Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Essek
Tsukuyomi
Level 44
God Stats
18W - 9L
1,758 SR
Queue Stats
75W - 64L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GTXgaming
Morgan Le Fay
Level 144
God Stats
4W - 3L
1,532 SR
Queue Stats
117W - 102L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
lololalalulu
Erlang Shen
Level 125
God Stats
2W - 5L
1,578 SR
Queue Stats
70W - 65L
1,482 Elo+
Party 1
Team Averages
Level 93
1,573 SR
1,520 Elo+

VS

Team Averages
Level 58
1,624 SR
1,564 Elo+
Chernobog
Chernobog
DirtyLines
Chernobog
Level 29
God Stats
5W - 16L
1,299 SR
Queue Stats
8W - 21L
1,325 Elo+
Party 2
Bacchus
Bacchus
MaaleX
Bacchus
Level 35
God Stats
7W - 7L
1,650 SR
Queue Stats
12W - 28L
1,395 Elo+
Party 2
Pele
Pele
TreintaFPS
Pele
Level 27
God Stats
3W - 1L
1,772 SR
Queue Stats
127W - 38L
1,868 Elo+
Party 3
Aphrodite
Aphrodite
ivakice
Aphrodite
Level 40
God Stats
8W - 6L
1,615 SR
Queue Stats
79W - 71L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
яєαρєя
Morgan Le Fay
Level 157
God Stats
10W - 2L
1,785 SR
Queue Stats
102W - 43L
1,764 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 4 / 0
8,949
597
8,030
9,250
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
 
Bacchus
11
0 / 4 / 5
7,628
509
5,053
7,829
4,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Essek
Tsukuyomi
13
2 / 5 / 1
8,236
549
7,770
11,106
5,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
GTXgaming
Morgan Le Fay
14
4 / 4 / 1
8,370
558
8,746
9,488
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
lololalalulu
Erlang Shen
14
2 / 3 / 4
9,102
607
3,901
9,710
4,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DirtyLines
Chernobog
12
1 / 3 / 7
7,191
479
1,897
8,071
2,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MaaleX
Bacchus
12
4 / 1 / 3
7,815
521
4,706
9,893
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 2 / 3
10,061
671
12,007
13,206
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
ivakice
Aphrodite
13
0 / 4 / 5
7,476
498
2,528
7,803
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
яєαρєя
Morgan Le Fay
17
5 / 1 / 3
9,917
661
10,428
11,146
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
20
20
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
0
0.75
L
Bacchus
 
Bacchus
0
4
5
0.63
W
Chernobog
DirtyLines
Chernobog
1
3
7
1.5
L
Tsukuyomi
Essek
Tsukuyomi
2
5
1
0.5
L
Morgan Le Fay
GTXgaming
Morgan Le Fay
4
4
1
1.13
W
Bacchus
MaaleX
Bacchus
4
1
3
5.5
W
10
2
3
5.75
W
Aphrodite
ivakice
Aphrodite
0
4
5
0.63
L
Erlang Shen
lololalalulu
Erlang Shen
2
3
4
1.33
W
Morgan Le Fay
яєαρєя
Morgan Le Fay
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,500
Damage
31,566
47,383
Taken
50,119
19,793
Mitigated
20,702
7,481
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,030
4,049
0
1,865
9,250
3,045
3,960
1,901
7,349
0
58,984
L
Bacchus
 
Bacchus
5,053
421
0
268
7,829
4,390
0
2,735
5,085
17,586
0
W
Chernobog
DirtyLines
Chernobog
1,897
853
0
1,850
8,071
2,226
894
1,150
6,921
0
31,960
L
Tsukuyomi
Essek
Tsukuyomi
7,770
2,121
0
2,166
11,106
5,128
0
6,930
3,789
0
50,278
L
Morgan Le Fay
GTXgaming
Morgan Le Fay
8,746
949
0
537
9,488
3,160
0
2,064
7,396
62,812
0
W
Bacchus
MaaleX
Bacchus
4,706
457
816
2,496
9,893
6,897
266
2,852
7,041
19,175
0
W
12,007
2,202
0
3,369
13,206
4,543
0
5,696
7,510
0
80,198
W
Aphrodite
ivakice
Aphrodite
2,528
526
2,224
3,853
7,803
2,330
657
2,867
4,936
31,261
0
L
Erlang Shen
lololalalulu
Erlang Shen
3,901
1,168
0
2,645
9,710
4,070
0
3,528
6,102
0
48,621
W
Morgan Le Fay
яєαρєя
Morgan Le Fay
10,428
666
97
7,613
11,146
4,706
1,335
1,234
9,912
68,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,285
Gold Earned
42,460
474
Minions Killed
478
0
Camps Cleared
0
1,401,741
Distance Traveled
1,472,444
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,949
597
120
8
0
233,849
0
L
Bacchus
7,628
509
22
1
0
317,836
9
W
Chernobog
7,191
479
73
5
0
257,151
3
L
Tsukuyomi
8,236
549
105
7
0
301,076
3
L
Morgan Le Fay
8,370
558
116
8
0
286,154
5
W
Bacchus
7,815
521
34
2
0
293,357
2
W
Pele
10,061
671
142
9
0
334,614
0
W
Aphrodite
7,476
498
74
5
0
276,566
2
L
Erlang Shen
9,102
607
111
7
0
262,826
6
W
Morgan Le Fay
9,917
661
155
10
0
310,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role