Player Matchup

Sun Wukong
Sun Wukong
K1NG WRATH 1
Sun Wukong
Level 16
God Stats
4W - 2L
1,421 SR
Queue Stats
8W - 16L
1,160 Elo+
Party 2
Cerberus
Cerberus
Oscar3329178
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,062 Elo+
Party 2
Janus
Janus
RWcarlie213
Janus
Level 14
God Stats
4W - 9L
1,445 SR
Queue Stats
4W - 9L
1,682 Elo+
Party 2
Bakasura
Bakasura
RWflatter214
Bakasura
Level 28
God Stats
1W - 2L
1,319 SR
Queue Stats
13W - 19L
1,221 Elo+
Party 2
Persephone
Persephone
Wilkor6364
Persephone
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 9L
1,379 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,301 Elo+

VS

Team Averages
Level 20
1,542 SR
1,278 Elo+
King Arthur
King Arthur
BenBalla-_-
King Arthur
Level 20
God Stats
16W - 29L
1,376 SR
Queue Stats
72W - 85L
1,195 Elo+
Party 1
Izanami
Izanami
DEPRESSIN_BABY
Izanami
Level 6
God Stats
30W - 46L
1,688 SR
Queue Stats
49W - 82L
1,220 Elo+
Solo
Scylla
Scylla
ErickX3482
Scylla
Level 26
God Stats
7W - 4L
1,602 SR
Queue Stats
84W - 83L
1,357 Elo+
Solo
Chaac
Chaac
IIKJII-_-
Chaac
Level 20
God Stats
0W - 5L
1,686 SR
Queue Stats
57W - 79L
1,191 Elo+
Party 1
Apollo
Apollo
Scruub_lyfe
Apollo
Level 26
God Stats
1W - 1L
1,359 SR
Queue Stats
32W - 31L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
K1NG WRATH 1
Sun Wukong
17
4 / 4 / 5
11,102
411
6,975
14,767
13,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Oscar3329178
Cerberus
14
2 / 4 / 15
10,979
407
14,780
20,858
23,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 6 / 8
12,730
471
23,915
12,379
4,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
RWflatter214
Bakasura
20
17 / 1 / 9
13,654
506
23,419
16,962
8,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Wilkor6364
Persephone
14
0 / 5 / 7
10,239
379
8,996
9,135
3,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BenBalla-_-
King Arthur
13
0 / 10 / 2
8,254
306
5,208
28,915
8,241
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 7
9,579
355
11,138
12,516
4,086
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ErickX3482
Scylla
12
9 / 7 / 2
10,296
381
11,471
12,257
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
IIKJII-_-
Chaac
12
1 / 9 / 5
8,947
331
5,561
25,340
16,704
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
18
6 / 5 / 3
12,120
449
17,591
17,712
7,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
33
Kills
19
20
Deaths
34
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BenBalla-_-
King Arthur
0
10
2
0.1
L
3
3
7
2.17
L
Scylla
ErickX3482
Scylla
9
7
2
1.43
L
Chaac
IIKJII-_-
Chaac
1
9
5
0.39
W
Sun Wukong
K1NG WRATH 1
Sun Wukong
4
4
5
1.63
W
Cerberus
Oscar3329178
Cerberus
2
4
15
2.38
W
10
6
8
2.33
W
Bakasura
RWflatter214
Bakasura
17
1
9
21.5
L
Apollo
6
5
3
1.5
W
Persephone
Wilkor6364
Persephone
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,085
Damage
50,969
74,101
Taken
96,740
54,068
Mitigated
39,665
9,485
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BenBalla-_-
King Arthur
5,208
751
894
2,819
28,915
8,241
256
14,135
13,314
0
27,870
L
11,138
5,931
0
256
12,516
4,086
358
6,875
5,571
0
29,906
L
Scylla
ErickX3482
Scylla
11,471
2,108
0
1,630
12,257
3,526
383
5,442
6,485
31,989
0
L
Chaac
IIKJII-_-
Chaac
5,561
1,491
419
4,291
25,340
16,704
210
11,754
11,949
0
24,541
W
Sun Wukong
K1NG WRATH 1
Sun Wukong
6,975
2,489
0
62
14,767
13,852
2,917
3,094
11,512
0
50,866
W
Cerberus
Oscar3329178
Cerberus
14,780
1,197
0
3,648
20,858
23,371
416
3,168
17,502
34,347
0
W
23,915
1,797
0
345
12,379
4,784
3,208
2,230
9,925
79,389
0
W
Bakasura
RWflatter214
Bakasura
23,419
16,086
1,151
2,384
16,962
8,815
3,309
640
16,242
0
66,951
L
Apollo
17,591
10,047
167
5,008
17,712
7,108
2,593
9,092
7,995
0
70,532
W
Persephone
Wilkor6364
Persephone
8,996
801
0
1,895
9,135
3,246
105
1,632
7,444
39,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
49,196
458
Minions Killed
295
0
Camps Cleared
0
2,672,428
Distance Traveled
1,958,066
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,254
306
37
1
0
427,644
2
L
Izanami
9,579
355
40
1
0
438,447
0
L
Scylla
10,296
381
47
2
0
302,248
3
L
Chaac
8,947
331
38
1
0
362,439
2
W
Sun Wukong
11,102
411
79
3
0
528,335
0
W
Cerberus
10,979
407
44
2
0
558,265
0
W
Janus
12,730
471
135
5
0
481,063
0
W
Bakasura
13,654
506
136
5
0
601,759
0
L
Apollo
12,120
449
133
5
0
427,288
0
W
Persephone
10,239
379
64
2
0
503,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role