Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Knowss
Scylla
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,511 MMR
Party 1
Jing Wei
Jing Wei
Gold V
Lacalecita
Jing Wei
Gold V
Level 110
God Stats
12W - 9L
1,759 SR
Queue Stats
289W - 292L
1,215 MMR
Solo
Tyr
Tyr
Silver I
RamiroFM6
Tyr
Silver I
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 255L
1,263 MMR
Party 1
Ymir
Ymir
Silver I
Verminzxc
Ymir
Silver I
Level 56
God Stats
15W - 13L
1,579 SR
Queue Stats
292W - 306L
1,167 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,568 SR
1,331 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,543 SR
1,379 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
 
Hera
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
SirenCeol
Apollo
Bronze III
Level 156
God Stats
3W - 1L
1,695 SR
Queue Stats
51W - 57L
1,412 MMR
Solo
Athena
Athena
Gold V
SoloDiffALot
Athena
Gold V
Level 41
God Stats
4W - 4L
1,521 SR
Queue Stats
96W - 102L
1,276 MMR
Solo
Thor
Thor
Bronze IV
Vérmouth
Thor
Bronze IV
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 96L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 0
3,199
640
82
2,494
552
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Knowss
Scylla
1
0 / 0 / 0
2,406
481
0
0
0
Jing Wei
Lacalecita
Jing Wei
6
0 / 0 / 0
3,313
663
205
1,415
293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 0
2,973
595
748
3,317
950
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
5
0 / 0 / 0
3,027
605
340
2,516
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
TiamatSetTsukuyomiPersephoneGilgamesh

VS

Bans
King ArthurGebDanzaburouSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
2 / 0 / 0
4,220
844
2,275
1,688
490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
 
Hera
6
0 / 0 / 0
3,401
680
214
843
139
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
SirenCeol
Apollo
5
0 / 0 / 0
3,385
677
563
1,498
263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
5
0 / 0 / 0
3,029
606
290
1,242
316
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thor
4
0 / 0 / 0
3,140
628
0
2,236
476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
W
Hera
 
Hera
0
0
0
0
L
Scylla
Knowss
Scylla
0
0
0
0
L
Jing Wei
Lacalecita
Jing Wei
0
0
0
0
L
0
2
0
0
W
Apollo
SirenCeol
Apollo
0
0
0
0
W
Athena
0
0
0
0
L
Ymir
0
0
0
0
W
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,375
Damage
3,342
9,742
Taken
7,507
2,757
Mitigated
1,684
3,971
Healing
1,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
82
0
0
1,485
2,494
552
0
107
2,387
0
10,898
W
Cu Chulainn
 
Cu Chulainn
2,275
610
0
572
1,688
490
0
0
1,688
0
18,524
W
Hera
 
Hera
214
0
0
225
843
139
0
0
843
16,878
0
L
Scylla
Knowss
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Lacalecita
Jing Wei
205
67
0
1,057
1,415
293
0
249
1,166
0
14,609
L
748
306
0
814
3,317
950
0
0
3,317
0
9,673
W
Apollo
SirenCeol
Apollo
563
226
0
400
1,498
263
0
188
1,310
0
13,299
W
Athena
290
91
0
370
1,242
316
0
152
1,090
4,500
0
L
Ymir
340
37
0
615
2,516
962
0
148
2,368
8,517
0
W
Thor
0
0
0
0
2,236
476
0
0
2,236
0
9,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,918
Gold Earned
17,175
102
Minions Killed
153
0
Camps Cleared
0
355,130
Distance Traveled
449,971
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,199
640
33
7
0
87,084
2
W
Cu Chulainn
4,220
844
45
9
0
85,066
1
W
Hera
3,401
680
42
8
0
92,100
2
L
Scylla
2,406
481
0
0
0
0
0
L
Jing Wei
3,313
663
31
6
0
87,979
1
L
Tyr
2,973
595
22
4
0
93,708
0
W
Apollo
3,385
677
26
5
0
77,123
2
W
Athena
3,029
606
13
3
0
102,530
2
L
Ymir
3,027
605
16
3
0
86,359
1
W
Thor
3,140
628
27
5
0
93,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role