Player Matchup

Anubis
Anubis
CalixDragon
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
FlamingAnchor
Cthulhu
Level 35
God Stats
6W - 2L
1,500 SR
Queue Stats
44W - 40L
1,560 Elo+
Party 1
Fenrir
Fenrir
RelaxedReaper
Fenrir
Level 89
God Stats
2W - 0L
1,837 SR
Queue Stats
49W - 36L
1,516 Elo+
Party 1
Team Averages
Level 43
1,612 SR
1,441 Elo+

VS

Team Averages
Level 23
1,327 SR
1,406 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
chivilitoxx1980
Sobek
Level 27
God Stats
0W - 2L
1,254 SR
Queue Stats
26W - 32L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jshirley41
Morgan Le Fay
Level 13
God Stats
1W - 7L
1,225 SR
Queue Stats
81W - 101L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 0 / 8
8,689
621
5,688
6,634
2,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
13
4 / 1 / 6
10,050
718
13,770
13,309
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 3 / 2
10,219
730
8,419
10,615
5,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 6 / 2
8,544
610
8,547
10,388
3,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 3
8,774
627
6,095
14,892
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
jshirley41
Morgan Le Fay
12
2 / 5 / 2
8,879
634
9,003
10,448
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
4
4
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
2
0.5
W
Anubis
0
0
8
4
W
Cthulhu
4
1
6
7
W
8
3
2
3
L
0
1
3
1.5
L
Morgan Le Fay
jshirley41
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
23,645
30,558
Taken
35,728
17,940
Mitigated
20,783
5,531
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,547
1,703
0
5,521
10,388
3,815
63
3,782
6,426
0
25,698
W
Anubis
5,688
1,147
0
1,264
6,634
2,926
0
2,976
3,658
24,584
0
W
Cthulhu
13,770
827
91
672
13,309
9,753
186
7,765
5,544
37,399
0
W
8,419
1,491
0
3,504
10,615
5,261
0
4,357
6,258
0
24,591
L
6,095
812
0
2,997
14,892
13,527
54
8,867
5,875
16,133
0
L
Morgan Le Fay
jshirley41
Morgan Le Fay
9,003
1,240
0
1,324
10,448
3,441
436
6,809
3,519
43,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,958
Gold Earned
26,197
142
Minions Killed
128
0
Camps Cleared
0
836,751
Distance Traveled
766,946
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,544
610
39
3
0
266,872
1
W
Anubis
8,689
621
53
4
0
231,921
0
W
Cthulhu
10,050
718
57
4
0
299,374
3
W
Fenrir
10,219
730
32
2
0
305,456
3
L
Sobek
8,774
627
14
1
0
267,505
3
L
Morgan Le Fay
8,879
634
75
5
0
232,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role