Player Matchup

Ne Zha
Ne Zha
Fracktal
Ne Zha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,493 Elo+
Party 3
Chronos
Chronos
GetDealtWith
Chronos
Level 103
God Stats
48W - 36L
1,541 SR
Queue Stats
266W - 245L
1,542 Elo+
Party 1
Khepri
Khepri
Juork
Khepri
Level 36
God Stats
1W - 3L
1,370 SR
Queue Stats
54W - 55L
1,496 Elo+
Party 3
Thoth
Thoth
MrSpunkmire
Thoth
Level 17
God Stats
14W - 13L
1,708 SR
Queue Stats
328W - 302L
1,006 Elo+
Party 1
Jing Wei
Jing Wei
gogohug
Jing Wei
Level 29
God Stats
1W - 2L
1,266 SR
Queue Stats
54W - 55L
1,494 Elo+
Party 3
Team Averages
Level 45
1,477 SR
1,406 Elo+

VS

Team Averages
Level 82
1,633 SR
1,445 Elo+
Chang'e
Chang'e
FrozenTiz
Chang'e
Level 129
God Stats
3W - 0L
1,826 SR
Queue Stats
205W - 174L
1,529 Elo+
Party 2
Ymir
Ymir
JakeyC
Ymir
Level 8
God Stats
6W - 0L
1,799 SR
Queue Stats
7W - 6L
1,296 Elo+
Party 2
Vamana
Vamana
LordOfBueno
Vamana
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 152L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Oras00
Morgan Le Fay
Level 33
God Stats
5W - 4L
1,461 SR
Queue Stats
65W - 82L
1,386 Elo+
Solo
Hachiman
Hachiman
íntérfácé
Hachiman
Level 147
God Stats
8W - 3L
1,580 SR
Queue Stats
166W - 133L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fracktal
Ne Zha
15
5 / 7 / 4
9,733
512
8,583
20,274
14,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
GetDealtWith
Chronos
15
1 / 4 / 3
9,744
513
12,473
18,542
12,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Juork
Khepri
13
1 / 2 / 10
9,212
485
6,671
13,829
14,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 3
9,672
509
7,998
10,153
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
gogohug
Jing Wei
14
6 / 8 / 2
9,272
488
10,064
13,232
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FrozenTiz
Chang'e
18
7 / 2 / 4
10,913
574
14,439
14,824
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
JakeyC
Ymir
13
1 / 5 / 9
8,503
448
3,332
11,280
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
16
3 / 1 / 7
10,254
540
14,769
18,477
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Oras00
Morgan Le Fay
16
5 / 4 / 9
10,254
540
10,269
14,744
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
íntérfácé
Hachiman
18
9 / 4 / 5
11,209
590
16,000
13,049
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
15
Kills
25
25
Deaths
16
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Fracktal
Ne Zha
5
7
4
1
W
Chang'e
FrozenTiz
Chang'e
7
2
4
4.5
L
Chronos
GetDealtWith
Chronos
1
4
3
0.63
W
Ymir
JakeyC
Ymir
1
5
9
1.1
L
Khepri
Juork
Khepri
1
2
10
3
W
Vamana
3
1
7
6.5
L
2
4
3
0.88
W
Morgan Le Fay
Oras00
Morgan Le Fay
5
4
9
2.38
L
Jing Wei
gogohug
Jing Wei
6
8
2
0.88
W
Hachiman
íntérfácé
Hachiman
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,789
Damage
58,809
76,030
Taken
72,374
50,251
Mitigated
37,525
14,345
Healing
27,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Fracktal
Ne Zha
8,583
2,617
0
5,128
20,274
14,856
0
7,414
12,680
0
48,802
W
Chang'e
FrozenTiz
Chang'e
14,439
1,087
1,173
7,347
14,824
5,907
504
4,595
9,981
79,935
0
L
Chronos
GetDealtWith
Chronos
12,473
4,986
0
6,988
18,542
12,272
0
6,894
10,687
55,826
0
W
Ymir
JakeyC
Ymir
3,332
632
0
1,177
11,280
6,955
210
3,585
7,687
11,531
0
L
Khepri
Juork
Khepri
6,671
587
0
750
13,829
14,292
208
4,579
9,160
17,615
0
W
Vamana
14,769
5,959
0
7,379
18,477
14,920
403
11,945
6,344
0
62,437
L
7,998
539
0
321
10,153
3,734
536
5,940
4,183
48,322
0
W
Morgan Le Fay
Oras00
Morgan Le Fay
10,269
1,834
0
4,588
14,744
5,212
0
3,935
10,733
71,520
0
L
Jing Wei
gogohug
Jing Wei
10,064
7,730
0
1,158
13,232
5,097
2,401
3,213
10,019
0
57,117
W
Hachiman
íntérfácé
Hachiman
16,000
8,794
0
5,863
13,049
4,531
2,380
2,534
10,487
0
76,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,633
Gold Earned
51,133
436
Minions Killed
494
0
Camps Cleared
0
1,664,662
Distance Traveled
1,710,779
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,733
512
92
5
0
330,163
6
W
Chang'e
10,913
574
127
7
0
358,961
2
L
Chronos
9,744
513
109
6
0
312,993
2
W
Ymir
8,503
448
25
1
0
330,836
0
L
Khepri
9,212
485
19
1
0
388,559
6
W
Vamana
10,254
540
113
6
0
340,316
3
L
Thoth
9,672
509
106
6
0
351,277
0
W
Morgan Le Fay
10,254
540
111
6
0
358,261
6
L
Jing Wei
9,272
488
110
6
0
281,670
1
W
Hachiman
11,209
590
118
6
0
322,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role