Player Matchup

Horus
Horus
BaDTiMeBoi
Horus
Level 65
God Stats
3W - 4L
1,306 SR
Queue Stats
169W - 176L
1,506 Elo+
Party 1
Izanami
Izanami
Sr_camarelos
Izanami
Level 24
God Stats
9W - 13L
1,496 SR
Queue Stats
37W - 49L
1,393 Elo+
Party 1
Awilix
Awilix
Wingman-Shot
Awilix
Level 89
God Stats
7W - 15L
1,389 SR
Queue Stats
416W - 388L
1,476 Elo+
Party 1
Zeus
Zeus
guyors_
Zeus
Level 86
God Stats
3W - 4L
1,327 SR
Queue Stats
427W - 399L
1,460 Elo+
Party 1
Geb
Geb
mv66776
Geb
Level 43
God Stats
0W - 1L
1,417 SR
Queue Stats
12W - 12L
1,543 Elo+
Solo
Team Averages
Level 61
1,387 SR
1,476 Elo+

VS

Team Averages
Level 76
1,509 SR
1,466 Elo+
Kukulkan
Kukulkan
CantingSphinx73
Kukulkan
Level 49
God Stats
5W - 7L
1,310 SR
Queue Stats
55W - 66L
1,425 Elo+
Party 2
Fenrir
Fenrir
Coke A Cola8618
Fenrir
Level 80
God Stats
2W - 3L
1,495 SR
Queue Stats
161W - 177L
1,509 Elo+
Party 2
Hachiman
Hachiman
Xshadowbraverx
Hachiman
Level 109
God Stats
4W - 3L
1,545 SR
Queue Stats
243W - 241L
1,519 Elo+
Party 2
King Arthur
King Arthur
Yugen1054
King Arthur
Level 104
God Stats
3W - 5L
1,600 SR
Queue Stats
109W - 124L
1,488 Elo+
Party 2
Ymir
Ymir
Čohan
Ymir
Level 36
God Stats
11W - 5L
1,597 SR
Queue Stats
69W - 102L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 5 / 2
7,347
432
8,628
15,210
10,245
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Sr_camarelos
Izanami
12
2 / 8 / 0
7,733
455
6,770
11,205
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
15
8 / 4 / 1
9,278
546
10,213
15,596
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
guyors_
Zeus
12
1 / 7 / 3
7,298
429
9,754
9,793
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
11
0 / 5 / 5
7,419
436
6,035
14,981
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
6 / 3 / 4
9,394
553
8,976
8,051
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 9
9,666
569
12,133
13,169
5,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
17
11 / 1 / 4
10,930
643
10,668
12,551
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Yugen1054
King Arthur
15
5 / 3 / 3
9,221
542
10,675
15,196
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Čohan
Ymir
12
1 / 4 / 13
8,293
488
5,815
13,629
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
29
29
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
2
5
2
0.6
W
Kukulkan
6
3
4
2.67
W
6
2
9
5.25
L
Izanami
Sr_camarelos
Izanami
2
8
0
0.25
L
Awilix
8
4
1
2.13
W
Hachiman
11
1
4
13
W
King Arthur
Yugen1054
King Arthur
5
3
3
2.17
L
Zeus
guyors_
Zeus
1
7
3
0.36
L
Geb
0
5
5
0.5
W
Ymir
Čohan
Ymir
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
48,267
66,785
Taken
62,596
34,129
Mitigated
33,696
7,704
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
8,628
3,399
368
1,473
15,210
10,245
0
3,460
11,210
279
35,911
W
Kukulkan
8,976
757
0
500
8,051
3,022
168
3,948
3,766
54,724
0
W
12,133
1,869
0
3,098
13,169
5,632
0
3,028
9,904
0
62,787
L
Izanami
Sr_camarelos
Izanami
6,770
3,706
0
1,960
11,205
3,061
714
451
10,754
0
46,530
L
Awilix
10,213
4,434
0
1,565
15,596
6,531
0
3,622
11,884
0
55,017
W
Hachiman
10,668
7,151
0
7,023
12,551
4,596
905
1,390
11,129
0
83,685
W
King Arthur
Yugen1054
King Arthur
10,675
1,848
0
5,188
15,196
11,175
374
1,269
13,898
406
51,319
L
Zeus
guyors_
Zeus
9,754
215
0
522
9,793
3,297
240
3,288
6,475
37,478
0
L
Geb
6,035
996
0
1,816
14,981
10,995
165
4,361
10,500
31,626
0
W
Ymir
Čohan
Ymir
5,815
950
0
2,991
13,629
9,271
0
5,462
8,006
21,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
47,504
360
Minions Killed
467
0
Camps Cleared
0
1,485,735
Distance Traveled
1,510,358
32
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,347
432
54
3
0
287,777
7
W
Kukulkan
9,394
553
94
6
0
290,919
2
W
Fenrir
9,666
569
103
6
0
345,913
0
L
Izanami
7,733
455
96
6
0
264,165
4
L
Awilix
9,278
546
92
5
0
341,813
2
W
Hachiman
10,930
643
135
8
0
279,894
3
W
King Arthur
9,221
542
98
6
0
316,854
1
L
Zeus
7,298
429
78
5
0
268,459
17
L
Geb
7,419
436
40
2
0
323,521
2
W
Ymir
8,293
488
37
2
0
276,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role