Player Matchup

Cthulhu
Cthulhu
DevontheKid10
Cthulhu
Level 6
God Stats
0W - 2L
1,713 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JCharly797
Gilgamesh
Level 28
God Stats
18W - 20L
1,448 SR
Queue Stats
90W - 115L
1,417 Elo+
Solo
Artemis
Artemis
RickDipper345
Artemis
Level 18
God Stats
14W - 8L
1,682 SR
Queue Stats
72W - 55L
1,570 Elo+
Solo
Nu Wa
Nu Wa
StarWizard3
Nu Wa
Level 8
God Stats
1W - 1L
1,402 SR
Queue Stats
2W - 3L
1,750 Elo+
Party 1
Arachne
Arachne
kaua_Tutu
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,597 Elo+

VS

Team Averages
Level 21
1,550 SR
1,580 Elo+
Bastet
Bastet
DripN7779
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,650 Elo+
Solo
Bellona
Bellona
GlAzEdxDoNuT 54
Bellona
Level 29
God Stats
23W - 21L
1,518 SR
Queue Stats
121W - 131L
1,524 Elo+
Solo
Chernobog
Chernobog
TTV Retrovivity
Chernobog
Level 28
God Stats
7W - 3L
1,657 SR
Queue Stats
136W - 125L
1,540 Elo+
Solo
Nox
Nox
UrielSpanien
Nox
Level 8
God Stats
3W - 0L
1,662 SR
Queue Stats
6W - 2L
1,683 Elo+
Solo
Ah Puch
Ah Puch
pjishere
Ah Puch
Level 18
God Stats
3W - 2L
1,411 SR
Queue Stats
36W - 31L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 13 / 2
6,994
389
6,162
16,468
6,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
JCharly797
Gilgamesh
14
7 / 7 / 5
9,780
543
13,051
18,331
10,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
15
5 / 2 / 2
9,074
504
8,685
14,249
5,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 11 / 2
6,864
381
3,399
9,848
2,313
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kaua_Tutu
Arachne
10
1 / 7 / 3
7,521
418
1,578
13,519
4,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DripN7779
Bastet
17
8 / 5 / 9
11,070
615
7,434
13,292
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
9 / 5 / 16
10,110
562
10,949
15,082
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
TTV Retrovivity
Chernobog
19
8 / 1 / 7
11,632
646
9,150
9,336
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 4
9,025
501
3,987
7,536
4,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
pjishere
Ah Puch
17
11 / 2 / 10
12,076
671
23,973
12,480
6,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
15
Kills
40
40
Deaths
15
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
13
2
0.23
W
Bastet
DripN7779
Bastet
8
5
9
2.5
W
9
5
16
3.4
L
Gilgamesh
JCharly797
Gilgamesh
7
7
5
1.36
L
Artemis
5
2
2
3
L
0
11
2
0.09
W
Chernobog
TTV Retrovivity
Chernobog
8
1
7
11.5
W
4
2
4
3
L
Arachne
kaua_Tutu
Arachne
1
7
3
0.36
W
Ah Puch
pjishere
Ah Puch
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,875
Damage
55,493
72,415
Taken
57,726
29,757
Mitigated
29,394
8,008
Healing
22,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,162
1,136
0
1,115
16,468
6,716
0
6,514
9,954
26,600
0
W
Bastet
DripN7779
Bastet
7,434
2,994
0
3,892
13,292
5,346
1,991
1,212
12,080
0
67,451
W
10,949
3,339
294
4,023
15,082
9,817
2,003
2,019
13,063
0
37,622
L
Gilgamesh
JCharly797
Gilgamesh
13,051
2,712
0
2,877
18,331
10,970
286
8,578
9,753
0
37,139
L
Artemis
8,685
2,718
0
1,608
14,249
5,260
0
7,497
6,752
0
55,791
L
3,399
1,174
0
21
9,848
2,313
393
1,984
7,864
29,597
0
W
Chernobog
TTV Retrovivity
Chernobog
9,150
6,091
0
5,234
9,336
3,657
4,262
1,384
7,952
0
90,771
W
3,987
476
0
1,608
7,536
4,033
400
1,556
5,980
28,690
0
L
Arachne
kaua_Tutu
Arachne
1,578
1,087
0
2,387
13,519
4,498
72
3,387
10,132
0
22,488
W
Ah Puch
pjishere
Ah Puch
23,973
2,341
215
7,464
12,480
6,541
4,133
3,390
9,090
92,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
53,913
289
Minions Killed
561
0
Camps Cleared
0
1,547,862
Distance Traveled
1,681,172
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,994
389
40
2
0
319,584
1
W
Bastet
11,070
615
127
7
0
362,398
3
W
Bellona
10,110
562
73
4
0
338,596
0
L
Gilgamesh
9,780
543
56
3
0
325,216
2
L
Artemis
9,074
504
93
5
0
308,147
0
L
Nu Wa
6,864
381
58
3
0
297,865
0
W
Chernobog
11,632
646
163
9
0
349,303
4
W
Nox
9,025
501
55
3
0
297,744
1
L
Arachne
7,521
418
42
2
0
297,050
1
W
Ah Puch
12,076
671
143
8
0
333,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role