Player Matchup

Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Atreska
Pele
Level 12
God Stats
14W - 5L
1,830 SR
Queue Stats
24W - 9L
1,754 Elo+
Solo
Artemis
Artemis
NewLimit
Artemis
Level 29
God Stats
29W - 24L
1,608 SR
Queue Stats
127W - 132L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnMoDiFiEdGaMeR
Morgan Le Fay
Level 18
God Stats
6W - 4L
1,841 SR
Queue Stats
109W - 96L
1,698 Elo+
Solo
Kuzenbo
Kuzenbo
ironowu
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,637 Elo+
Solo
Team Averages
Level 21
1,656 SR
1,636 Elo+

VS

Team Averages
Level 24
1,585 SR
1,710 Elo+
Olorun
Olorun
BenShapirosBible
Olorun
Level 25
God Stats
3W - 1L
1,762 SR
Queue Stats
294W - 96L
1,859 Elo+
Party 1
Sun Wukong
Sun Wukong
CrustyKrew
Sun Wukong
Level 27
God Stats
20W - 18L
1,400 SR
Queue Stats
95W - 84L
1,489 Elo+
Solo
Medusa
Medusa
HashtagMewToo
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
Lambytoes47
Thor
Level 26
God Stats
8W - 3L
1,570 SR
Queue Stats
321W - 55L
2,032 Elo+
Party 1
Ymir
Ymir
raunchyken
Ymir
Level 26
God Stats
4W - 4L
1,693 SR
Queue Stats
45W - 31L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 0
7,601
543
7,561
11,178
7,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Atreska
Pele
11
2 / 2 / 0
6,957
497
6,034
7,976
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
NewLimit
Artemis
12
2 / 4 / 2
7,218
516
5,773
9,075
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
UnMoDiFiEdGaMeR
Morgan Le Fay
12
0 / 6 / 1
7,110
508
3,644
7,986
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
ironowu
Kuzenbo
10
3 / 2 / 3
7,203
515
3,230
12,230
7,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
8,956
640
11,080
10,323
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
CrustyKrew
Sun Wukong
13
0 / 1 / 2
7,290
521
5,988
9,316
6,017
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 4 / 1
7,610
544
4,520
7,309
2,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 8
8,313
594
6,140
7,256
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 5
7,574
541
3,624
10,172
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
15
15
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
L
Pele
Atreska
Pele
2
2
0
1
W
8
1
2
9
W
Sun Wukong
CrustyKrew
Sun Wukong
0
1
2
1
W
3
4
1
0.88
W
2
0
8
6
L
Artemis
NewLimit
Artemis
2
4
2
0.75
L
Morgan Le Fay
UnMoDiFiEdGaMeR
Morgan Le Fay
0
6
1
0.08
L
Kuzenbo
ironowu
Kuzenbo
3
2
3
2.25
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
31,352
48,445
Taken
44,376
21,760
Mitigated
20,219
15,265
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,561
781
0
4,578
11,178
7,251
0
1,626
9,552
5,831
43,558
L
Pele
Atreska
Pele
6,034
1,277
0
3,088
7,976
2,272
0
3,471
4,505
0
39,381
W
11,080
7,262
329
7,923
10,323
4,035
1,126
3,513
6,810
66,589
0
W
Sun Wukong
CrustyKrew
Sun Wukong
5,988
1,183
0
3,255
9,316
6,017
16
1,134
8,182
2,243
43,976
W
4,520
1,170
0
451
7,309
2,403
0
619
6,690
0
47,951
W
6,140
2,157
0
730
7,256
2,728
0
534
6,722
0
67,017
L
Artemis
NewLimit
Artemis
5,773
3,244
0
3,245
9,075
2,701
783
1,450
7,625
0
41,520
L
Morgan Le Fay
UnMoDiFiEdGaMeR
Morgan Le Fay
3,644
624
0
2,084
7,986
2,480
0
2,797
5,189
48,687
0
L
Kuzenbo
ironowu
Kuzenbo
3,230
1,406
0
2,270
12,230
7,056
397
6,100
6,130
12,725
0
W
3,624
1,451
0
534
10,172
5,036
0
2,488
7,684
24,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,089
Gold Earned
39,743
380
Minions Killed
515
0
Camps Cleared
0
1,260,986
Distance Traveled
1,297,146
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,601
543
103
7
0
278,403
5
L
Pele
6,957
497
74
5
0
293,065
3
W
Olorun
8,956
640
134
10
0
245,450
1
W
Sun Wukong
7,290
521
102
7
0
267,519
5
W
Medusa
7,610
544
111
8
0
232,253
6
W
Thor
8,313
594
132
9
0
313,853
3
L
Artemis
7,218
516
85
6
0
237,174
0
L
Morgan Le Fay
7,110
508
102
7
0
205,601
3
L
Kuzenbo
7,203
515
16
1
0
246,743
1
W
Ymir
7,574
541
36
3
0
238,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role