Player Matchup

Nike
Nike
Silver II
Fallen Sirens
Nike
Silver II
Level 121
God Stats
1W - 3L
1,459 SR
Queue Stats
9W - 18L
1,408 MMR
Solo
Merlin
Merlin
Gold V
Goku S Kami
Merlin
Gold V
Level 125
God Stats
38W - 60L
1,427 SR
Queue Stats
325W - 376L
1,289 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
TiK ToK AuRa
Cthulhu
Platinum IV
Level 159
God Stats
2W - 4L
1,420 SR
Queue Stats
70W - 58L
1,653 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,435 SR
1,450 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,717 SR
1,356 MMR
Skadi
Skadi
Silver I
Monchis321
Skadi
Silver I
Level 102
God Stats
16W - 10L
1,814 SR
Queue Stats
90W - 103L
1,563 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
douuuuuuu
Kuzenbo
Bronze I
Level 121
God Stats
1W - 0L
1,595 SR
Queue Stats
95W - 114L
1,006 MMR
Party 1
Hera
Hera
Bronze III
twobarracuda59
Hera
Bronze III
Level 46
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
13,186
694
13,700
17,404
11,395
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
16
3 / 7 / 10
12,555
661
20,251
12,418
4,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TiK ToK AuRa
Cthulhu
16
7 / 5 / 4
13,607
716
21,391
24,439
21,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AphroditeGilgameshPersephoneChaacTiamat

VS

Bans
AthenaCu ChulainnZhong KuiBacchusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
9 / 5 / 7
13,609
716
21,970
24,528
11,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
douuuuuuu
Kuzenbo
16
5 / 5 / 12
13,387
705
7,800
25,902
34,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 5 / 10
12,874
678
12,428
18,325
8,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
18
19
Deaths
15
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
L
Merlin
3
7
10
1.14
W
Skadi
9
5
7
2.5
L
Cthulhu
TiK ToK AuRa
Cthulhu
7
5
4
1.8
W
Kuzenbo
douuuuuuu
Kuzenbo
5
5
12
2.2
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,342
Damage
42,198
54,261
Taken
68,755
37,157
Mitigated
53,978
6,152
Healing
22,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,700
2,226
0
101
17,404
11,395
30
6,368
11,036
0
40,885
L
Merlin
20,251
1,050
0
1,284
12,418
4,586
727
4,437
7,981
72,222
0
W
Skadi
21,970
10,059
913
7,996
24,528
11,029
2,358
14,837
9,691
0
87,573
L
Cthulhu
TiK ToK AuRa
Cthulhu
21,391
845
707
4,060
24,439
21,176
98
9,423
15,016
47,600
0
W
Kuzenbo
douuuuuuu
Kuzenbo
7,800
2,551
0
4,192
25,902
34,431
224
15,543
10,359
29,271
0
W
12,428
3,546
2,223
6,801
18,325
8,518
615
11,262
7,063
44,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
39,870
207
Minions Killed
202
0
Camps Cleared
0
948,106
Distance Traveled
933,085
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,186
694
49
3
0
318,825
4
L
Merlin
12,555
661
105
6
0
292,038
3
W
Skadi
13,609
716
106
6
0
308,233
5
L
Cthulhu
13,607
716
53
3
0
337,243
2
W
Kuzenbo
13,387
705
29
2
0
344,978
2
W
Hera
12,874
678
67
4
0
279,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role