Player Matchup

Chang'e
Chang'e
Diamond I
BrainZ_Problemz
Chang'e
Diamond I
Level 158
God Stats
11W - 2L
1,763 SR
Queue Stats
217W - 98L
2,181 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
WhyAreYouFeeding
Gilgamesh
Masters
Level 157
God Stats
17W - 4L
1,937 SR
Queue Stats
462W - 220L
2,298 MMR
Party 1
Ares
Ares
Masters
deimoswTB
Ares
Masters
Level 159
God Stats
19W - 4L
1,918 SR
Queue Stats
694W - 252L
2,380 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,873 SR
2,286 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,417 SR
1,555 MMR
Anubis
Anubis
Bronze III
Devilman_Xenon
Anubis
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,493 MMR
Party 2
Bakasura
Bakasura
Bronze III
HecZo McNugget
Bakasura
Bronze III
Level 86
God Stats
0W - 1L
1,250 SR
Queue Stats
4W - 3L
1,540 MMR
Solo
Terra
Terra
Silver I
sanmi49
Terra
Silver I
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,631 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
7,680
768
7,056
5,402
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
12
7 / 1 / 5
8,761
876
8,375
9,317
5,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
13
4 / 0 / 9
8,411
841
6,877
8,558
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatBacchusPersephoneCabrakanAphrodite

VS

Bans
ChaacScyllaThothRaijinKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,937
594
5,460
7,245
3,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
9
1 / 6 / 0
6,605
661
3,826
9,564
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
sanmi49
Terra
9
0 / 3 / 1
6,479
648
4,446
8,198
4,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
0
5
1
0.1
L
Bakasura
1
6
0
0.17
W
Gilgamesh
7
1
5
9.5
W
Ares
4
0
9
8.5
L
Terra
sanmi49
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
13,732
23,277
Taken
25,007
12,719
Mitigated
11,374
6,979
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,056
269
2,943
2,983
5,402
1,832
436
2,499
2,868
35,581
0
L
5,460
209
0
1,434
7,245
3,427
0
3,715
3,530
23,292
0
L
Bakasura
3,826
2,898
0
795
9,564
3,443
0
4,988
4,576
0
8,805
W
Gilgamesh
8,375
2,414
0
657
9,317
5,154
222
2,946
5,906
0
28,356
W
Ares
6,877
131
0
396
8,558
5,733
113
4,461
3,987
18,490
0
L
Terra
sanmi49
Terra
4,446
276
1,841
1,567
8,198
4,504
0
5,230
2,968
8,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
19,021
136
Minions Killed
69
0
Camps Cleared
0
593,123
Distance Traveled
509,692
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,680
768
66
7
0
188,976
1
L
Anubis
5,937
594
36
4
0
143,128
3
L
Bakasura
6,605
661
22
2
0
179,814
1
W
Gilgamesh
8,761
876
44
4
0
207,040
2
W
Ares
8,411
841
26
3
0
197,107
0
L
Terra
6,479
648
11
1
0
186,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role