeSight
Athena
Level 28
God Stats
37W - 29L
1,613 SR
Queue Stats
97W - 87L
1,544 Elo+
Party 2
Loki
Loki
DW GOIABA
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,768 Elo+
Party 1
Chang'e
Chang'e
NAMOR20
Chang'e
Level 27
God Stats
95W - 76L
1,511 SR
Queue Stats
110W - 99L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sephiroth30
Cu Chulainn
Level 12
God Stats
0W - 2L
1,279 SR
Queue Stats
20W - 15L
1,558 Elo+
Solo
Tiamat
Tiamat
pikachubaladeiro
Tiamat
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 1
Team Averages
Level 15
1,520 SR
1,553 Elo+

VS

Team Averages
Level 41
1,512 SR
1,497 Elo+
Ymir
Ymir
BlastyDD
Ymir
Level 8
God Stats
1W - 4L
1,314 SR
Queue Stats
5W - 6L
1,404 Elo+
Party 3
Bacchus
Bacchus
BxFF NA
Bacchus
Level 29
God Stats
87W - 85L
1,515 SR
Queue Stats
113W - 110L
1,474 Elo+
Party 4
Tyr
Tyr
Dawscepticon
Tyr
Level 110
God Stats
1W - 0L
1,447 SR
Queue Stats
13W - 13L
1,549 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gxnny NA
Morgan Le Fay
Level 28
God Stats
8W - 1L
1,722 SR
Queue Stats
115W - 107L
1,495 Elo+
Party 4
Heimdallr
Heimdallr
TTV Retrovivity
Heimdallr
Level 28
God Stats
4W - 2L
1,562 SR
Queue Stats
136W - 125L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
9,389
469
6,274
21,513
13,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
10
1 / 9 / 2
7,457
373
2,965
13,538
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
NAMOR20
Chang'e
13
1 / 10 / 6
8,938
447
11,013
17,846
6,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Sephiroth30
Cu Chulainn
17
7 / 4 / 1
11,230
562
19,343
19,049
13,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 8 / 4
7,014
351
4,360
11,651
5,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 6 / 8
8,498
425
5,886
13,555
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
BxFF NA
Bacchus
16
6 / 1 / 10
10,581
529
9,539
15,408
9,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
10 / 3 / 0
9,511
476
11,052
16,229
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Gxnny NA
Morgan Le Fay
18
9 / 1 / 10
10,893
545
23,233
13,982
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TTV Retrovivity
Heimdallr
17
8 / 1 / 8
10,622
531
14,203
12,000
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
11
Kills
35
35
Deaths
12
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
6
8
1
W
Bacchus
BxFF NA
Bacchus
6
1
10
11
L
1
4
5
0.88
L
Loki
1
9
2
0.22
W
10
3
0
3.33
W
Morgan Le Fay
Gxnny NA
Morgan Le Fay
9
1
10
14
L
Chang'e
NAMOR20
Chang'e
1
10
6
0.4
L
Cu Chulainn
Sephiroth30
Cu Chulainn
7
4
1
1.88
W
Heimdallr
TTV Retrovivity
Heimdallr
8
1
8
12
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,955
Damage
63,913
83,597
Taken
71,174
43,073
Mitigated
44,382
22,430
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,886
369
0
1,103
13,555
11,369
28
5,097
8,262
18,343
0
W
Bacchus
BxFF NA
Bacchus
9,539
859
0
4,046
15,408
9,274
0
4,865
10,424
65,219
0
L
6,274
2,081
1,094
5,122
21,513
13,524
519
10,987
10,526
25,733
0
L
Loki
2,965
278
0
2,139
13,538
4,261
425
4,165
9,373
0
27,397
W
11,052
2,139
0
2,438
16,229
12,958
0
3,479
12,631
0
40,805
W
Morgan Le Fay
Gxnny NA
Morgan Le Fay
23,233
1,340
0
3,061
13,982
5,831
595
5,664
8,014
79,297
0
L
Chang'e
NAMOR20
Chang'e
11,013
57
3,860
6,131
17,846
6,266
890
11,109
6,737
46,769
0
L
Cu Chulainn
Sephiroth30
Cu Chulainn
19,343
3,843
0
2,489
19,049
13,246
188
7,596
11,453
10,066
63,669
W
Heimdallr
TTV Retrovivity
Heimdallr
14,203
7,052
0
5,626
12,000
4,950
2,779
4,348
7,578
0
72,916
L
4,360
556
0
1,595
11,651
5,776
0
4,801
6,850
12,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
50,105
325
Minions Killed
432
0
Camps Cleared
0
1,822,004
Distance Traveled
1,754,892
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,498
425
22
1
0
269,206
4
W
Bacchus
10,581
529
107
5
0
363,700
4
L
Athena
9,389
469
43
2
0
409,621
2
L
Loki
7,457
373
63
3
0
326,345
4
W
Tyr
9,511
476
69
3
0
363,471
1
W
Morgan Le Fay
10,893
545
104
5
0
412,334
1
L
Chang'e
8,938
447
90
5
0
363,645
1
L
Cu Chulainn
11,230
562
118
6
0
366,265
0
W
Heimdallr
10,622
531
130
7
0
346,181
0
L
Tiamat
7,014
351
11
1
0
356,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role