Player Matchup

Ymir
Ymir
CrazyIGG
Ymir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 125L
1,444 Elo+
Party 2
Izanami
Izanami
Saegerfredo
Izanami
Level 33
God Stats
14W - 9L
1,614 SR
Queue Stats
56W - 75L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
Snufftea
Gilgamesh
Level 28
God Stats
12W - 9L
1,430 SR
Queue Stats
71W - 85L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cfinn980
Morgan Le Fay
Level 13
God Stats
11W - 5L
1,913 SR
Queue Stats
30W - 23L
1,527 Elo+
Solo
Nemesis
Nemesis
hexlahati
Nemesis
Level 26
God Stats
6W - 5L
1,430 SR
Queue Stats
24W - 29L
1,353 Elo+
Party 2
Team Averages
Level 26
1,577 SR
1,434 Elo+

VS

Team Averages
Level 11
1,500 SR
1,359 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Capitolin
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo
Nemesis
Nemesis
KristianWJ2
Nemesis
Level 13
God Stats
24W - 34L
1,500 SR
Queue Stats
36W - 53L
1,402 Elo+
Solo
Heimdallr
Heimdallr
SenseiSner
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,170 Elo+
Party 1
Sol
Sol
pourtzis
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
5 / 1 / 10
7,585
542
6,535
8,007
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Saegerfredo
Izanami
10
2 / 0 / 7
6,552
468
4,200
5,897
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Snufftea
Gilgamesh
13
6 / 0 / 5
7,485
535
5,589
6,938
2,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
cfinn980
Morgan Le Fay
13
7 / 3 / 8
8,069
576
14,623
10,075
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
hexlahati
Nemesis
13
4 / 1 / 8
7,699
550
3,869
7,948
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 4 / 0
5,780
413
3,418
12,061
7,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 7 / 3
6,301
450
1,653
6,335
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KristianWJ2
Nemesis
11
2 / 3 / 2
6,686
478
8,141
9,998
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SenseiSner
Heimdallr
8
0 / 6 / 1
5,176
370
3,813
8,803
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 0
6,469
462
4,617
9,853
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
24
Kills
4
5
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
0
0.25
L
1
7
3
0.36
W
Ymir
5
1
10
10
L
Nemesis
KristianWJ2
Nemesis
2
3
2
1
W
Izanami
Saegerfredo
Izanami
2
0
7
5.5
L
Heimdallr
SenseiSner
Heimdallr
0
6
1
0.08
W
Gilgamesh
Snufftea
Gilgamesh
6
0
5
8.5
W
Morgan Le Fay
cfinn980
Morgan Le Fay
7
3
8
3.67
W
Nemesis
hexlahati
Nemesis
4
1
8
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
21,642
38,865
Taken
47,050
15,498
Mitigated
18,356
14,269
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,418
475
0
2,295
12,061
7,083
0
5,756
6,127
10,867
0
L
1,653
348
477
571
6,335
2,007
0
4,256
1,822
25,254
0
W
Ymir
6,535
2,188
0
1,443
8,007
5,040
196
1,260
6,637
12,534
0
L
Nemesis
KristianWJ2
Nemesis
8,141
2,796
0
987
9,998
3,504
0
4,751
5,009
0
37,928
W
Izanami
Saegerfredo
Izanami
4,200
2,576
0
2,566
5,897
1,488
775
1,231
4,521
0
34,376
L
Heimdallr
SenseiSner
Heimdallr
3,813
1,747
0
1,397
8,803
3,055
0
4,827
3,876
0
17,876
W
Gilgamesh
Snufftea
Gilgamesh
5,589
1,812
0
2,179
6,938
2,878
803
2,591
4,347
0
33,712
W
Morgan Le Fay
cfinn980
Morgan Le Fay
14,623
489
0
4,042
10,075
3,371
114
1,894
8,126
44,997
0
W
Nemesis
hexlahati
Nemesis
3,869
906
0
4,039
7,948
2,721
949
2,372
5,546
0
30,270
L
4,617
360
0
3,080
9,853
2,707
271
779
9,058
35,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
30,412
295
Minions Killed
237
0
Camps Cleared
0
1,295,553
Distance Traveled
1,184,558
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,780
413
18
1
0
257,728
5
L
Ra
6,301
450
35
3
0
234,204
0
W
Ymir
7,585
542
17
1
0
269,168
2
L
Nemesis
6,686
478
71
5
0
247,618
1
W
Izanami
6,552
468
71
5
0
233,117
1
L
Heimdallr
5,176
370
36
3
0
191,386
0
W
Gilgamesh
7,485
535
61
4
0
257,598
0
W
Morgan Le Fay
8,069
576
74
5
0
268,741
1
W
Nemesis
7,699
550
72
5
0
266,929
0
L
Sol
6,469
462
77
6
0
253,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role