Player Matchup

Artemis
Artemis
JimboJambo2004
Artemis
Level 7
God Stats
4W - 7L
1,414 SR
Queue Stats
57W - 83L
1,379 Elo+
Party 1
Tyr
Tyr
StanHULK1
Tyr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 159L
1,507 Elo+
Party 1
Ymir
Ymir
WingNut101
Ymir
Level 17
God Stats
7W - 7L
1,761 SR
Queue Stats
162W - 215L
1,276 Elo+
Party 3
Mercury
Mercury
optimushazard
Mercury
Level 27
God Stats
4W - 3L
1,585 SR
Queue Stats
186W - 229L
1,392 Elo+
Party 3
Hel
Hel
virgindreams
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,329 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,376 Elo+

VS

Team Averages
Level 15
1,461 SR
1,305 Elo+
Ares
Ares
L0UR5
Ares
Level 25
God Stats
5W - 4L
1,683 SR
Queue Stats
40W - 32L
1,569 Elo+
Party 2
Hachiman
Hachiman
Verum01
Hachiman
Level 4
God Stats
0W - 2L
1,186 SR
Queue Stats
3W - 6L
1,204 Elo+
Solo
Mercury
Mercury
elkfcsk
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,129 Elo+
Party 2
Anubis
Anubis
joeking22314
Anubis
Level 10
God Stats
3W - 8L
1,437 SR
Queue Stats
14W - 24L
1,358 Elo+
Solo
Ymir
Ymir
turbointer
Ymir
Level 8
God Stats
6W - 10L
1,500 SR
Queue Stats
86W - 80L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
6,918
532
6,283
6,289
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
7,946
611
4,029
8,211
4,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 1 / 8
6,831
525
3,658
7,570
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
11
5 / 1 / 4
7,109
547
6,117
8,023
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
10 / 0 / 1
8,887
684
10,055
7,154
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
L0UR5
Ares
12
1 / 0 / 0
7,054
543
3,482
7,083
5,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
Verum01
Hachiman
10
2 / 4 / 1
6,184
476
4,822
7,037
1,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
elkfcsk
Mercury
7
0 / 4 / 1
5,330
410
1,484
8,640
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
10
0 / 7 / 0
6,032
464
3,265
8,854
3,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 2
6,624
510
5,612
10,213
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
5
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Ares
L0UR5
Ares
1
0
0
1
W
0
1
0
0
L
Hachiman
Verum01
Hachiman
2
4
1
0.63
W
2
1
8
6
L
Mercury
elkfcsk
Mercury
0
4
1
0.13
L
Anubis
0
7
0
0
W
Mercury
5
1
4
7
L
1
5
2
0.4
W
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
18,665
37,247
Taken
41,827
16,098
Mitigated
19,959
16,862
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,283
2,944
0
1,490
6,289
2,098
558
1,950
4,339
0
34,128
L
Ares
L0UR5
Ares
3,482
143
0
1,431
7,083
5,436
0
687
6,396
26,475
0
W
4,029
650
0
3,064
8,211
4,917
0
3,446
4,765
3,304
54,525
L
Hachiman
Verum01
Hachiman
4,822
3,940
0
750
7,037
1,890
585
2,543
4,494
0
19,548
W
3,658
413
0
1,531
7,570
4,317
248
1,800
5,770
19,239
0
L
Mercury
elkfcsk
Mercury
1,484
651
0
1,668
8,640
2,261
0
1,065
7,575
0
21,626
L
Anubis
3,265
257
0
1,252
8,854
3,900
729
6,571
2,283
26,902
0
W
Mercury
6,117
3,601
0
3,688
8,023
2,517
169
2,055
5,968
0
32,539
L
5,612
533
0
982
10,213
6,472
165
3,650
6,563
28,839
0
W
10,055
1,044
2,337
4,752
7,154
2,249
330
3,108
4,046
56,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,691
Gold Earned
31,224
385
Minions Killed
228
0
Camps Cleared
0
1,323,359
Distance Traveled
1,212,099
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,918
532
61
5
0
219,993
0
L
Ares
7,054
543
48
4
0
261,637
2
W
Tyr
7,946
611
112
9
0
274,049
0
L
Hachiman
6,184
476
48
4
0
236,991
5
W
Ymir
6,831
525
40
3
0
258,065
0
L
Mercury
5,330
410
46
4
0
264,265
0
L
Anubis
6,032
464
55
4
0
228,359
1
W
Mercury
7,109
547
63
5
0
293,668
6
L
Ymir
6,624
510
31
2
0
220,847
2
W
Hel
8,887
684
109
8
0
277,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role