Player Matchup

Kukulkan
Kukulkan
BigDaddyLoganUwU
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 90L
1,430 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dennyosia
Morgan Le Fay
Level 144
God Stats
24W - 27L
1,574 SR
Queue Stats
403W - 387L
1,409 Elo+
Party 1
Cernunnos
Cernunnos
Huntezumaa
Cernunnos
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 3L
1,659 Elo+
Party 1
Thanatos
Thanatos
MumphusBallsBoy
Thanatos
Level 40
God Stats
27W - 20L
1,573 SR
Queue Stats
101W - 110L
1,522 Elo+
Party 3
Khepri
Khepri
Papamoon34
Khepri
Level 5
God Stats
2W - 2L
1,388 SR
Queue Stats
5W - 5L
1,659 Elo+
Party 1
Team Averages
Level 40
1,550 SR
1,536 Elo+

VS

Team Averages
Level 24
1,606 SR
1,472 Elo+
King Arthur
King Arthur
Ciryatur
King Arthur
Level 16
God Stats
6W - 2L
1,927 SR
Queue Stats
107W - 78L
1,480 Elo+
Party 2
Janus
Janus
Firedumorte
Janus
Level 28
God Stats
7W - 0L
1,663 SR
Queue Stats
28W - 32L
1,559 Elo+
Solo
Yemoja
Yemoja
KiuboManzana
Yemoja
Level 27
God Stats
26W - 25L
1,493 SR
Queue Stats
233W - 267L
1,487 Elo+
Solo
Izanami
Izanami
Leirtsula
Izanami
Level 21
God Stats
1W - 0L
1,444 SR
Queue Stats
401W - 403L
1,445 Elo+
Party 2
Fenrir
Fenrir
whereswaldoxDCD
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,213
421
607
2,754
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
Dennyosia
Morgan Le Fay
11
1 / 3 / 1
5,832
583
4,626
6,420
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Huntezumaa
Cernunnos
10
3 / 1 / 1
5,619
562
6,280
5,960
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
4
1 / 2 / 0
4,334
433
1,063
2,939
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Papamoon34
Khepri
7
0 / 3 / 2
4,283
428
1,266
5,968
3,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ciryatur
King Arthur
11
7 / 0 / 0
6,820
682
6,436
7,338
3,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 1
6,243
624
1,770
4,416
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
8
0 / 1 / 3
5,499
550
2,777
5,072
1,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Leirtsula
Izanami
8
1 / 3 / 0
4,787
479
1,793
5,444
1,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 2
6,393
639
3,225
6,864
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
11
12
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
King Arthur
Ciryatur
King Arthur
7
0
0
7
L
Morgan Le Fay
Dennyosia
Morgan Le Fay
1
3
1
0.5
W
1
1
1
1.5
L
Cernunnos
Huntezumaa
Cernunnos
3
1
1
3.5
W
Yemoja
0
1
3
1.5
W
Izanami
Leirtsula
Izanami
1
3
0
0.33
L
Thanatos
1
2
0
0.5
L
Khepri
Papamoon34
Khepri
0
3
2
0.33
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,842
Damage
16,001
24,041
Taken
29,134
9,141
Mitigated
9,914
4,682
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
607
115
0
490
2,754
681
0
0
2,754
11,101
0
W
King Arthur
Ciryatur
King Arthur
6,436
874
0
3,297
7,338
3,503
105
931
6,407
0
35,879
L
Morgan Le Fay
Dennyosia
Morgan Le Fay
4,626
797
0
1,391
6,420
2,216
96
1,770
4,650
37,934
0
W
1,770
98
207
2,016
4,416
1,288
1,950
2,016
2,400
39,383
0
L
Cernunnos
Huntezumaa
Cernunnos
6,280
2,944
0
1,481
5,960
2,374
0
1,655
4,305
0
31,434
W
Yemoja
2,777
601
1,032
1,603
5,072
1,614
120
533
4,539
15,070
0
W
Izanami
Leirtsula
Izanami
1,793
1,346
0
621
5,444
1,225
16
409
5,035
0
19,608
L
Thanatos
1,063
508
0
1,320
2,939
662
0
0
2,939
0
7,794
L
Khepri
Papamoon34
Khepri
1,266
120
0
0
5,968
3,208
38
1,122
4,846
13,680
0
W
3,225
914
0
2,786
6,864
2,284
489
2,610
4,254
0
29,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
29,742
193
Minions Killed
306
0
Camps Cleared
0
682,577
Distance Traveled
956,398
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,213
421
25
3
0
89,734
2
W
King Arthur
6,820
682
81
8
0
208,298
0
L
Morgan Le Fay
5,832
583
62
6
0
173,855
2
W
Janus
6,243
624
86
9
0
196,311
1
L
Cernunnos
5,619
562
62
6
0
173,890
3
W
Yemoja
5,499
550
13
1
0
186,762
3
W
Izanami
4,787
479
53
5
0
166,430
0
L
Thanatos
4,334
433
21
2
0
79,647
0
L
Khepri
4,283
428
23
2
0
165,451
0
W
Fenrir
6,393
639
73
7
0
198,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role