Player Matchup

Jing Wei
Jing Wei
DER_VAMPIR_PRINZ
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,345 Elo+
Solo
Anubis
Anubis
Rappi92
Anubis
Level 29
God Stats
38W - 30L
1,463 SR
Queue Stats
114W - 127L
1,335 Elo+
Solo
Ymir
Ymir
XAlejandro31X
Ymir
Level 29
God Stats
7W - 10L
1,758 SR
Queue Stats
156W - 182L
1,330 Elo+
Party 2
Artemis
Artemis
XxSergio235xX
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 81L
1,314 Elo+
Party 2
Thanatos
Thanatos
psyco4602
Thanatos
Level 24
God Stats
37W - 35L
1,452 SR
Queue Stats
96W - 110L
1,263 Elo+
Solo
Team Averages
Level 26
1,535 SR
1,317 Elo+

VS

Team Averages
Level 23
1,365 SR
1,394 Elo+
Thor
Thor
BammoWE
Thor
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,780 Elo+
Solo
Hun Batz
Hun Batz
ERICFRANCO2006
Hun Batz
Level 29
God Stats
4W - 6L
1,284 SR
Queue Stats
90W - 135L
1,259 Elo+
Party 1
Ra
Ra
TwistedStunZz_99
Ra
Level 17
God Stats
4W - 3L
1,433 SR
Queue Stats
111W - 97L
1,280 Elo+
Solo
Khepri
Khepri
Urizen83
Khepri
Level 28
God Stats
13W - 17L
1,293 SR
Queue Stats
50W - 62L
1,291 Elo+
Solo
Thanatos
Thanatos
Xx69BillyBoy69xX
Thanatos
Level 26
God Stats
2W - 4L
1,315 SR
Queue Stats
80W - 95L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,428
421
4,273
12,808
3,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Rappi92
Anubis
16
7 / 8 / 5
10,317
516
12,422
13,612
7,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 1
6,921
346
3,833
14,451
9,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
12
1 / 6 / 1
7,105
355
3,211
10,214
3,490
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
psyco4602
Thanatos
17
8 / 4 / 2
10,382
519
6,410
17,159
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BammoWE
Thor
17
7 / 4 / 9
11,251
563
16,344
8,979
3,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
15
3 / 5 / 4
9,984
499
5,079
12,220
3,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 5
10,624
531
12,365
7,906
3,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Urizen83
Khepri
14
1 / 1 / 8
8,851
443
2,596
6,645
4,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
8 / 5 / 5
11,603
580
10,714
15,444
5,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
16
Kills
26
27
Deaths
17
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
BammoWE
Thor
7
4
9
2.88
L
0
6
2
0.17
W
Hun Batz
3
5
4
1
L
Anubis
Rappi92
Anubis
7
8
5
1.19
W
7
2
5
4.75
W
Khepri
Urizen83
Khepri
1
1
8
5
L
0
3
1
0.17
W
8
5
5
2.1
L
Artemis
1
6
1
0.25
L
Thanatos
psyco4602
Thanatos
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
47,098
68,244
Taken
51,194
30,741
Mitigated
20,237
21,739
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BammoWE
Thor
16,344
3,690
0
1,094
8,979
3,612
448
982
7,967
0
62,612
L
4,273
2,677
174
1,925
12,808
3,753
1,116
622
12,186
0
47,582
W
Hun Batz
5,079
2,099
0
2,140
12,220
3,738
667
2,709
9,391
0
47,056
L
Anubis
Rappi92
Anubis
12,422
723
0
4,817
13,612
7,018
567
1,398
12,214
45,958
0
W
12,365
2,214
1,741
3,221
7,906
3,492
1,817
3,180
4,666
62,918
0
W
Khepri
Urizen83
Khepri
2,596
117
282
1,042
6,645
4,353
798
4,000
2,594
18,853
0
L
3,833
163
576
1,351
14,451
9,892
0
6,537
7,914
24,912
0
W
10,714
3,720
0
10,195
15,444
5,042
3,330
5,033
10,321
0
50,186
L
Artemis
3,211
1,385
354
537
10,214
3,490
54
5,582
4,632
0
28,344
L
Thanatos
psyco4602
Thanatos
6,410
2,135
0
12,005
17,159
6,588
618
822
16,337
0
63,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,153
Gold Earned
52,313
351
Minions Killed
408
0
Camps Cleared
0
1,580,146
Distance Traveled
1,725,391
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,251
563
101
5
0
354,029
0
L
Jing Wei
8,428
421
85
4
0
315,195
0
W
Hun Batz
9,984
499
74
4
0
378,774
0
L
Anubis
10,317
516
63
3
0
257,347
0
W
Ra
10,624
531
115
6
0
356,934
6
W
Khepri
8,851
443
25
1
0
284,585
0
L
Ymir
6,921
346
38
2
0
328,648
0
W
Thanatos
11,603
580
93
5
0
351,069
1
L
Artemis
7,105
355
52
3
0
305,842
0
L
Thanatos
10,382
519
113
6
0
373,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role