Player Matchup

Ao Kuang
Ao Kuang
AntiSocialGr
Ao Kuang
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
271W - 199L
1,598 Elo+
Party 1
Nemesis
Nemesis
HodyGhost
Nemesis
Level 7
God Stats
1W - 2L
1,267 SR
Queue Stats
2W - 2L
1,305 Elo+
Solo
Tyr
Tyr
Josete068
Tyr
Level 7
God Stats
3W - 4L
1,280 SR
Queue Stats
147W - 109L
1,514 Elo+
Party 1
Hera
Hera
KingFlayer
Hera
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,510 Elo+
Solo
Medusa
Medusa
MssProduction
Medusa
Level 7
God Stats
1W - 1L
1,254 SR
Queue Stats
6W - 3L
1,577 Elo+
Solo
Team Averages
Level 21
1,360 SR
1,501 Elo+

VS

Team Averages
Level 13
1,539 SR
1,417 Elo+
Bakasura
Bakasura
HealerChaos123
Bakasura
Level 26
God Stats
23W - 27L
1,541 SR
Queue Stats
49W - 52L
1,503 Elo+
Solo
Ares
Ares
Racqunk
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,354 Elo+
Solo
Jing Wei
Jing Wei
TIaRjiaMeNTPRO
Jing Wei
Level 29
God Stats
7W - 5L
1,655 SR
Queue Stats
54W - 44L
1,481 Elo+
Solo
Neith
Neith
XleboucherX
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,493 Elo+
Solo
Ra
Ra
Yoz4N
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AntiSocialGr
Ao Kuang
16
13 / 1 / 6
9,759
651
12,573
13,274
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
HodyGhost
Nemesis
13
6 / 4 / 5
8,390
559
8,302
9,799
3,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 3
8,651
577
8,900
11,687
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 3
9,341
623
4,618
4,831
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 0 / 0
4,858
324
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
6 / 3 / 0
9,102
607
7,372
11,650
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Racqunk
Ares
10
1 / 8 / 1
6,436
429
2,565
10,483
6,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
12
1 / 4 / 2
7,762
517
4,259
9,573
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 2
6,999
467
2,678
7,237
2,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
11
1 / 8 / 3
7,105
474
4,330
7,821
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
28
Kills
9
9
Deaths
28
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AntiSocialGr
Ao Kuang
13
1
6
16
L
Bakasura
6
3
0
2
W
Nemesis
HodyGhost
Nemesis
6
4
5
2.13
W
4
3
3
1.83
W
5
1
3
6.5
W
0
0
0
0
L
Ares
Racqunk
Ares
1
8
1
0.19
L
Jing Wei
1
4
2
0.5
L
0
5
2
0.2
L
Ra
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,393
Damage
21,204
39,591
Taken
46,764
20,033
Mitigated
18,407
12,690
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AntiSocialGr
Ao Kuang
12,573
3,968
0
4,078
13,274
4,727
653
1,186
11,508
58,882
0
L
Bakasura
7,372
5,231
0
2,656
11,650
4,100
0
3,720
7,840
0
42,391
W
Nemesis
HodyGhost
Nemesis
8,302
3,641
0
2,165
9,799
3,397
583
2,776
6,276
0
34,862
W
8,900
1,648
0
5,084
11,687
10,387
456
2,305
8,907
182
40,687
W
4,618
773
0
1,363
4,831
1,522
2,966
628
4,133
59,126
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ares
Racqunk
Ares
2,565
376
0
431
10,483
6,641
28
4,806
5,561
15,010
0
L
Jing Wei
4,259
2,815
0
2,586
9,573
3,150
1,564
2,692
6,521
0
32,641
L
2,678
1,422
0
603
7,237
2,175
0
3,775
3,462
0
34,470
L
Ra
4,330
1,204
188
557
7,821
2,341
0
2,369
5,422
30,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
37,404
340
Minions Killed
329
0
Camps Cleared
0
1,141,903
Distance Traveled
1,388,898
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,759
651
82
5
0
317,797
1
L
Bakasura
9,102
607
101
7
0
341,731
5
W
Nemesis
8,390
559
60
4
0
252,960
1
W
Tyr
8,651
577
69
5
0
295,057
3
W
Hera
9,341
623
129
9
0
267,464
4
W
Medusa
4,858
324
0
0
0
8,625
0
L
Ares
6,436
429
25
2
0
268,101
1
L
Jing Wei
7,762
517
58
4
0
272,873
0
L
Neith
6,999
467
72
5
0
255,518
0
L
Ra
7,105
474
73
5
0
250,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role