Player Matchup

Hercules
Hercules
Bakasuraa
Hercules
Level 107
God Stats
18W - 19L
1,460 SR
Queue Stats
317W - 279L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CrazyCrackerJ22
Morgan Le Fay
Level 85
God Stats
6W - 6L
1,386 SR
Queue Stats
415W - 377L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
x 6ix x Milli
Danzaburou
Level 46
God Stats
9W - 3L
1,622 SR
Queue Stats
27W - 25L
1,508 Elo+
Solo
Team Averages
Level 79
1,489 SR
1,479 Elo+

VS

Team Averages
Level 103
1,560 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AcePuchi
Hun Batz
Level 67
God Stats
0W - 1L
1,700 SR
Queue Stats
96W - 102L
1,441 Elo+
Solo
Nox
Nox
victormangili25
Nox
Level 83
God Stats
8W - 10L
1,478 SR
Queue Stats
60W - 69L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bakasuraa
Hercules
12
2 / 0 / 11
8,083
735
4,330
6,392
3,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
CrazyCrackerJ22
Morgan Le Fay
13
6 / 3 / 8
8,768
797
9,833
8,071
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
x 6ix x Milli
Danzaburou
13
7 / 2 / 6
9,075
825
6,634
6,688
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 5 / 1
7,861
715
8,635
8,528
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
AcePuchi
Hun Batz
9
0 / 5 / 0
6,326
575
2,496
8,479
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 1
6,834
621
2,583
8,230
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
5
5
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
5
1
0.9
L
Hun Batz
AcePuchi
Hun Batz
0
5
0
0
W
Hercules
Bakasuraa
Hercules
2
0
11
7.5
W
Morgan Le Fay
CrazyCrackerJ22
Morgan Le Fay
6
3
8
3.33
L
1
5
1
0.3
W
Danzaburou
x 6ix x Milli
Danzaburou
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
13,714
21,151
Taken
25,237
8,902
Mitigated
10,036
5,279
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,635
340
0
1,434
8,528
3,353
0
3,521
5,007
34,117
0
L
Hun Batz
AcePuchi
Hun Batz
2,496
274
0
500
8,479
3,554
0
3,769
4,710
0
12,136
W
Hercules
Bakasuraa
Hercules
4,330
530
789
1,615
6,392
3,614
691
2,761
3,557
0
15,158
W
Morgan Le Fay
CrazyCrackerJ22
Morgan Le Fay
9,833
439
0
1,263
8,071
2,932
768
4,618
3,365
34,344
0
L
2,583
203
0
375
8,230
3,129
0
2,543
5,687
10,684
0
W
Danzaburou
x 6ix x Milli
Danzaburou
6,634
2,865
0
1,612
6,688
2,356
887
3,553
3,011
0
28,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
21,021
114
Minions Killed
102
0
Camps Cleared
0
627,720
Distance Traveled
537,138
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,861
715
59
5
0
176,034
2
L
Hun Batz
6,326
575
22
2
0
187,146
0
W
Hercules
8,083
735
27
2
0
219,434
2
W
Morgan Le Fay
8,768
797
54
5
0
211,987
3
L
Nox
6,834
621
21
2
0
173,958
0
W
Danzaburou
9,075
825
33
3
0
196,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role