Player Matchup

Anubis
Anubis
DEVILofRAMADI 2
Anubis
Level 125
God Stats
64W - 65L
1,525 SR
Queue Stats
828W - 969L
1,351 Elo+
Solo
Kali
Kali
DJTheFireLord
Kali
Level 125
God Stats
24W - 10L
1,624 SR
Queue Stats
443W - 460L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Howlingjoe68
Sun Wukong
Level 26
God Stats
1W - 5L
1,275 SR
Queue Stats
5W - 10L
1,303 Elo+
Party 2
Heimdallr
Heimdallr
Oblivion2821
Heimdallr
Level 103
God Stats
1W - 4L
1,392 SR
Queue Stats
170W - 179L
1,367 Elo+
Party 2
Cerberus
Cerberus
TurtlePoi
Cerberus
Level 42
God Stats
15W - 23L
1,336 SR
Queue Stats
23W - 42L
1,261 Elo+
Party 2
Team Averages
Level 84
1,430 SR
1,343 Elo+

VS

Team Averages
Level 95
1,641 SR
1,429 Elo+
Izanami
Izanami
BlackPrince01
Izanami
Level 120
God Stats
11W - 13L
1,486 SR
Queue Stats
361W - 390L
1,434 Elo+
Solo
Terra
Terra
Ianthegamerguy
Terra
Level 69
God Stats
6W - 1L
1,856 SR
Queue Stats
120W - 101L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jpez_E
Morgan Le Fay
Level 118
God Stats
80W - 52L
1,915 SR
Queue Stats
1,056W - 1,024L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
MisterrBigSmoke
Gilgamesh
Level 86
God Stats
2W - 1L
1,455 SR
Queue Stats
90W - 103L
1,436 Elo+
Party 1
Arachne
Arachne
MisterrTurtle
Arachne
Level 84
God Stats
27W - 27L
1,495 SR
Queue Stats
114W - 126L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,480
468
5,438
12,082
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 3 / 0
8,948
559
5,080
12,221
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Howlingjoe68
Sun Wukong
10
0 / 1 / 0
6,382
399
1,107
6,989
2,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Oblivion2821
Heimdallr
9
0 / 6 / 2
6,422
401
7,949
10,726
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TurtlePoi
Cerberus
11
1 / 4 / 3
7,085
443
6,210
13,193
7,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
5 / 1 / 9
8,489
531
10,210
7,786
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 8
8,734
546
5,784
13,633
8,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Jpez_E
Morgan Le Fay
16
9 / 1 / 4
9,844
615
12,267
8,150
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MisterrBigSmoke
Gilgamesh
13
3 / 1 / 1
8,355
522
3,885
7,246
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
13
2 / 1 / 5
8,190
512
4,909
8,711
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
21
21
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
1
9
9.5
L
2
7
1
0.36
L
3
3
0
1
L
Sun Wukong
Howlingjoe68
Sun Wukong
0
1
0
0
W
2
2
8
3
W
Morgan Le Fay
Jpez_E
Morgan Le Fay
9
1
4
11
W
Gilgamesh
MisterrBigSmoke
Gilgamesh
3
1
1
3.5
W
Arachne
2
1
5
4.5
L
Heimdallr
Oblivion2821
Heimdallr
0
6
2
0.17
L
Cerberus
TurtlePoi
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,784
Damage
37,055
55,211
Taken
45,526
24,481
Mitigated
22,484
14,192
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
10,210
6,490
0
1,995
7,786
3,200
58
2,944
4,732
0
58,358
L
5,438
66
489
3,772
12,082
5,270
0
3,847
7,820
37,614
0
L
5,080
2,820
0
5,574
12,221
5,726
0
2,778
9,209
0
52,359
L
Sun Wukong
Howlingjoe68
Sun Wukong
1,107
113
0
84
6,989
2,634
0
1,156
5,743
0
25,292
W
5,784
1,024
1,643
2,436
13,633
8,468
240
5,117
8,360
26,033
0
W
Morgan Le Fay
Jpez_E
Morgan Le Fay
12,267
1,360
0
3,648
8,150
3,213
316
1,063
6,967
60,032
0
W
Gilgamesh
MisterrBigSmoke
Gilgamesh
3,885
1,009
462
1,023
7,246
3,859
659
748
6,422
0
33,022
W
Arachne
4,909
3,049
0
3,504
8,711
3,744
285
1,280
7,397
0
40,595
L
Heimdallr
Oblivion2821
Heimdallr
7,949
3,104
0
1,006
10,726
3,238
393
3,952
6,638
0
36,921
L
Cerberus
TurtlePoi
Cerberus
6,210
256
446
2,821
13,193
7,613
0
5,571
7,480
19,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
43,612
352
Minions Killed
410
0
Camps Cleared
0
1,315,765
Distance Traveled
1,580,377
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,489
531
97
6
0
312,903
9
L
Anubis
7,480
468
72
5
0
221,877
6
L
Kali
8,948
559
130
8
0
317,418
0
L
Sun Wukong
6,382
399
50
3
0
255,631
0
W
Terra
8,734
546
44
3
0
322,347
0
W
Morgan Le Fay
9,844
615
109
7
0
333,192
5
W
Gilgamesh
8,355
522
69
4
0
275,989
0
W
Arachne
8,190
512
91
6
0
335,946
0
L
Heimdallr
6,422
401
53
3
0
250,294
1
L
Cerberus
7,085
443
47
3
0
270,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role