Player Matchup

Nemesis
Nemesis
FELIPOTTER
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,556 Elo+
Party 1
Medusa
Medusa
KillWinPoweR
Medusa
Level 27
God Stats
3W - 1L
1,964 SR
Queue Stats
45W - 32L
1,552 Elo+
Solo
Cerberus
Cerberus
Shizuno
Cerberus
Level 23
God Stats
3W - 0L
1,461 SR
Queue Stats
50W - 36L
1,568 Elo+
Party 3
Apollo
Apollo
Willwich
Apollo
Level 28
God Stats
21W - 16L
1,596 SR
Queue Stats
51W - 42L
1,519 Elo+
Party 3
Chang'e
Chang'e
ciru6
Chang'e
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 169L
1,560 Elo+
Party 1
Team Averages
Level 27
1,604 SR
1,551 Elo+

VS

Team Averages
Level 13
1,476 SR
1,621 Elo+
Sobek
Sobek
Brn08
Sobek
Level 14
God Stats
11W - 9L
1,433 SR
Queue Stats
85W - 70L
1,581 Elo+
Party 2
Baba Yaga
Baba Yaga
DoraAdventure
Baba Yaga
Level 8
God Stats
3W - 4L
1,322 SR
Queue Stats
9W - 10L
1,530 Elo+
Solo
Rama
Rama
Jessykka
Rama
Level 14
God Stats
27W - 24L
1,627 SR
Queue Stats
64W - 53L
1,581 Elo+
Party 2
Olorun
Olorun
MauroCai888
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,715 Elo+
Solo
Arachne
Arachne
Wedgert7u7
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FELIPOTTER
Nemesis
7
2 / 0 / 2
4,300
717
1,109
2,697
623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
8
3 / 0 / 1
4,716
786
2,234
2,291
659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cerberus
Shizuno
Cerberus
6
1 / 0 / 1
3,905
651
2,137
3,330
949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Willwich
Apollo
6
0 / 1 / 1
3,485
581
2,173
2,535
452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
ciru6
Chang'e
7
0 / 0 / 0
3,512
585
1,221
3,155
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brn08
Sobek
5
0 / 1 / 1
3,501
584
989
3,639
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
DoraAdventure
Baba Yaga
5
0 / 3 / 0
3,279
547
480
2,422
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
6
1 / 1 / 0
3,546
591
2,263
3,386
592
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
7
0 / 0 / 0
4,161
694
2,201
2,713
944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Wedgert7u7
Arachne
3
0 / 1 / 0
3,029
505
0
1,062
189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Brn08
Sobek
0
1
1
0.5
L
Baba Yaga
DoraAdventure
Baba Yaga
0
3
0
0
W
Nemesis
FELIPOTTER
Nemesis
2
0
2
3
L
Rama
1
1
0
1
W
Medusa
3
0
1
3.5
L
Olorun
0
0
0
0
W
Cerberus
Shizuno
Cerberus
1
0
1
1.5
L
Arachne
Wedgert7u7
Arachne
0
1
0
0
W
Apollo
Willwich
Apollo
0
1
1
0.5
W
Chang'e
ciru6
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,874
Damage
5,933
14,008
Taken
13,222
3,584
Mitigated
3,661
5,173
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Brn08
Sobek
989
300
0
1,804
3,639
1,504
0
924
2,715
4,965
0
L
Baba Yaga
DoraAdventure
Baba Yaga
480
115
0
145
2,422
432
0
0
2,422
5,683
0
W
Nemesis
FELIPOTTER
Nemesis
1,109
451
0
652
2,697
623
0
128
2,569
0
15,513
L
Rama
2,263
2,055
0
1,723
3,386
592
0
1,213
2,173
0
14,693
W
Medusa
2,234
1,297
0
375
2,291
659
196
480
1,811
0
21,909
L
Olorun
2,201
1,112
0
1,595
2,713
944
644
1,221
1,492
19,828
0
W
Cerberus
Shizuno
Cerberus
2,137
307
0
1,017
3,330
949
0
709
2,621
10,412
0
L
Arachne
Wedgert7u7
Arachne
0
0
0
160
1,062
189
0
0
1,062
0
2,111
W
Apollo
Willwich
Apollo
2,173
1,508
0
1,015
2,535
452
174
152
2,383
0
11,669
W
Chang'e
ciru6
Chang'e
1,221
186
0
2,114
3,155
901
0
2,201
954
15,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,918
Gold Earned
17,516
165
Minions Killed
103
0
Camps Cleared
0
610,928
Distance Traveled
449,826
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,501
584
6
1
0
128,272
3
L
Baba Yaga
3,279
547
13
2
0
81,816
1
W
Nemesis
4,300
717
44
7
0
140,011
2
L
Rama
3,546
591
31
5
0
96,673
2
W
Medusa
4,716
786
45
8
0
105,984
2
L
Olorun
4,161
694
45
8
0
107,774
2
W
Cerberus
3,905
651
15
3
0
131,814
4
L
Arachne
3,029
505
8
1
0
35,291
1
W
Apollo
3,485
581
37
6
0
118,210
0
W
Chang'e
3,512
585
24
4
0
114,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role