Player Matchup

Cerberus
Cerberus
Gold III
In Yo Jungle
Cerberus
Gold III
Level 128
God Stats
4W - 5L
1,709 SR
Queue Stats
140W - 103L
1,678 MMR
Party 1
Chang'e
Chang'e
Gold III
MiterNachtCries
Chang'e
Gold III
Level 148
God Stats
2W - 3L
1,724 SR
Queue Stats
142W - 105L
1,678 MMR
Party 1
Danzaburou
Danzaburou
Gold III
RoyalTonne
Danzaburou
Gold III
Level 118
God Stats
12W - 8L
1,592 SR
Queue Stats
142W - 104L
1,678 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,675 SR
1,678 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,606 SR
1,496 MMR
Chaac
Chaac
Bronze III
EternityAlejo
Chaac
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
JVL_Fam
Gilgamesh
Gold I
Level 87
God Stats
4W - 5L
1,777 SR
Queue Stats
244W - 290L
1,518 MMR
Solo
He Bo
He Bo
Platinum V
Wolfitoz0999
He Bo
Platinum V
Level 137
God Stats
32W - 40L
1,542 SR
Queue Stats
103W - 120L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
In Yo Jungle
Cerberus
12
4 / 0 / 5
8,172
743
2,790
9,042
8,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 0 / 6
8,062
733
7,421
5,955
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RoyalTonne
Danzaburou
12
2 / 0 / 7
8,320
756
5,314
7,011
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuAthenaAphroditeArtioBaron Samedi

VS

Bans
Ah Muzen CabHelGuan YuScyllaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
6,019
547
1,684
3,557
1,477
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
JVL_Fam
Gilgamesh
11
0 / 4 / 0
6,548
595
6,452
9,917
3,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 3 / 0
6,860
624
6,685
6,420
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cerberus
In Yo Jungle
Cerberus
4
0
5
6.5
L
Gilgamesh
JVL_Fam
Gilgamesh
0
4
0
0
W
3
0
6
6
W
Danzaburou
RoyalTonne
Danzaburou
2
0
7
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
14,821
22,008
Taken
19,894
13,090
Mitigated
7,504
9,004
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,684
91
0
1,098
3,557
1,477
0
2,297
1,113
0
6,026
W
Cerberus
In Yo Jungle
Cerberus
2,790
107
0
1,264
9,042
8,266
96
2,812
6,230
16,639
0
L
Gilgamesh
JVL_Fam
Gilgamesh
6,452
645
0
96
9,917
3,976
0
4,674
4,873
0
24,311
W
7,421
91
2,444
2,790
5,955
1,983
199
1,895
4,060
24,236
0
W
Danzaburou
RoyalTonne
Danzaburou
5,314
1,583
0
2,506
7,011
2,841
573
1,978
5,033
0
40,260
L
6,685
197
0
1,373
6,420
2,051
0
2,635
3,697
34,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
19,427
155
Minions Killed
106
0
Camps Cleared
0
656,825
Distance Traveled
497,004
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,019
547
5
0
0
95,418
1
W
Cerberus
8,172
743
36
3
0
219,492
3
L
Gilgamesh
6,548
595
35
3
0
220,055
2
W
Chang'e
8,062
733
48
4
0
235,262
1
W
Danzaburou
8,320
756
71
6
0
202,071
4
L
He Bo
6,860
624
66
6
0
181,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role