Player Matchup

Apollo
Apollo
Gold III
Budweiserbender
Apollo
Gold III
Level 160
God Stats
6W - 10L
1,634 SR
Queue Stats
147W - 137L
1,543 MMR
Party 1
Bakasura
Bakasura
Silver III
Sum1 Vs WRLD
Bakasura
Silver III
Level 45
God Stats
3W - 7L
1,294 SR
Queue Stats
25W - 28L
1,465 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Tweak FST
Amaterasu
Gold IV
Level 118
God Stats
0W - 3L
1,277 SR
Queue Stats
776W - 782L
1,421 MMR
Party 1
Ares
Ares
Bronze III
WINchesterWOLF
Ares
Bronze III
Level 44
God Stats
2W - 2L
1,527 SR
Queue Stats
22W - 17L
1,472 MMR
Solo
Agni
Agni
Bronze III
Will Of Bacchus
Agni
Bronze III
Level 128
God Stats
0W - 1L
1,590 SR
Queue Stats
15W - 22L
1,460 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,464 SR
1,472 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,599 SR
1,472 MMR
Janus
Janus
Gold III
BSN Yami Black
Janus
Gold III
Level 109
God Stats
2W - 3L
1,711 SR
Queue Stats
322W - 318L
1,375 MMR
Party 2
Sobek
Sobek
Gold V
Didi_HunT3r_
Sobek
Gold V
Level 127
God Stats
4W - 3L
1,819 SR
Queue Stats
54W - 53L
1,452 MMR
Solo
Tyr
Tyr
Platinum V
IDrxgx
Tyr
Platinum V
Level 107
God Stats
2W - 5L
1,454 SR
Queue Stats
174W - 163L
1,549 MMR
Party 2
Loki
Loki
Gold II
PistachioAddict
Loki
Gold II
Level 145
God Stats
13W - 14L
1,586 SR
Queue Stats
218W - 222L
1,477 MMR
Solo
Medusa
Medusa
Gold II
RoccOsMoDern5433
Medusa
Gold II
Level 106
God Stats
19W - 17L
1,425 SR
Queue Stats
349W - 356L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 0
10,042
558
12,091
16,276
7,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Sum1 Vs WRLD
Bakasura
10
1 / 7 / 3
7,296
405
3,267
12,566
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Tweak FST
Amaterasu
14
1 / 4 / 0
8,261
459
6,977
11,753
13,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 6
8,192
455
8,323
15,821
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
2 / 8 / 0
7,487
416
9,568
13,402
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaScyllaGilgameshDanzaburouCabrakan

VS

Bans
King ArthurPersephoneKhepriCu ChulainnKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 2
10,779
599
11,806
10,792
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 10
9,288
516
5,764
18,972
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
IDrxgx
Tyr
17
5 / 2 / 2
10,394
577
10,991
13,544
12,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 2 / 11
11,055
614
14,949
13,059
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 0
11,464
637
6,886
11,107
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
12
Kills
27
27
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
L
7
6
0
1.17
W
1
3
10
2
W
Tyr
IDrxgx
Tyr
5
2
2
3
W
8
2
11
6.75
W
6
2
0
3
L
Bakasura
Sum1 Vs WRLD
Bakasura
1
7
3
0.36
L
Amaterasu
Tweak FST
Amaterasu
1
4
0
0.25
L
1
2
6
2
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,226
Damage
50,396
69,818
Taken
67,474
44,666
Mitigated
41,926
18,564
Healing
24,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,806
561
0
2,777
10,792
4,034
108
6,908
3,834
63,067
0
L
12,091
8,614
0
5,414
16,276
7,383
882
2,682
13,594
0
77,121
W
5,764
649
0
7,788
18,972
16,524
204
4,889
14,083
25,334
0
W
Tyr
IDrxgx
Tyr
10,991
3,093
0
4,997
13,544
12,166
0
1,247
12,164
0
61,872
W
14,949
5,585
0
4,986
13,059
4,717
202
3,730
9,215
0
82,835
W
6,886
2,752
0
4,284
11,107
4,485
3,558
1,289
9,748
0
95,598
L
Bakasura
Sum1 Vs WRLD
Bakasura
3,267
2,311
0
2,675
12,566
6,415
0
1,796
10,770
0
20,591
L
Amaterasu
Tweak FST
Amaterasu
6,977
3,284
0
3,198
11,753
13,922
0
362
11,391
0
44,151
L
8,323
543
843
4,871
15,821
11,595
6
6,049
9,772
29,952
0
L
9,568
582
86
1,477
13,402
5,351
0
6,681
6,721
41,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
52,980
389
Minions Killed
572
0
Camps Cleared
0
1,589,615
Distance Traveled
1,773,161
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,779
599
118
7
0
348,312
4
L
Apollo
10,042
558
131
7
0
295,292
0
W
Sobek
9,288
516
23
1
0
334,508
8
W
Tyr
10,394
577
120
7
0
355,625
4
W
Loki
11,055
614
132
7
0
423,859
4
W
Medusa
11,464
637
179
10
0
310,857
5
L
Bakasura
7,296
405
62
3
0
272,509
3
L
Amaterasu
8,261
459
78
4
0
321,135
0
L
Ares
8,192
455
42
2
0
372,365
12
L
Agni
7,487
416
76
4
0
328,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role