Player Matchup

The Morrigan
The Morrigan
Silver II
AwakenedKarma
The Morrigan
Silver II
Level 78
God Stats
5W - 4L
1,534 SR
Queue Stats
96W - 119L
1,104 MMR
Solo
Fenrir
Fenrir
Silver II
Riskiest S1oth
Fenrir
Silver II
Level 124
God Stats
8W - 8L
1,525 SR
Queue Stats
371W - 381L
1,096 MMR
Solo
Freya
Freya
Gold IV
australia970
Freya
Gold IV
Level 124
God Stats
14W - 19L
1,610 SR
Queue Stats
432W - 436L
1,430 MMR
Solo
Medusa
Medusa
Silver I
eUna baDji
Medusa
Silver I
Level 129
God Stats
1W - 2L
1,563 SR
Queue Stats
8W - 13L
1,407 MMR
Solo
King Arthur
King Arthur
Silver I
xMentalityy_
King Arthur
Silver I
Level 46
God Stats
6W - 11L
1,541 SR
Queue Stats
103W - 103L
1,104 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,555 SR
1,228 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,520 SR
1,261 MMR
Poseidon
Poseidon
Gold III
ACJonesy97
Poseidon
Gold III
Level 103
God Stats
12W - 10L
1,498 SR
Queue Stats
180W - 179L
1,398 MMR
Solo
Skadi
Skadi
Gold IV
DARKSTEELBATMAN
Skadi
Gold IV
Level 100
God Stats
97W - 77L
1,646 SR
Queue Stats
269W - 278L
1,402 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Jeteclateasec
Ao Kuang
Silver II
Level 66
God Stats
12W - 12L
1,442 SR
Queue Stats
300W - 303L
1,083 MMR
Solo
Bellona
Bellona
Bronze II
Mus0lin1
Bellona
Bronze II
Level 61
God Stats
7W - 6L
1,473 SR
Queue Stats
170W - 174L
1,033 MMR
Solo
Ganesha
Ganesha
Gold V
SH87Hx3
Ganesha
Gold V
Level 96
God Stats
3W - 5L
1,541 SR
Queue Stats
72W - 67L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AwakenedKarma
The Morrigan
17
2 / 7 / 4
11,121
463
12,859
15,673
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 2
12,118
505
12,342
19,149
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 6 / 3
11,466
478
11,360
22,620
9,872
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
eUna baDji
Medusa
16
1 / 8 / 2
10,110
421
13,088
20,889
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
xMentalityy_
King Arthur
15
1 / 8 / 3
9,437
393
11,682
26,682
13,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneAphroditeGilgameshDanzaburouAthena

VS

Bans
ApolloSobekYmirAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ACJonesy97
Poseidon
20
9 / 3 / 7
14,320
597
17,582
14,124
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 2 / 9
15,008
625
21,626
15,821
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Jeteclateasec
Ao Kuang
20
13 / 2 / 9
14,928
622
19,957
24,845
13,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Mus0lin1
Bellona
19
3 / 3 / 10
13,421
559
14,824
20,115
22,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
SH87Hx3
Ganesha
17
0 / 1 / 21
12,542
523
6,890
23,792
29,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
11
Kills
34
34
Deaths
11
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ACJonesy97
Poseidon
9
3
7
4.17
L
The Morrigan
AwakenedKarma
The Morrigan
2
7
4
0.57
W
9
2
9
6.75
W
Ao Kuang
Jeteclateasec
Ao Kuang
13
2
9
8.75
W
Bellona
Mus0lin1
Bellona
3
3
10
2.67
L
6
5
2
1.4
W
Ganesha
SH87Hx3
Ganesha
0
1
21
10.5
L
1
6
3
0.42
L
Medusa
eUna baDji
Medusa
1
8
2
0.25
L
King Arthur
xMentalityy_
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,331
Damage
80,879
105,013
Taken
98,697
44,469
Mitigated
77,448
32,957
Healing
40,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ACJonesy97
Poseidon
17,582
2,048
0
4,519
14,124
5,823
1,568
1,072
13,012
113,313
0
L
The Morrigan
AwakenedKarma
The Morrigan
12,859
3,232
0
4,824
15,673
5,138
577
6,711
8,451
58,948
2,240
W
21,626
11,111
0
8,493
15,821
6,685
7,221
5,143
10,678
0
129,111
W
Ao Kuang
Jeteclateasec
Ao Kuang
19,957
6,419
0
9,556
24,845
13,485
1,065
5,841
18,724
104,334
9,272
W
Bellona
Mus0lin1
Bellona
14,824
2,804
1,419
5,769
20,115
22,124
945
6,593
12,962
0
76,433
L
12,342
1,819
0
3,916
19,149
8,734
0
8,125
10,593
0
70,892
W
Ganesha
SH87Hx3
Ganesha
6,890
1,321
0
10,599
23,792
29,331
1,006
5,302
18,292
30,183
0
L
11,360
3,731
0
10,147
22,620
9,872
618
5,499
17,015
85,475
0
L
Medusa
eUna baDji
Medusa
13,088
3,999
0
5,530
20,889
7,155
0
10,293
10,287
0
91,336
L
King Arthur
xMentalityy_
King Arthur
11,682
927
0
8,540
26,682
13,570
0
12,317
13,945
138
39,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,252
Gold Earned
70,219
599
Minions Killed
663
0
Camps Cleared
0
2,093,909
Distance Traveled
2,333,667
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,320
597
186
8
0
469,882
6
L
The Morrigan
11,121
463
130
5
0
386,926
2
W
Skadi
15,008
625
185
8
0
431,433
0
W
Ao Kuang
14,928
622
132
6
0
511,393
0
W
Bellona
13,421
559
148
6
0
485,370
1
L
Fenrir
12,118
505
107
4
0
475,962
1
W
Ganesha
12,542
523
12
1
0
435,589
9
L
Freya
11,466
478
149
6
0
393,625
3
L
Medusa
10,110
421
145
6
0
408,999
2
L
King Arthur
9,437
393
68
3
0
428,397
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role