Player Matchup

Tiamat
Tiamat
BlueVixen11
Tiamat
Level 107
God Stats
17W - 16L
1,639 SR
Queue Stats
102W - 101L
1,540 Elo+
Party 1
Skadi
Skadi
StarAtlas140
Skadi
Level 103
God Stats
4W - 5L
1,245 SR
Queue Stats
64W - 49L
1,658 Elo+
Party 1
Achilles
Achilles
Szymonio
Achilles
Level 93
God Stats
1W - 1L
1,629 SR
Queue Stats
59W - 64L
1,436 Elo+
Solo
Team Averages
Level 101
1,504 SR
1,545 Elo+

VS

Team Averages
Level 42
1,296 SR
1,539 Elo+
Chang'e
Chang'e
ThePierdzioh
Chang'e
Level 67
God Stats
3W - 4L
1,347 SR
Queue Stats
163W - 143L
1,416 Elo+
Party 2
Artemis
Artemis
itsJaikon
Artemis
Level 13
God Stats
0W - 1L
1,327 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Kuzenbo
Kuzenbo
racuhy14
Kuzenbo
Level 47
God Stats
0W - 1L
1,214 SR
Queue Stats
105W - 66L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
9 / 2 / 8
13,689
684
25,110
17,962
12,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 9
11,887
594
14,547
16,816
6,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Szymonio
Achilles
19
7 / 2 / 10
13,537
677
17,821
20,723
24,824
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ThePierdzioh
Chang'e
18
3 / 5 / 3
12,350
618
16,628
21,766
10,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
itsJaikon
Artemis
13
3 / 8 / 4
11,439
572
13,502
18,172
6,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Kuzenbo
racuhy14
Kuzenbo
16
4 / 4 / 6
13,208
660
14,689
26,500
41,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
17
Kills
10
10
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
2
8
6.5
W
1
6
9
0.92
W
Achilles
Szymonio
Achilles
7
2
10
6
L
Chang'e
ThePierdzioh
Chang'e
3
5
3
0.9
L
Artemis
itsJaikon
Artemis
3
8
4
0.63
L
Kuzenbo
racuhy14
Kuzenbo
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,478
Damage
44,819
55,501
Taken
66,438
43,757
Mitigated
59,086
11,293
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
25,110
1,084
372
6,880
17,962
12,671
805
11,812
6,150
72,726
0
W
14,547
6,713
0
1,958
16,816
6,262
163
10,865
5,951
0
66,590
W
Achilles
Szymonio
Achilles
17,821
7,994
0
2,083
20,723
24,824
1,441
8,640
12,083
0
42,854
L
Chang'e
ThePierdzioh
Chang'e
16,628
1,391
4,951
8,194
21,766
10,424
140
7,445
13,872
73,475
0
L
Artemis
itsJaikon
Artemis
13,502
5,975
0
1,571
18,172
6,735
970
8,165
9,464
0
37,371
L
Kuzenbo
racuhy14
Kuzenbo
14,689
5,554
1,040
2,494
26,500
41,927
0
7,827
17,992
32,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
36,997
240
Minions Killed
197
0
Camps Cleared
0
1,047,524
Distance Traveled
984,024
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,689
684
94
5
0
381,551
2
W
Skadi
11,887
594
98
5
0
332,815
2
W
Achilles
13,537
677
48
2
0
333,158
2
L
Chang'e
12,350
618
119
6
0
359,434
1
L
Artemis
11,439
572
46
2
0
275,336
3
L
Kuzenbo
13,208
660
32
2
0
349,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role