Player Matchup

Yemoja
Yemoja
GhostTrevenant
Yemoja
Level 6
God Stats
4W - 6L
1,597 SR
Queue Stats
69W - 83L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
Glacial_Blaze21
Tsukuyomi
Level 7
God Stats
5W - 1L
1,516 SR
Queue Stats
11W - 17L
1,493 Elo+
Solo
Izanami
Izanami
HoloHoloHayn
Izanami
Level 27
God Stats
19W - 14L
1,588 SR
Queue Stats
114W - 100L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Kajaboo
Baron Samedi
Level 28
God Stats
4W - 0L
1,807 SR
Queue Stats
136W - 137L
1,521 Elo+
Solo
Ah Puch
Ah Puch
caballo_nuestros
Ah Puch
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Team Averages
Level 18
1,602 SR
1,470 Elo+

VS

Team Averages
Level 15
1,520 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
MerryFam
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,480 Elo+
Solo
Thor
Thor
OmarPunchXD
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Arachne
Arachne
Vs west
Arachne
Level 11
God Stats
19W - 13L
1,601 SR
Queue Stats
48W - 32L
1,584 Elo+
Solo
Medusa
Medusa
Wh8 pastel
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,484 Elo+
Party 1
Merlin
Merlin
xShinobi671
Merlin
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 29
14,541
1,212
10,840
9,078
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Glacial_Blaze21
Tsukuyomi
20
12 / 6 / 15
14,416
1,201
19,773
15,591
7,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
HoloHoloHayn
Izanami
20
14 / 3 / 20
15,263
1,272
23,776
12,334
5,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Kajaboo
Baron Samedi
20
13 / 3 / 17
14,630
1,219
19,700
12,862
7,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 7 / 17
12,108
1,009
13,454
14,991
6,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MerryFam
Morgan Le Fay
18
3 / 6 / 5
12,283
1,024
9,843
18,020
6,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 15 / 7
11,958
997
10,197
22,531
9,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Vs west
Arachne
19
14 / 8 / 2
15,042
1,254
25,154
24,259
11,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Wh8 pastel
Medusa
18
1 / 15 / 7
11,533
961
7,779
22,719
8,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
0 / 4 / 8
11,596
966
8,829
9,366
3,798
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
49
48
Kills
20
20
Deaths
48
98
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
29
19.5
W
Tsukuyomi
Glacial_Blaze21
Tsukuyomi
12
6
15
3.25
W
Izanami
HoloHoloHayn
Izanami
14
3
20
8
W
Baron Samedi
Kajaboo
Baron Samedi
13
3
17
7.17
L
Morgan Le Fay
MerryFam
Morgan Le Fay
3
6
5
0.92
L
2
15
7
0.37
L
Arachne
Vs west
Arachne
14
8
2
1.88
L
Medusa
Wh8 pastel
Medusa
1
15
7
0.3
W
4
7
17
1.79
L
Merlin
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,543
Damage
61,802
64,856
Taken
96,895
39,243
Mitigated
40,235
13,107
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,840
1,421
5,345
1,354
9,078
11,414
0
3,601
5,477
20,403
0
W
Tsukuyomi
Glacial_Blaze21
Tsukuyomi
19,773
5,028
0
529
15,591
7,753
0
2,532
12,415
0
33,842
W
Izanami
HoloHoloHayn
Izanami
23,776
19,373
0
0
12,334
5,801
0
4,501
7,833
0
64,060
W
Baron Samedi
Kajaboo
Baron Samedi
19,700
1,549
1,824
3,802
12,862
7,667
0
3,333
9,529
50,498
0
L
Morgan Le Fay
MerryFam
Morgan Le Fay
9,843
944
567
1,793
18,020
6,997
0
8,714
9,168
44,637
0
L
10,197
3,983
0
0
22,531
9,014
0
12,478
9,747
0
15,706
L
Arachne
Vs west
Arachne
25,154
17,734
0
7,020
24,259
11,549
0
6,583
17,510
0
40,525
L
Medusa
Wh8 pastel
Medusa
7,779
3,239
0
5
22,719
8,877
0
10,095
12,462
0
32,308
W
13,454
1,450
0
253
14,991
6,608
0
4,705
10,286
25,467
0
L
Merlin
8,829
710
0
270
9,366
3,798
0
5,260
4,014
47,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,958
Gold Earned
62,412
271
Minions Killed
249
7
Camps Cleared
9
1,044,383
Distance Traveled
1,034,987
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,541
1,212
21
2
1
208,631
0
W
Tsukuyomi
14,416
1,201
29
2
5
245,469
0
W
Izanami
15,263
1,272
106
9
0
216,990
0
W
Baron Samedi
14,630
1,219
84
7
1
197,477
2
L
Morgan Le Fay
12,283
1,024
87
7
1
208,371
0
L
Thor
11,958
997
10
1
0
197,286
1
L
Arachne
15,042
1,254
25
2
6
242,386
0
L
Medusa
11,533
961
58
5
0
189,526
1
W
Ah Puch
12,108
1,009
31
3
0
175,816
1
L
Merlin
11,596
966
69
6
2
197,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role