Player Matchup

Sylvanus
Sylvanus
Gold IV
AftLuis E S C
Sylvanus
Gold IV
Level 103
God Stats
2W - 1L
1,757 SR
Queue Stats
12W - 13L
1,485 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
MisterrBigSmoke
Baron Samedi
Bronze III
Level 86
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
MisterrTurtle
Arachne
Bronze III
Level 84
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold III
SINISTER_AT_WAR
Ah Puch
Gold III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 367L
1,476 MMR
Solo
Chiron
Chiron
Gold II
countryernest
Chiron
Gold II
Level 109
God Stats
1W - 3L
1,005 SR
Queue Stats
77W - 84L
1,514 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,465 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,621 SR
1,480 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
CrazyPurplZebra
Chaac
Bronze III
Level 67
God Stats
1W - 0L
1,744 SR
Queue Stats
49W - 47L
1,500 MMR
Solo
Rama
Rama
Gold III
Netlalan
Rama
Gold III
Level 107
God Stats
1W - 0L
1,850 SR
Queue Stats
123W - 124L
1,448 MMR
Solo
Bacchus
Bacchus
Gold III
OceanRaised
Bacchus
Gold III
Level 154
God Stats
40W - 48L
1,511 SR
Queue Stats
666W - 676L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AftLuis E S C
Sylvanus
14
1 / 6 / 3
9,333
406
9,016
27,482
27,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MisterrBigSmoke
Baron Samedi
16
2 / 6 / 3
9,802
426
7,832
15,256
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
19
5 / 8 / 1
11,948
519
11,632
21,601
11,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 5
10,659
463
14,851
15,959
6,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 4
12,103
526
8,842
15,494
5,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Cu ChulainnTiamatGilgameshAthenaJanus

VS

Bans
CerberusGuan YuKing ArthurTsukuyomiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 1 / 6
12,923
562
17,071
12,959
7,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
 
Aphrodite
19
6 / 1 / 13
11,911
518
11,469
15,575
11,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 6
11,506
500
10,681
19,439
16,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rama
20
7 / 2 / 8
13,787
599
21,620
21,676
8,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
OceanRaised
Bacchus
19
9 / 3 / 7
12,699
552
14,333
16,106
11,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
12
Kills
30
30
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
6
10
W
Aphrodite
 
Aphrodite
6
1
13
12.5
L
Sylvanus
AftLuis E S C
Sylvanus
1
6
3
0.42
W
1
5
6
0.8
L
Baron Samedi
MisterrBigSmoke
Baron Samedi
2
6
3
0.58
L
Arachne
5
8
1
0.69
W
Rama
7
2
8
5.5
W
Bacchus
OceanRaised
Bacchus
9
3
7
4.17
L
2
5
5
0.9
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,173
Damage
75,174
95,792
Taken
85,755
58,170
Mitigated
56,117
24,987
Healing
39,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,071
8,562
0
128
12,959
7,518
4,776
4,920
8,009
0
102,786
W
Aphrodite
 
Aphrodite
11,469
1,051
6,348
9,965
15,575
11,777
1,197
7,117
8,404
56,939
0
L
Sylvanus
AftLuis E S C
Sylvanus
9,016
1,340
1,592
6,032
27,482
27,034
0
6,889
20,593
30,267
0
W
10,681
688
376
6,457
19,439
16,774
1,845
5,611
13,391
0
70,317
L
Baron Samedi
MisterrBigSmoke
Baron Samedi
7,832
506
406
2,938
15,256
7,723
829
1,581
13,675
45,346
0
L
Arachne
11,632
8,153
0
6,041
21,601
11,197
0
4,986
16,615
0
72,880
W
Rama
21,620
18,784
0
11,498
21,676
8,952
1,548
9,551
11,929
0
114,196
W
Bacchus
OceanRaised
Bacchus
14,333
2,181
0
5,172
16,106
11,096
455
3,783
12,323
80,042
0
L
14,851
1,120
0
3,592
15,959
6,357
0
6,956
9,003
71,343
0
L
8,842
2,939
542
3,844
15,494
5,859
0
5,390
10,104
0
89,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
62,826
537
Minions Killed
674
0
Camps Cleared
0
1,916,932
Distance Traveled
2,175,607
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,923
562
141
6
0
461,931
3
W
Aphrodite
11,911
518
100
4
0
425,571
13
L
Sylvanus
9,333
406
37
2
0
365,851
4
W
Chaac
11,506
500
116
5
0
395,574
1
L
Baron Samedi
9,802
426
94
4
0
388,854
0
L
Arachne
11,948
519
125
5
0
422,056
0
W
Rama
13,787
599
210
9
0
411,322
6
W
Bacchus
12,699
552
107
5
0
481,209
8
L
Ah Puch
10,659
463
118
5
0
398,208
2
L
Chiron
12,103
526
163
7
0
341,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role