Player Matchup

King Arthur
King Arthur
DarkiDark23
King Arthur
Level 135
God Stats
4W - 11L
1,371 SR
Queue Stats
423W - 418L
1,452 Elo+
Party 1
Scylla
Scylla
gelo217
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Solo
Cernunnos
Cernunnos
supernovasdu66
Cernunnos
Level 100
God Stats
7W - 10L
1,412 SR
Queue Stats
117W - 122L
1,476 Elo+
Party 1
Team Averages
Level 100
1,428 SR
1,560 Elo+

VS

Team Averages
Level 102
1,612 SR
1,558 Elo+
Fenrir
Fenrir
RAFFZAHN-182
Fenrir
Level 146
God Stats
4W - 2L
1,435 SR
Queue Stats
68W - 37L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hippig_opa
Morgan Le Fay
Level 99
God Stats
16W - 8L
1,695 SR
Queue Stats
411W - 426L
1,510 Elo+
Solo
Ravana
Ravana
xXMaxi252Xx
Ravana
Level 62
God Stats
4W - 1L
1,706 SR
Queue Stats
301W - 234L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkiDark23
King Arthur
16
10 / 8 / 1
12,765
751
18,300
17,351
19,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
gelo217
Scylla
14
1 / 10 / 4
9,856
580
5,561
13,902
4,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
supernovasdu66
Cernunnos
14
1 / 9 / 8
10,618
625
6,853
17,527
5,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 4 / 13
13,731
808
13,274
24,165
25,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
hippig_opa
Morgan Le Fay
18
12 / 3 / 12
13,829
813
19,015
14,873
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
16
6 / 6 / 17
12,477
734
12,861
14,693
13,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
12
Kills
27
27
Deaths
13
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DarkiDark23
King Arthur
10
8
1
1.31
W
Fenrir
9
4
13
3.88
L
Scylla
gelo217
Scylla
1
10
4
0.3
W
Morgan Le Fay
hippig_opa
Morgan Le Fay
12
3
12
6
L
Cernunnos
supernovasdu66
Cernunnos
1
9
8
0.56
W
Ravana
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,714
Damage
45,150
48,780
Taken
53,731
29,811
Mitigated
46,369
4,443
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DarkiDark23
King Arthur
18,300
3,237
0
450
17,351
19,470
0
6,527
10,446
0
45,430
W
Fenrir
13,274
2,799
0
7,229
24,165
25,243
351
1,877
22,288
0
42,912
L
Scylla
gelo217
Scylla
5,561
557
529
1,618
13,902
4,457
0
3,875
9,788
35,764
0
W
Morgan Le Fay
hippig_opa
Morgan Le Fay
19,015
545
2,054
3,961
14,873
7,431
1,053
1,837
13,036
64,577
0
L
Cernunnos
supernovasdu66
Cernunnos
6,853
3,358
0
1,846
17,527
5,884
0
7,719
9,479
0
23,083
W
Ravana
12,861
2,396
0
1,246
14,693
13,695
442
1,847
12,846
52
34,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
40,037
143
Minions Killed
179
0
Camps Cleared
0
747,617
Distance Traveled
886,192
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,765
751
49
3
0
265,646
1
W
Fenrir
13,731
808
43
3
0
328,329
2
L
Scylla
9,856
580
56
3
0
240,939
0
W
Morgan Le Fay
13,829
813
97
6
0
280,614
1
L
Cernunnos
10,618
625
38
2
0
241,032
3
W
Ravana
12,477
734
39
2
0
277,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role