Player Matchup

Ymir
Ymir
BootyRocket420
Ymir
Level 121
God Stats
2W - 5L
1,354 SR
Queue Stats
91W - 69L
1,651 Elo+
Party 2
Kali
Kali
Kaivil
Kali
Level 82
God Stats
5W - 3L
1,708 SR
Queue Stats
726W - 598L
1,687 Elo+
Solo
Anhur
Anhur
Migratory
Anhur
Level 145
God Stats
12W - 8L
1,638 SR
Queue Stats
227W - 203L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
Unjust
Gilgamesh
Level 146
God Stats
2W - 3L
1,621 SR
Queue Stats
46W - 31L
1,715 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
feelsbadman13
Morgan Le Fay
Level 156
God Stats
4W - 3L
1,414 SR
Queue Stats
296W - 265L
1,640 Elo+
Solo
Team Averages
Level 130
1,547 SR
1,661 Elo+

VS

Team Averages
Level 148
1,617 SR
1,598 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FAlLUR3
Morgan Le Fay
Level 128
God Stats
4W - 2L
1,562 SR
Queue Stats
182W - 165L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
TheTwelfthMan
Zhong Kui
Level 156
God Stats
2W - 7L
1,518 SR
Queue Stats
335W - 290L
1,693 Elo+
Solo
Artio
Artio
itsPJTime
Artio
Level 160
God Stats
1W - 1L
1,805 SR
Queue Stats
349W - 313L
1,672 Elo+
Party 1
Hou Yi
Hou Yi
maxpainx2000
Hou Yi
Level 146
God Stats
0W - 1L
1,699 SR
Queue Stats
94W - 96L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
14,868
646
10,971
23,237
25,466
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Kaivil
Kali
20
13 / 4 / 10
15,300
665
20,038
23,477
14,630
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Migratory
Anhur
20
3 / 5 / 5
14,003
609
9,234
18,759
7,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Unjust
Gilgamesh
20
2 / 4 / 9
13,609
592
17,422
26,264
24,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
feelsbadman13
Morgan Le Fay
20
9 / 2 / 15
15,429
671
25,385
12,775
6,358
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 9 / 4
11,974
521
7,181
22,470
14,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
FAlLUR3
Morgan Le Fay
17
3 / 5 / 3
10,757
468
17,703
15,979
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TheTwelfthMan
Zhong Kui
19
3 / 5 / 4
12,202
531
19,791
22,484
27,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
itsPJTime
Artio
16
1 / 10 / 9
11,268
490
5,873
25,146
22,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
19
4 / 6 / 1
11,672
507
13,908
19,369
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
35
Kills
17
17
Deaths
35
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
9
4
0.89
W
8
2
15
7.75
L
Morgan Le Fay
FAlLUR3
Morgan Le Fay
3
5
3
0.9
W
Kali
Kaivil
Kali
13
4
10
4.5
W
Anhur
Migratory
Anhur
3
5
5
1.1
L
Zhong Kui
TheTwelfthMan
Zhong Kui
3
5
4
1
W
Gilgamesh
Unjust
Gilgamesh
2
4
9
1.63
W
Morgan Le Fay
feelsbadman13
Morgan Le Fay
9
2
15
8.25
L
Artio
itsPJTime
Artio
1
10
9
0.55
L
Hou Yi
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,050
Damage
64,456
104,512
Taken
105,448
77,749
Mitigated
77,204
36,258
Healing
28,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,181
2,690
0
3,483
22,470
14,643
0
9,027
13,443
0
79,423
W
10,971
2,228
0
3,880
23,237
25,466
324
9,329
13,908
23,051
0
L
Morgan Le Fay
FAlLUR3
Morgan Le Fay
17,703
540
0
2,816
15,979
6,575
0
7,123
8,856
90,636
0
W
Kali
Kaivil
Kali
20,038
10,483
0
9,782
23,477
14,630
3,559
10,255
13,222
0
117,309
W
Anhur
Migratory
Anhur
9,234
5,971
0
7,420
18,759
7,146
0
2,569
16,190
0
105,656
L
Zhong Kui
TheTwelfthMan
Zhong Kui
19,791
2,407
0
11,423
22,484
27,200
229
4,078
18,406
101,225
0
W
Gilgamesh
Unjust
Gilgamesh
17,422
4,986
0
9,036
26,264
24,149
964
15,677
10,587
0
89,568
W
Morgan Le Fay
feelsbadman13
Morgan Le Fay
25,385
1,488
264
5,876
12,775
6,358
2,929
6,601
6,174
136,860
0
L
Artio
itsPJTime
Artio
5,873
935
1,091
3,021
25,146
22,336
0
13,231
11,915
21,004
0
L
Hou Yi
13,908
8,376
0
6,641
19,369
6,450
0
2,897
16,472
0
89,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,209
Gold Earned
57,873
730
Minions Killed
642
0
Camps Cleared
0
2,275,415
Distance Traveled
2,003,377
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,974
521
108
5
0
396,430
3
W
Ymir
14,868
646
25
1
0
470,495
8
L
Morgan Le Fay
10,757
468
169
7
0
420,854
5
W
Kali
15,300
665
148
6
0
518,483
1
W
Anhur
14,003
609
174
8
0
358,105
5
L
Zhong Kui
12,202
531
179
8
0
401,328
12
W
Gilgamesh
13,609
592
172
7
0
478,890
6
W
Morgan Le Fay
15,429
671
211
9
0
449,442
11
L
Artio
11,268
490
34
1
0
424,600
6
L
Hou Yi
11,672
507
152
7
0
360,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role