Player Matchup

Morgan Le Fay
Morgan Le Fay
D21D
Morgan Le Fay
Level 66
God Stats
7W - 10L
1,419 SR
Queue Stats
361W - 452L
1,360 Elo+
Party 1
Raijin
Raijin
M32J
Raijin
Level 66
God Stats
6W - 15L
1,262 SR
Queue Stats
483W - 575L
1,363 Elo+
Party 1
Ymir
Ymir
gianfal
Ymir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,707 Elo+
Solo
Team Averages
Level 78
1,394 SR
1,477 Elo+

VS

Team Averages
Level 54
1,555 SR
1,225 Elo+
Morgan Le Fay
Morgan Le Fay
Aang125
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 9L
1,023 Elo+
Solo
Fafnir
Fafnir
SOBE-PAIN-KILLER
Fafnir
Level 118
God Stats
11W - 22L
1,427 SR
Queue Stats
169W - 221L
1,362 Elo+
Solo
Agni
Agni
Sum-What_Human
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D21D
Morgan Le Fay
17
10 / 0 / 19
13,022
766
17,334
11,632
4,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
M32J
Raijin
17
14 / 2 / 12
13,114
771
15,392
13,170
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
gianfal
Ymir
16
6 / 3 / 18
11,948
703
7,563
15,190
12,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aang125
Morgan Le Fay
14
1 / 9 / 2
10,330
608
4,321
14,938
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 2
11,216
660
4,133
17,489
20,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 13 / 1
9,398
553
9,900
14,354
4,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
30
Kills
4
5
Deaths
30
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aang125
Morgan Le Fay
1
9
2
0.22
W
Morgan Le Fay
D21D
Morgan Le Fay
10
0
19
19.5
W
Raijin
M32J
Raijin
14
2
12
10
L
2
8
2
0.38
L
1
13
1
0.12
W
Ymir
gianfal
Ymir
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,289
Damage
18,354
39,992
Taken
46,781
22,070
Mitigated
29,644
10,331
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aang125
Morgan Le Fay
4,321
254
0
140
14,938
4,679
582
13,451
1,185
28,012
0
W
Morgan Le Fay
D21D
Morgan Le Fay
17,334
1,648
989
2,278
11,632
4,649
1,290
5,750
5,756
52,467
0
W
Raijin
M32J
Raijin
15,392
1,649
1,023
2,029
13,170
4,662
823
6,185
6,863
56,494
0
L
4,133
869
234
2,207
17,489
20,418
128
13,656
3,413
23,546
0
L
9,900
588
220
543
14,354
4,547
150
12,146
1,894
32,722
0
W
Ymir
gianfal
Ymir
7,563
969
1,707
2,305
15,190
12,759
382
5,976
9,019
27,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,084
Gold Earned
30,944
184
Minions Killed
122
0
Camps Cleared
0
885,019
Distance Traveled
660,846
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,330
608
48
3
0
227,536
0
W
Morgan Le Fay
13,022
766
66
4
0
316,811
1
W
Raijin
13,114
771
71
4
0
278,176
0
L
Fafnir
11,216
660
33
2
0
248,065
0
L
Agni
9,398
553
41
2
0
185,245
2
W
Ymir
11,948
703
47
3
0
290,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role