Player Matchup

Serqet
Serqet
Odnanref1
Serqet
Level 13
God Stats
3W - 4L
1,250 SR
Queue Stats
47W - 58L
1,321 Elo+
Solo
Thanatos
Thanatos
OlivePants36539
Thanatos
Level 25
God Stats
5W - 6L
1,507 SR
Queue Stats
5W - 7L
1,489 Elo+
Solo
Jing Wei
Jing Wei
RayZalinsky
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sly__sloth
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,454 SR
Queue Stats
86W - 65L
1,582 Elo+
Solo
Cthulhu
Cthulhu
thrusting_milk
Cthulhu
Level 4
God Stats
3W - 2L
1,751 SR
Queue Stats
3W - 2L
1,666 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,512 Elo+

VS

Team Averages
Level 23
1,513 SR
1,478 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BanditW0lf21
Morgan Le Fay
Level 27
God Stats
5W - 6L
1,347 SR
Queue Stats
57W - 63L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
MonsieurFluffy99
Heimdallr
Level 16
God Stats
5W - 3L
1,271 SR
Queue Stats
59W - 64L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
PaperBag2384
Gilgamesh
Level 15
God Stats
10W - 4L
1,898 SR
Queue Stats
121W - 146L
1,549 Elo+
Solo
Bacchus
Bacchus
willyharris228
Bacchus
Level 28
God Stats
7W - 6L
1,547 SR
Queue Stats
105W - 97L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Odnanref1
Serqet
14
3 / 10 / 2
9,932
432
4,244
21,115
7,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
2 / 12 / 2
9,050
393
3,689
16,295
6,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
RayZalinsky
Jing Wei
13
1 / 9 / 1
8,975
390
7,330
18,671
6,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
sly__sloth
Morgan Le Fay
16
2 / 8 / 1
10,469
455
9,825
20,626
19,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 11 / 3
8,127
353
10,721
25,054
17,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
5 / 1 / 14
12,652
550
7,346
15,978
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
BanditW0lf21
Morgan Le Fay
18
13 / 3 / 11
13,403
583
22,511
18,821
8,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
19
9 / 1 / 11
12,994
565
13,364
17,987
8,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
PaperBag2384
Gilgamesh
20
13 / 0 / 16
13,632
593
23,237
15,324
15,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 3 / 16
14,024
610
18,500
18,824
12,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
118
8
Kills
50
50
Deaths
8
9
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
14
12
W
Morgan Le Fay
BanditW0lf21
Morgan Le Fay
13
3
11
6.17
W
Heimdallr
9
1
11
14.5
L
Serqet
Odnanref1
Serqet
3
10
2
0.4
L
Thanatos
2
12
2
0.25
W
Gilgamesh
PaperBag2384
Gilgamesh
13
0
16
21
L
Jing Wei
RayZalinsky
Jing Wei
1
9
1
0.17
L
Morgan Le Fay
sly__sloth
Morgan Le Fay
2
8
1
0.31
L
0
11
3
0.14
W
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,809
Damage
84,958
101,761
Taken
86,934
56,899
Mitigated
60,632
13,231
Healing
36,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,346
288
0
7,486
15,978
16,597
682
4,040
11,848
56,934
0
W
Morgan Le Fay
BanditW0lf21
Morgan Le Fay
22,511
2,304
278
8,067
18,821
8,393
2,579
5,459
12,803
91,621
0
W
Heimdallr
13,364
7,538
0
10,337
17,987
8,341
3,005
3,184
14,683
0
111,266
L
Serqet
Odnanref1
Serqet
4,244
951
721
2,070
21,115
7,533
0
9,275
11,837
0
28,864
L
Thanatos
3,689
628
111
2,742
16,295
6,039
114
5,827
10,468
0
21,224
W
Gilgamesh
PaperBag2384
Gilgamesh
23,237
5,791
0
3,605
15,324
15,191
3,447
6,877
7,961
744
79,249
L
Jing Wei
RayZalinsky
Jing Wei
7,330
4,326
0
1,093
18,671
6,161
595
10,240
8,431
0
37,336
L
Morgan Le Fay
sly__sloth
Morgan Le Fay
9,825
1,038
0
4,931
20,626
19,948
0
8,001
12,625
60,481
0
L
10,721
76
103
1,460
25,054
17,218
0
16,265
8,789
34,450
0
W
18,500
2,151
0
6,593
18,824
12,110
571
4,171
13,544
112,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
66,705
322
Minions Killed
629
0
Camps Cleared
0
2,031,157
Distance Traveled
2,187,086
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,652
550
131
6
0
449,893
3
W
Morgan Le Fay
13,403
583
116
5
0
435,320
3
W
Heimdallr
12,994
565
118
5
0
357,485
0
L
Serqet
9,932
432
35
2
0
452,307
1
L
Thanatos
9,050
393
45
2
0
319,564
0
W
Gilgamesh
13,632
593
111
5
0
513,076
1
L
Jing Wei
8,975
390
73
3
0
452,206
2
L
Morgan Le Fay
10,469
455
112
5
0
371,795
10
L
Cthulhu
8,127
353
57
2
0
435,285
1
W
Bacchus
14,024
610
153
7
0
431,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role