Player Matchup

Tiamat
Tiamat
Darermion
Tiamat
Level 103
God Stats
6W - 4L
1,512 SR
Queue Stats
476W - 454L
1,472 Elo+
Party 1
Apollo
Apollo
IlNamelessKinglI
Apollo
Level 123
God Stats
16W - 10L
1,539 SR
Queue Stats
569W - 591L
1,455 Elo+
Solo
Freya
Freya
ScareCraw20
Freya
Level 48
God Stats
3W - 1L
1,430 SR
Queue Stats
22W - 16L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chibdib
Morgan Le Fay
Level 75
God Stats
7W - 5L
1,500 SR
Queue Stats
80W - 76L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
lucaselpirata122
Ratatoskr
Level 66
God Stats
11W - 11L
1,644 SR
Queue Stats
483W - 501L
1,405 Elo+
Party 1
Team Averages
Level 83
1,525 SR
1,453 Elo+

VS

Team Averages
Level 78
1,447 SR
1,425 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Explos95
Cerberus
Level 65
God Stats
45W - 39L
1,508 SR
Queue Stats
97W - 116L
1,450 Elo+
Party 2
Arachne
Arachne
GewoonGijs
Arachne
Level 70
God Stats
34W - 19L
1,712 SR
Queue Stats
227W - 184L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SerNaseweiss
Morgan Le Fay
Level 65
God Stats
2W - 4L
1,272 SR
Queue Stats
110W - 126L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
ketes24
Cthulhu
Level 82
God Stats
0W - 3L
1,241 SR
Queue Stats
9W - 17L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darermion
Tiamat
17
3 / 4 / 3
10,457
615
13,737
12,238
9,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 3 / 1
8,647
509
9,982
11,952
3,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 3 / 0
8,601
506
6,362
11,840
4,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
chibdib
Morgan Le Fay
14
3 / 2 / 6
8,379
493
6,445
11,554
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
15
4 / 6 / 4
8,966
527
6,871
12,945
4,372
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 4 / 1
8,991
529
6,547
11,993
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Explos95
Cerberus
13
2 / 6 / 3
8,550
503
7,466
16,549
11,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
GewoonGijs
Arachne
16
10 / 3 / 3
10,173
598
10,728
13,788
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SerNaseweiss
Morgan Le Fay
15
1 / 3 / 3
8,772
516
5,593
11,980
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ketes24
Cthulhu
16
2 / 0 / 1
9,192
541
6,587
8,338
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
16
Kills
18
18
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
1
0.88
W
Tiamat
Darermion
Tiamat
3
4
3
1.13
L
Cerberus
Explos95
Cerberus
2
6
3
0.58
L
Arachne
GewoonGijs
Arachne
10
3
3
3.83
W
6
3
1
2.17
W
0
3
0
0
L
Morgan Le Fay
SerNaseweiss
Morgan Le Fay
1
3
3
0.83
W
Morgan Le Fay
chibdib
Morgan Le Fay
3
2
6
3
L
Cthulhu
ketes24
Cthulhu
2
0
1
2.5
W
Ratatoskr
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,397
Damage
36,921
60,529
Taken
62,648
29,859
Mitigated
32,056
22,000
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,547
4,288
0
3,136
11,993
3,578
414
1,678
10,195
0
59,917
W
Tiamat
Darermion
Tiamat
13,737
2,128
100
4,267
12,238
9,503
0
4,161
8,077
82,118
0
L
Cerberus
Explos95
Cerberus
7,466
229
0
4,329
16,549
11,170
0
6,292
9,627
26,899
0
L
Arachne
GewoonGijs
Arachne
10,728
6,234
0
6,268
13,788
6,455
0
4,827
8,781
0
64,900
W
9,982
6,401
0
3,822
11,952
3,745
1,386
2,575
9,377
0
56,405
W
6,362
2,649
0
5,394
11,840
4,143
464
5,497
5,683
50,328
0
L
Morgan Le Fay
SerNaseweiss
Morgan Le Fay
5,593
425
0
3,430
11,980
4,721
382
7,082
4,898
53,542
0
W
Morgan Le Fay
chibdib
Morgan Le Fay
6,445
1,111
0
4,084
11,554
8,096
160
3,038
8,516
30,369
0
L
Cthulhu
ketes24
Cthulhu
6,587
1,333
159
2,206
8,338
6,132
657
5,735
2,603
54,886
0
W
Ratatoskr
6,871
2,409
0
4,333
12,945
4,372
0
3,655
9,230
0
51,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
45,678
494
Minions Killed
486
0
Camps Cleared
0
1,665,039
Distance Traveled
1,655,895
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,991
529
93
5
0
304,533
0
W
Tiamat
10,457
615
160
9
0
333,724
1
L
Cerberus
8,550
503
42
2
0
321,680
2
L
Arachne
10,173
598
112
7
0
362,918
1
W
Apollo
8,647
509
88
5
0
329,254
2
W
Freya
8,601
506
104
6
0
307,533
5
L
Morgan Le Fay
8,772
516
127
7
0
317,503
6
W
Morgan Le Fay
8,379
493
50
3
0
330,997
4
L
Cthulhu
9,192
541
112
7
0
349,261
0
W
Ratatoskr
8,966
527
92
5
0
363,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role