Player Matchup

Chernobog
Chernobog
AChillEastBot
Chernobog
Level 26
God Stats
37W - 33L
1,533 SR
Queue Stats
277W - 277L
1,548 Elo+
Solo
Nemesis
Nemesis
AstroFWF
Nemesis
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Hachiman
Hachiman
BetaPanda127
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,538 Elo+
Solo
Tyr
Tyr
GanimJorke
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,493 Elo+
Solo
Ares
Ares
Vrega
Ares
Level 14
God Stats
3W - 3L
1,703 SR
Queue Stats
87W - 90L
1,473 Elo+
Solo
Team Averages
Level 15
1,587 SR
1,547 Elo+

VS

Team Averages
Level 18
1,530 SR
1,557 Elo+
Morgan Le Fay
Morgan Le Fay
Astraev
Morgan Le Fay
Level 29
God Stats
10W - 19L
1,500 SR
Queue Stats
49W - 56L
1,526 Elo+
Solo
Terra
Terra
CaRlOsBlack
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,566 Elo+
Solo
Fenrir
Fenrir
CopherZz
Fenrir
Level 23
God Stats
63W - 56L
1,617 SR
Queue Stats
168W - 149L
1,626 Elo+
Solo
Olorun
Olorun
GhuttaVoner
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 190L
1,587 Elo+
Solo
Artemis
Artemis
sserendipiaa
Artemis
Level 16
God Stats
35W - 33L
1,531 SR
Queue Stats
172W - 209L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AChillEastBot
Chernobog
11
4 / 6 / 5
7,324
563
7,693
10,939
3,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
AstroFWF
Nemesis
10
0 / 4 / 2
5,935
457
2,839
9,816
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
BetaPanda127
Hachiman
10
3 / 9 / 1
6,484
499
5,870
10,959
4,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 0
6,252
481
3,292
10,378
5,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
Vrega
Ares
12
4 / 2 / 5
7,559
581
5,263
10,420
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Astraev
Morgan Le Fay
12
7 / 2 / 3
7,561
582
6,977
6,408
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 5
6,192
476
1,106
7,391
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
CopherZz
Fenrir
13
10 / 2 / 8
8,534
656
10,800
10,050
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
13
4 / 0 / 5
7,862
605
5,397
5,688
2,539
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
sserendipiaa
Artemis
12
5 / 5 / 3
7,715
593
10,718
10,796
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
27
27
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AChillEastBot
Chernobog
4
6
5
1.08
W
Morgan Le Fay
Astraev
Morgan Le Fay
7
2
3
4.25
L
Nemesis
AstroFWF
Nemesis
0
4
2
0.25
L
Hachiman
BetaPanda127
Hachiman
3
9
1
0.39
W
1
3
5
1.17
W
Fenrir
CopherZz
Fenrir
10
2
8
7
L
1
6
0
0.17
W
Olorun
4
0
5
6.5
L
Ares
Vrega
Ares
4
2
5
3.25
W
Artemis
sserendipiaa
Artemis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
34,998
52,512
Taken
40,333
23,320
Mitigated
16,909
12,767
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AChillEastBot
Chernobog
7,693
3,995
0
2,428
10,939
3,465
0
642
10,297
0
30,083
W
Morgan Le Fay
Astraev
Morgan Le Fay
6,977
1,142
0
1,217
6,408
1,911
926
665
5,743
31,762
0
L
Nemesis
AstroFWF
Nemesis
2,839
1,316
0
3,768
9,816
3,085
0
2,175
7,641
0
30,606
L
Hachiman
BetaPanda127
Hachiman
5,870
3,997
0
300
10,959
4,041
0
4,102
6,857
0
24,935
W
1,106
345
529
1,751
7,391
4,819
96
859
6,532
9,586
0
W
Fenrir
CopherZz
Fenrir
10,800
3,507
0
1,695
10,050
3,786
0
660
9,390
0
41,451
L
3,292
798
0
3,182
10,378
5,324
593
4,955
5,423
0
29,545
W
Olorun
5,397
2,880
69
3,572
5,688
2,539
776
45
5,643
43,338
0
L
Ares
Vrega
Ares
5,263
544
0
3,089
10,420
7,405
330
1,606
8,814
24,846
0
W
Artemis
sserendipiaa
Artemis
10,718
6,425
0
4,024
10,796
3,854
852
3,212
7,584
0
44,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
37,864
245
Minions Killed
318
0
Camps Cleared
0
1,146,855
Distance Traveled
1,169,491
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,324
563
55
4
0
208,236
0
W
Morgan Le Fay
7,561
582
59
5
0
233,376
0
L
Nemesis
5,935
457
64
5
0
249,618
2
L
Hachiman
6,484
499
41
3
0
221,135
1
W
Terra
6,192
476
21
2
0
237,905
0
W
Fenrir
8,534
656
63
5
0
260,750
0
L
Tyr
6,252
481
59
5
0
223,118
0
W
Olorun
7,862
605
93
7
0
233,615
4
L
Ares
7,559
581
26
2
0
244,748
4
W
Artemis
7,715
593
82
6
0
203,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role