Player Matchup

Apollo
Apollo
Caution1-1-9
Apollo
Level 25
God Stats
70W - 74L
1,399 SR
Queue Stats
135W - 153L
1,318 Elo+
Party 3
Ymir
Ymir
LucianoAlarcon20
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 2
Jormungandr
Jormungandr
Mortal_STR1K3
Jormungandr
Level 8
God Stats
0W - 2L
1,207 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 2
Kukulkan
Kukulkan
SpIrE2137
Kukulkan
Level 6
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 2L
1,112 Elo+
Solo
Ares
Ares
shikamarusbebe
Ares
Level 27
God Stats
33W - 34L
1,442 SR
Queue Stats
62W - 77L
1,228 Elo+
Party 3
Team Averages
Level 14
1,378 SR
1,191 Elo+

VS

Team Averages
Level 21
1,413 SR
1,149 Elo+
Olorun
Olorun
JohnFrydaddy
Olorun
Level 29
God Stats
135W - 127L
1,370 SR
Queue Stats
226W - 240L
1,270 Elo+
Solo
Cthulhu
Cthulhu
PreviousTrash74
Cthulhu
Level 13
God Stats
17W - 17L
1,192 SR
Queue Stats
43W - 45L
1,138 Elo+
Solo
Ah Puch
Ah Puch
Pxtatavoy
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 106L
1,218 Elo+
Party 1
Thor
Thor
XEGUIO
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
943 Elo+
Solo
Jing Wei
Jing Wei
pamellace
Jing Wei
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 70L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 1 / 0
15,442
572
15,281
21,301
9,370
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 14 / 4
10,055
372
6,143
22,317
13,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Mortal_STR1K3
Jormungandr
15
1 / 5 / 4
10,729
397
9,464
13,370
10,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
SpIrE2137
Kukulkan
11
2 / 5 / 2
9,613
356
2,112
6,341
2,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 4
12,730
471
10,258
19,121
19,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 4 / 5
13,185
488
14,234
21,059
13,231
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
9 / 6 / 6
12,454
461
17,106
21,879
22,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Pxtatavoy
Ah Puch
17
1 / 6 / 0
12,042
446
13,341
13,535
5,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
XEGUIO
Thor
5
0 / 0 / 1
8,502
315
134
1,446
309
Jing Wei
pamellace
Jing Wei
20
6 / 8 / 6
14,127
523
13,132
17,313
7,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
21
Kills
24
26
Deaths
24
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
10
1
0
10
W
Olorun
8
4
5
2.63
L
0
14
4
0.14
L
Jormungandr
Mortal_STR1K3
Jormungandr
1
5
4
0.6
W
9
6
6
2
W
Ah Puch
Pxtatavoy
Ah Puch
1
6
0
0.17
L
Kukulkan
SpIrE2137
Kukulkan
2
5
2
0.6
W
Thor
XEGUIO
Thor
0
0
1
0.5
W
Jing Wei
pamellace
Jing Wei
6
8
6
1.13
L
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,258
Damage
57,947
82,450
Taken
75,232
55,297
Mitigated
49,370
15,075
Healing
24,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
15,281
12,553
0
11,301
21,301
9,370
10,875
12,879
8,422
0
124,156
W
Olorun
14,234
7,367
1,428
11,312
21,059
13,231
5,495
7,293
13,766
80,028
0
L
6,143
2,026
0
1,385
22,317
13,804
669
13,616
8,701
39,995
0
L
Jormungandr
Mortal_STR1K3
Jormungandr
9,464
2,265
363
657
13,370
10,330
588
7,673
5,697
50,160
0
W
17,106
886
850
2,500
21,879
22,622
1,412
8,856
13,023
52,719
0
W
Ah Puch
Pxtatavoy
Ah Puch
13,341
2,058
0
4,252
13,535
5,564
972
5,177
8,358
50,497
0
L
Kukulkan
SpIrE2137
Kukulkan
2,112
571
0
154
6,341
2,444
76
3,026
3,315
11,792
0
W
Thor
XEGUIO
Thor
134
0
0
0
1,446
309
0
355
1,091
0
1,451
W
Jing Wei
pamellace
Jing Wei
13,132
8,938
729
2,971
17,313
7,644
12,344
6,296
11,017
0
78,713
L
10,258
135
39
1,176
19,121
19,349
1,238
7,487
11,634
33,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,569
Gold Earned
60,310
440
Minions Killed
367
0
Camps Cleared
0
1,914,603
Distance Traveled
1,961,055
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,442
572
234
9
0
465,246
2
W
Olorun
13,185
488
100
4
0
403,149
0
L
Ymir
10,055
372
69
3
0
409,263
1
L
Jormungandr
10,729
397
62
2
0
392,678
2
W
Cthulhu
12,454
461
62
2
0
559,625
3
W
Ah Puch
12,042
446
63
2
0
361,498
0
L
Kukulkan
9,613
356
22
1
0
268,598
1
W
Thor
8,502
315
3
0
0
159,282
0
W
Jing Wei
14,127
523
139
5
0
477,501
0
L
Ares
12,730
471
53
2
0
378,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role