Player Matchup

Tiamat
Tiamat
INV BRYAN S2
Tiamat
Level 36
God Stats
4W - 7L
1,352 SR
Queue Stats
530W - 624L
1,394 Elo+
Party 2
Vulcan
Vulcan
ItachiSenpai273
Vulcan
Level 34
God Stats
7W - 13L
1,324 SR
Queue Stats
480W - 627L
1,376 Elo+
Party 2
Achilles
Achilles
Wheitz L2R2
Achilles
Level 17
God Stats
6W - 8L
1,370 SR
Queue Stats
94W - 130L
1,392 Elo+
Party 2
Medusa
Medusa
WrSan
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,297 Elo+
Solo
Mercury
Mercury
sirLaucha06
Mercury
Level 24
God Stats
10W - 14L
1,422 SR
Queue Stats
51W - 89L
1,295 Elo+
Solo
Team Averages
Level 26
1,394 SR
1,351 Elo+

VS

Team Averages
Level 11
1,488 SR
1,427 Elo+
Ymir
Ymir
Arlek
Ymir
Level 24
God Stats
4W - 3L
1,448 SR
Queue Stats
83W - 73L
1,466 Elo+
Solo
Nemesis
Nemesis
Guttim
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ra
Ra
ImVigario
Ra
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 6L
1,438 Elo+
Party 1
Vamana
Vamana
LaikinhoBR
Vamana
Level 8
God Stats
2W - 0L
1,679 SR
Queue Stats
7W - 6L
1,438 Elo+
Party 1
Fenrir
Fenrir
rrrLayn
Fenrir
Level 16
God Stats
6W - 8L
1,312 SR
Queue Stats
42W - 47L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
13 / 8 / 0
11,786
491
16,854
19,798
14,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 10 / 5
10,634
443
17,110
17,661
7,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Wheitz L2R2
Achilles
14
1 / 11 / 0
9,243
385
7,270
18,988
14,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
WrSan
Medusa
18
3 / 4 / 6
11,764
490
7,363
16,228
6,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
sirLaucha06
Mercury
15
0 / 11 / 4
9,910
413
3,622
20,540
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arlek
Ymir
20
12 / 3 / 12
14,312
596
20,424
21,166
21,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Guttim
Nemesis
18
8 / 7 / 12
12,583
524
7,732
10,833
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 8 / 6
12,319
513
14,519
17,705
6,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
LaikinhoBR
Vamana
17
9 / 2 / 12
12,468
520
7,772
14,130
5,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
rrrLayn
Fenrir
19
9 / 3 / 11
12,954
540
12,549
18,088
7,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
23
Kills
43
44
Deaths
23
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ymir
Arlek
Ymir
12
3
12
6
W
Nemesis
Guttim
Nemesis
8
7
12
2
L
Tiamat
13
8
0
1.63
W
5
8
6
1
L
6
10
5
0.85
W
Vamana
LaikinhoBR
Vamana
9
2
12
7.5
L
Achilles
Wheitz L2R2
Achilles
1
11
0
0.09
L
Medusa
WrSan
Medusa
3
4
6
1.5
W
Fenrir
rrrLayn
Fenrir
9
3
11
4.83
L
Mercury
sirLaucha06
Mercury
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,219
Damage
62,996
93,215
Taken
81,922
49,996
Mitigated
45,156
18,383
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Arlek
Ymir
20,424
3,237
0
1,016
21,166
21,663
1,737
7,748
13,231
76,206
0
W
Nemesis
Guttim
Nemesis
7,732
2,827
0
622
10,833
4,104
281
3,987
6,846
0
32,197
L
Tiamat
16,854
2,012
0
4,881
19,798
14,604
1,264
9,719
10,079
47,539
0
W
14,519
2,050
576
5,954
17,705
6,592
2,373
10,773
6,902
70,586
0
L
17,110
4,655
0
1,974
17,661
7,490
577
8,622
9,039
55,285
0
W
Vamana
LaikinhoBR
Vamana
7,772
3,530
0
2,641
14,130
5,483
1,659
7,758
6,162
52
31,677
L
Achilles
Wheitz L2R2
Achilles
7,270
2,198
0
1,063
18,988
14,464
656
6,292
12,696
0
35,479
L
Medusa
WrSan
Medusa
7,363
5,100
0
5,374
16,228
6,194
2,136
3,647
12,581
0
81,388
W
Fenrir
rrrLayn
Fenrir
12,549
2,394
0
6,012
18,088
7,314
446
3,870
14,158
0
85,620
L
Mercury
sirLaucha06
Mercury
3,622
2,004
0
5,091
20,540
7,244
0
6,663
13,877
0
65,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
64,636
432
Minions Killed
480
0
Camps Cleared
0
1,953,265
Distance Traveled
2,385,862
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,312
596
117
5
0
434,226
0
W
Nemesis
12,583
524
63
3
0
513,148
5
L
Tiamat
11,786
491
76
3
0
354,190
3
W
Ra
12,319
513
125
5
0
426,581
4
L
Vulcan
10,634
443
72
3
0
366,302
0
W
Vamana
12,468
520
57
2
0
513,101
3
L
Achilles
9,243
385
59
2
0
388,356
2
L
Medusa
11,764
490
117
5
0
396,927
1
W
Fenrir
12,954
540
118
5
0
498,806
2
L
Mercury
9,910
413
108
5
0
447,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role