Player Matchup

Kukulkan
Kukulkan
EldythPich
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 1
Tiamat
Tiamat
Kingof89
Tiamat
Level 14
God Stats
6W - 15L
1,380 SR
Queue Stats
20W - 42L
1,423 Elo+
Solo
Anubis
Anubis
Supersad4208974
Anubis
Level 15
God Stats
2W - 7L
1,636 SR
Queue Stats
41W - 53L
1,407 Elo+
Solo
Bellona
Bellona
saberwolf1330
Bellona
Level 9
God Stats
10W - 8L
1,345 SR
Queue Stats
24W - 29L
1,278 Elo+
Solo
Aphrodite
Aphrodite
xxMorriganxx
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 1
Team Averages
Level 13
1,472 SR
1,329 Elo+

VS

Team Averages
Level 11
1,339 SR
1,311 Elo+
Loki
Loki
Adrianprocatalan
Loki
Level 17
God Stats
4W - 4L
1,379 SR
Queue Stats
9W - 17L
1,252 Elo+
Solo
Neith
Neith
Gud_bois
Neith
Level 10
God Stats
1W - 0L
1,314 SR
Queue Stats
7W - 6L
1,343 Elo+
Solo
Arachne
Arachne
IDC491
Arachne
Level 11
God Stats
2W - 8L
1,193 SR
Queue Stats
121W - 134L
1,370 Elo+
Solo
Bellona
Bellona
PSYCH143
Bellona
Level 13
God Stats
1W - 1L
1,523 SR
Queue Stats
24W - 46L
1,368 Elo+
Solo
Cabrakan
Cabrakan
Vans batch
Cabrakan
Level 6
God Stats
2W - 0L
1,285 SR
Queue Stats
3W - 1L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EldythPich
Kukulkan
19
2 / 9 / 10
12,444
957
17,056
19,305
7,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Kingof89
Tiamat
18
2 / 9 / 10
12,000
923
13,714
14,914
8,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 14 / 6
11,616
894
10,736
22,725
9,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
18
5 / 6 / 8
12,677
975
7,964
23,511
17,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
xxMorriganxx
Aphrodite
19
10 / 3 / 6
14,674
1,129
24,444
16,666
9,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 19
13,038
1,003
15,405
11,038
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Gud_bois
Neith
20
9 / 3 / 14
14,404
1,108
20,484
15,621
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
IDC491
Arachne
20
14 / 0 / 15
15,310
1,178
16,066
11,556
4,855
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
PSYCH143
Bellona
19
2 / 8 / 13
11,831
910
5,542
21,257
12,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Vans batch
Cabrakan
20
12 / 6 / 19
15,152
1,166
34,741
24,009
16,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
121
20
Kills
41
41
Deaths
20
40
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
3
19
4.5
L
Kukulkan
EldythPich
Kukulkan
2
9
10
0.78
W
Neith
Gud_bois
Neith
9
3
14
5.33
W
Arachne
IDC491
Arachne
14
0
15
21.5
L
Tiamat
Kingof89
Tiamat
2
9
10
0.78
W
Bellona
PSYCH143
Bellona
2
8
13
1.06
L
1
14
6
0.29
W
Cabrakan
Vans batch
Cabrakan
12
6
19
3.58
L
Bellona
5
6
8
1.5
L
Aphrodite
xxMorriganxx
Aphrodite
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,914
Damage
92,238
97,121
Taken
83,481
53,182
Mitigated
44,274
22,973
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,405
2,713
0
337
11,038
4,025
0
8,018
2,906
0
28,573
L
Kukulkan
EldythPich
Kukulkan
17,056
2,673
0
420
19,305
7,841
0
6,936
12,201
40,886
0
W
Neith
Gud_bois
Neith
20,484
10,148
0
2,008
15,621
6,788
0
11,686
3,748
0
41,866
W
Arachne
IDC491
Arachne
16,066
13,065
0
2,641
11,556
4,855
0
10,112
1,350
0
34,983
L
Tiamat
Kingof89
Tiamat
13,714
1,502
0
1,194
14,914
8,688
0
3,393
11,424
37,255
0
W
Bellona
PSYCH143
Bellona
5,542
1,109
936
1,153
21,257
12,548
0
17,728
3,285
0
17,227
L
10,736
1,827
0
2,705
22,725
9,578
0
6,426
16,127
36,213
0
W
Cabrakan
Vans batch
Cabrakan
34,741
4,273
11
8,202
24,009
16,058
0
17,598
6,242
69,424
0
L
Bellona
7,964
2,308
0
928
23,511
17,528
0
9,746
13,535
0
17,123
L
Aphrodite
xxMorriganxx
Aphrodite
24,444
2,117
8,691
9,035
16,666
9,547
0
7,333
9,093
47,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,411
Gold Earned
69,735
242
Minions Killed
266
2
Camps Cleared
6
1,049,190
Distance Traveled
1,132,878
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,038
1,003
24
2
0
236,287
0
L
Kukulkan
12,444
957
63
5
0
214,765
0
W
Neith
14,404
1,108
65
5
3
246,513
1
W
Arachne
15,310
1,178
50
4
0
259,862
0
L
Tiamat
12,000
923
42
3
2
216,997
0
W
Bellona
11,831
910
23
2
0
165,868
1
L
Anubis
11,616
894
51
4
0
144,999
0
W
Cabrakan
15,152
1,166
104
8
3
224,348
0
L
Bellona
12,677
975
22
2
0
209,734
0
L
Aphrodite
14,674
1,129
64
5
0
262,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role