Player Matchup

Khepri
Khepri
Glitterlance
Khepri
Level 35
God Stats
30W - 16L
1,677 SR
Queue Stats
71W - 80L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MusicalLobster
Morgan Le Fay
Level 27
God Stats
35W - 26L
1,237 SR
Queue Stats
177W - 149L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
MyDogIsYourDog
Erlang Shen
Level 22
God Stats
28W - 25L
1,632 SR
Queue Stats
168W - 170L
1,502 Elo+
Party 2
Zeus
Zeus
atliares
Zeus
Level 3
God Stats
5W - 5L
1,263 SR
Queue Stats
10W - 9L
1,189 Elo+
Party 4
Scylla
Scylla
kyub7
Scylla
Level 4
God Stats
2W - 2L
1,263 SR
Queue Stats
11W - 9L
1,189 Elo+
Party 4
Team Averages
Level 18
1,414 SR
1,378 Elo+

VS

Team Averages
Level 25
1,516 SR
1,494 Elo+
Ra
Ra
BorreBorre
Ra
Level 55
God Stats
8W - 17L
1,471 SR
Queue Stats
17W - 22L
1,467 Elo+
Party 3
Bakasura
Bakasura
Curndog
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,689 Elo+
Party 3
Set
Set
Ethruin
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,284 Elo+
Party 1
Sobek
Sobek
Kippekont
Sobek
Level 7
God Stats
13W - 12L
1,610 SR
Queue Stats
13W - 13L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
TeaCoffeeA
Nu Wa
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
3 / 2 / 30
12,476
1,134
8,477
10,865
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
MusicalLobster
Morgan Le Fay
20
4 / 1 / 41
13,467
1,224
26,128
10,593
4,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
MyDogIsYourDog
Erlang Shen
19
12 / 1 / 24
12,940
1,176
14,607
14,760
9,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
20
19 / 3 / 19
13,747
1,250
28,109
13,110
3,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
kyub7
Scylla
20
14 / 4 / 27
13,562
1,233
25,574
13,235
3,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 7
10,878
989
12,560
20,637
6,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Curndog
Bakasura
16
5 / 16 / 4
12,062
1,097
16,305
25,165
10,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
17
5 / 9 / 3
12,232
1,112
14,720
22,384
7,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Kippekont
Sobek
17
0 / 11 / 6
10,275
934
9,127
28,981
31,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
16
1 / 4 / 4
10,685
971
5,724
12,868
3,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
35
52
Kills
11
11
Deaths
52
141
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
12
7
0.29
L
Bakasura
Curndog
Bakasura
5
16
4
0.44
L
Set
5
9
3
0.72
W
Khepri
3
2
30
9
L
Sobek
Kippekont
Sobek
0
11
6
0.27
W
Morgan Le Fay
MusicalLobster
Morgan Le Fay
4
1
41
24.5
W
Erlang Shen
MyDogIsYourDog
Erlang Shen
12
1
24
24
L
Nu Wa
1
4
4
0.75
W
Zeus
19
3
19
9.5
W
Scylla
kyub7
Scylla
14
4
27
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,895
Damage
58,436
62,563
Taken
110,035
32,088
Mitigated
59,239
13,771
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,560
945
2,857
1,685
20,637
6,665
0
18,201
2,436
44,648
0
L
Bakasura
Curndog
Bakasura
16,305
11,728
0
820
25,165
10,156
0
17,549
7,616
0
24,204
L
Set
14,720
4,663
0
385
22,384
7,522
0
19,274
3,110
0
28,590
W
Khepri
8,477
453
279
1,252
10,865
11,287
0
4,195
5,928
20,335
0
L
Sobek
Kippekont
Sobek
9,127
1,334
0
2,433
28,981
31,003
0
22,378
6,603
21,396
0
W
Morgan Le Fay
MusicalLobster
Morgan Le Fay
26,128
2,868
750
3,324
10,593
4,267
0
6,413
3,938
72,742
0
W
Erlang Shen
MyDogIsYourDog
Erlang Shen
14,607
7,451
0
4,017
14,760
9,133
0
7,650
6,412
0
22,874
L
Nu Wa
5,724
1,912
0
1,033
12,868
3,893
0
10,886
1,982
24,539
0
W
Zeus
28,109
7,590
103
1,974
13,110
3,859
0
3,875
8,473
53,156
0
W
Scylla
kyub7
Scylla
25,574
2,335
510
1,562
13,235
3,542
0
5,278
6,991
31,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,192
Gold Earned
56,132
207
Minions Killed
168
5
Camps Cleared
9
1,101,798
Distance Traveled
1,048,103
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,878
989
80
7
2
208,667
0
L
Bakasura
12,062
1,097
25
2
5
226,308
2
L
Set
12,232
1,112
19
2
1
226,543
0
W
Khepri
12,476
1,134
16
1
0
240,288
0
L
Sobek
10,275
934
11
1
1
221,257
0
W
Morgan Le Fay
13,467
1,224
97
9
2
232,866
0
W
Erlang Shen
12,940
1,176
18
2
1
254,779
0
L
Nu Wa
10,685
971
33
3
0
165,328
0
W
Zeus
13,747
1,250
59
5
1
175,974
0
W
Scylla
13,562
1,233
17
2
1
197,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role