Player Matchup

Cerberus
Cerberus
Flitzekagge_3
Cerberus
Level 64
God Stats
0W - 3L
1,159 SR
Queue Stats
277W - 354L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SAS Ayyy Yo
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,666 SR
Queue Stats
3W - 4L
1,493 Elo+
Party 1
Thanatos
Thanatos
SAS J0RD4N01
Thanatos
Level 37
God Stats
2W - 2L
1,372 SR
Queue Stats
6W - 8L
1,424 Elo+
Party 1
Team Averages
Level 43
1,399 SR
1,430 Elo+

VS

Team Averages
Level 72
1,571 SR
1,436 Elo+
Hades
Hades
DaddySloth5254
Hades
Level 18
God Stats
2W - 0L
1,524 SR
Queue Stats
4W - 4L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
Les Bruhs
Cthulhu
Level 78
God Stats
4W - 2L
1,499 SR
Queue Stats
35W - 34L
1,386 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ti_Wiwi971
Morgan Le Fay
Level 120
God Stats
14W - 11L
1,691 SR
Queue Stats
503W - 554L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flitzekagge_3
Cerberus
15
2 / 5 / 7
11,130
618
16,928
22,161
19,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
SAS Ayyy Yo
Ah Muzen Cab
14
0 / 7 / 10
10,208
567
12,986
16,251
6,339
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
SAS J0RD4N01
Thanatos
17
13 / 10 / 1
13,559
753
11,570
20,225
9,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 7
12,915
718
12,461
17,559
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Les Bruhs
Cthulhu
17
6 / 2 / 13
14,241
791
18,025
24,799
22,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Ti_Wiwi971
Morgan Le Fay
16
8 / 5 / 10
12,933
719
18,330
14,158
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
15
Kills
22
22
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
8
7
1.44
L
Cerberus
Flitzekagge_3
Cerberus
2
5
7
1.1
W
Cthulhu
Les Bruhs
Cthulhu
6
2
13
6.25
L
Ah Muzen Cab
SAS Ayyy Yo
Ah Muzen Cab
0
7
10
0.71
L
Thanatos
SAS J0RD4N01
Thanatos
13
10
1
1.35
W
Morgan Le Fay
Ti_Wiwi971
Morgan Le Fay
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,484
Damage
48,816
58,637
Taken
56,516
34,478
Mitigated
35,984
21,089
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,461
1,791
193
4,028
17,559
7,893
624
5,248
12,311
32,684
0
L
Cerberus
Flitzekagge_3
Cerberus
16,928
614
171
6,829
22,161
19,063
0
18,411
3,750
57,223
0
W
Cthulhu
Les Bruhs
Cthulhu
18,025
1,182
1,360
7,188
24,799
22,635
442
8,166
16,633
54,897
0
L
Ah Muzen Cab
SAS Ayyy Yo
Ah Muzen Cab
12,986
4,259
382
3,221
16,251
6,339
0
14,086
2,165
0
43,588
L
Thanatos
SAS J0RD4N01
Thanatos
11,570
3,196
0
10,486
20,225
9,076
95
16,319
3,906
0
29,733
W
Morgan Le Fay
Ti_Wiwi971
Morgan Le Fay
18,330
1,197
0
1,671
14,158
5,456
1,269
3,514
10,644
48,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
40,089
196
Minions Killed
201
0
Camps Cleared
0
861,570
Distance Traveled
904,036
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,915
718
51
3
0
270,790
3
L
Cerberus
11,130
618
102
6
0
291,289
0
W
Cthulhu
14,241
791
83
5
0
348,414
1
L
Ah Muzen Cab
10,208
567
60
3
0
262,371
0
L
Thanatos
13,559
753
34
2
0
307,910
2
W
Morgan Le Fay
12,933
719
67
4
0
284,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role