Player Matchup

Merlin
Merlin
EolinnMarian
Merlin
Level 123
God Stats
11W - 9L
1,617 SR
Queue Stats
98W - 114L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
MA-Mirsa
Gilgamesh
Level 70
God Stats
4W - 1L
1,519 SR
Queue Stats
102W - 85L
1,648 Elo+
Party 1
Ares
Ares
Mirthandil
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,659 Elo+
Party 1
Chiron
Chiron
ZagonARG
Chiron
Level 127
God Stats
51W - 20L
1,748 SR
Queue Stats
180W - 146L
1,619 Elo+
Party 1
Susano
Susano
atila2016
Susano
Level 151
God Stats
8W - 2L
1,852 SR
Queue Stats
314W - 251L
1,558 Elo+
Party 1
Team Averages
Level 103
1,647 SR
1,610 Elo+

VS

Team Averages
Level 37
1,391 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
Orfeu300
Morgan Le Fay
Level 33
God Stats
5W - 9L
1,210 SR
Queue Stats
33W - 45L
1,359 Elo+
Solo
King Arthur
King Arthur
Pandita-Max
King Arthur
Level 62
God Stats
22W - 44L
1,261 SR
Queue Stats
570W - 557L
1,460 Elo+
Party 3
Anubis
Anubis
TioC4rloxs
Anubis
Level 29
God Stats
84W - 96L
1,483 SR
Queue Stats
146W - 203L
1,348 Elo+
Party 2
Jing Wei
Jing Wei
mc7436633mc74366
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 188L
1,424 Elo+
Party 3
Thor
Thor
tineishonssj
Thor
Level 37
God Stats
56W - 62L
1,499 SR
Queue Stats
69W - 87L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 0 / 11
14,237
548
20,953
10,545
5,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MA-Mirsa
Gilgamesh
20
5 / 4 / 8
13,991
538
18,030
16,416
14,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 17
13,479
518
11,223
19,604
24,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
ZagonARG
Chiron
20
8 / 3 / 9
15,084
580
26,573
17,089
7,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
atila2016
Susano
20
9 / 0 / 15
15,323
589
15,893
18,237
13,798
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Orfeu300
Morgan Le Fay
15
2 / 5 / 4
10,824
416
11,353
18,807
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Pandita-Max
King Arthur
19
1 / 6 / 3
12,476
480
12,735
35,061
34,774
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
TioC4rloxs
Anubis
16
3 / 7 / 3
11,205
431
11,769
19,265
7,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 7 / 1
10,996
423
4,140
25,601
8,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 3
10,300
396
4,876
17,369
10,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
33
Kills
9
9
Deaths
33
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
0
11
11.5
W
Gilgamesh
MA-Mirsa
Gilgamesh
5
4
8
2.25
W
5
2
17
6.75
L
Morgan Le Fay
Orfeu300
Morgan Le Fay
2
5
4
0.8
L
King Arthur
Pandita-Max
King Arthur
1
6
3
0.42
L
Anubis
TioC4rloxs
Anubis
3
7
3
0.64
W
Chiron
ZagonARG
Chiron
8
3
9
4.17
W
Susano
atila2016
Susano
9
0
15
16.5
L
1
7
1
0.21
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,672
Damage
44,873
81,891
Taken
116,103
66,169
Mitigated
69,478
18,723
Healing
27,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,953
888
0
2,840
10,545
5,932
3,153
2,886
7,659
116,186
0
W
Gilgamesh
MA-Mirsa
Gilgamesh
18,030
5,571
0
891
16,416
14,841
282
2,657
13,759
0
98,075
W
11,223
651
0
2,126
19,604
24,106
993
9,188
10,416
29,167
0
L
Morgan Le Fay
Orfeu300
Morgan Le Fay
11,353
648
726
4,257
18,807
7,936
366
7,151
11,656
58,105
0
L
King Arthur
Pandita-Max
King Arthur
12,735
1,650
0
9,314
35,061
34,774
0
9,959
25,025
0
93,802
L
Anubis
TioC4rloxs
Anubis
11,769
637
0
4,973
19,265
7,711
571
7,180
12,085
58,262
0
W
Chiron
ZagonARG
Chiron
26,573
8,768
1,003
3,993
17,089
7,492
5,515
6,374
10,715
0
136,317
W
Susano
atila2016
Susano
15,893
3,739
0
7,870
18,237
13,798
2,063
2,164
16,073
0
129,985
L
4,140
3,278
0
7,901
25,601
8,906
650
3,632
21,969
0
70,539
L
4,876
753
0
818
17,369
10,151
0
4,254
13,115
0
42,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,114
Gold Earned
55,801
745
Minions Killed
550
0
Camps Cleared
0
2,527,251
Distance Traveled
2,217,726
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,237
548
154
6
0
496,316
11
W
Gilgamesh
13,991
538
174
7
0
490,167
4
W
Ares
13,479
518
25
1
0
473,473
4
L
Morgan Le Fay
10,824
416
75
3
0
439,914
3
L
King Arthur
12,476
480
198
8
0
446,553
6
L
Anubis
11,205
431
95
4
0
407,665
2
W
Chiron
15,084
580
205
8
0
482,377
5
W
Susano
15,323
589
187
7
0
584,918
1
L
Jing Wei
10,996
423
114
4
0
425,337
5
L
Thor
10,300
396
68
3
0
498,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role