Player Matchup

Arachne
Arachne
Bronze IV
Medite
Arachne
Bronze IV
Level 155
God Stats
21W - 33L
1,280 SR
Queue Stats
589W - 634L
-170 MMR
Solo
Sobek
Sobek
Bronze III
Saiboticrage
Sobek
Bronze III
Level 69
God Stats
4W - 5L
1,435 SR
Queue Stats
5W - 11L
1,313 MMR
Party 1
Merlin
Merlin
Silver IV
Thehbk12
Merlin
Silver IV
Level 97
God Stats
0W - 4L
1,338 SR
Queue Stats
59W - 85L
876 MMR
Party 1
Cupid
Cupid
Bronze IV
jorgeiglesias01
Cupid
Bronze IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,045 MMR
Solo
Achilles
Achilles
Bronze IV
noxious37
Achilles
Bronze IV
Level 87
God Stats
3W - 7L
1,367 SR
Queue Stats
363W - 384L
-95 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,384 SR
594 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,589 SR
494 MMR
Da Ji
Da Ji
Bronze II
LinaInveres
Da Ji
Bronze II
Level 128
God Stats
16W - 20L
1,459 SR
Queue Stats
442W - 485L
-42 MMR
Solo
Izanami
Izanami
Bronze III
MamadSy
Izanami
Bronze III
Level 148
God Stats
3W - 5L
1,287 SR
Queue Stats
100W - 129L
30 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
OccAsioNeeL
Kuzenbo
Bronze I
Level 101
God Stats
22W - 22L
1,582 SR
Queue Stats
386W - 425L
259 MMR
Solo
Amaterasu
Amaterasu
Silver I
RPG7
Amaterasu
Silver I
Level 104
God Stats
4W - 3L
1,880 SR
Queue Stats
94W - 100L
1,128 MMR
Solo
Ra
Ra
Silver I
dêathmoon
Ra
Silver I
Level 156
God Stats
5W - 2L
1,738 SR
Queue Stats
256W - 267L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Medite
Arachne
16
4 / 5 / 2
10,468
476
7,121
16,999
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 6
8,318
378
6,007
24,322
22,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Thehbk12
Merlin
16
3 / 11 / 3
10,564
480
12,624
15,541
5,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 8 / 5
9,006
409
14,546
17,657
6,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
noxious37
Achilles
16
1 / 5 / 1
9,499
432
10,556
17,884
18,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AnubisSetAthenaApolloSol

VS

Bans
GilgameshCu ChulainnAnhurKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 8
12,871
585
14,892
17,863
9,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
MamadSy
Izanami
18
4 / 3 / 13
12,089
550
9,907
17,005
6,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
OccAsioNeeL
Kuzenbo
15
2 / 1 / 19
10,398
473
11,708
19,399
26,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
RPG7
Amaterasu
19
7 / 1 / 8
14,290
650
15,673
23,007
22,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 5 / 12
13,637
620
22,013
16,560
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
11
Kills
37
37
Deaths
11
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
W
Izanami
MamadSy
Izanami
4
3
13
3.5
L
Arachne
Medite
Arachne
4
5
2
1
W
Kuzenbo
OccAsioNeeL
Kuzenbo
2
1
19
11.5
W
Amaterasu
RPG7
Amaterasu
7
1
8
11
L
0
8
6
0.38
L
Merlin
Thehbk12
Merlin
3
11
3
0.41
W
13
5
12
3.8
L
3
8
5
0.69
L
Achilles
noxious37
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,854
Damage
74,193
92,403
Taken
93,834
58,929
Mitigated
73,089
16,883
Healing
36,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,892
4,915
0
4,364
17,863
9,233
410
1,946
15,917
0
96,291
W
Izanami
MamadSy
Izanami
9,907
7,053
0
6,046
17,005
6,720
6,549
4,674
12,331
0
93,710
L
Arachne
Medite
Arachne
7,121
4,596
0
3,235
16,999
6,648
0
5,367
11,632
0
63,689
W
Kuzenbo
OccAsioNeeL
Kuzenbo
11,708
3,826
0
2,178
19,399
26,336
934
3,866
15,533
36,677
0
W
Amaterasu
RPG7
Amaterasu
15,673
8,041
1,525
12,716
23,007
22,670
2,742
2,295
20,712
14,219
56,727
L
6,007
472
0
3,800
24,322
22,001
0
11,037
13,285
18,124
0
L
Merlin
Thehbk12
Merlin
12,624
1,086
164
89
15,541
5,886
0
5,355
10,186
60,676
0
W
22,013
2,027
3,417
6,636
16,560
8,130
985
5,850
10,710
112,768
0
L
14,546
6,409
1,422
5,554
17,657
6,162
0
9,300
8,357
0
45,049
L
Achilles
noxious37
Achilles
10,556
2,006
117
2,502
17,884
18,232
413
6,370
11,514
0
57,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
63,285
397
Minions Killed
626
0
Camps Cleared
0
1,840,806
Distance Traveled
2,144,697
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,871
585
137
6
0
427,705
0
W
Izanami
12,089
550
155
7
0
398,352
1
L
Arachne
10,468
476
114
5
0
361,303
4
W
Kuzenbo
10,398
473
32
1
0
449,550
9
W
Amaterasu
14,290
650
130
6
0
449,658
2
L
Sobek
8,318
378
20
1
0
394,196
1
L
Merlin
10,564
480
101
5
0
352,102
3
W
Ra
13,637
620
172
8
0
419,432
4
L
Cupid
9,006
409
61
3
0
342,103
2
L
Achilles
9,499
432
101
5
0
391,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role