Player Matchup

Sol
Sol
Lv99BossV2
Sol
Level 156
God Stats
5W - 8L
1,556 SR
Queue Stats
246W - 234L
1,515 Elo+
Solo
Mercury
Mercury
Purged Phoenix
Mercury
Level 139
God Stats
12W - 18L
1,348 SR
Queue Stats
436W - 412L
1,562 Elo+
Party 1
Nike
Nike
SNIPINGGOG 242
Nike
Level 101
God Stats
3W - 0L
1,465 SR
Queue Stats
118W - 120L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kwuando
Morgan Le Fay
Level 56
God Stats
4W - 5L
1,484 SR
Queue Stats
167W - 135L
1,556 Elo+
Party 1
Odin
Odin
philrich king
Odin
Level 79
God Stats
11W - 5L
1,703 SR
Queue Stats
160W - 165L
1,482 Elo+
Party 1
Team Averages
Level 106
1,511 SR
1,512 Elo+

VS

Team Averages
Level 103
1,524 SR
1,515 Elo+
Horus
Horus
Almost_Emily
Horus
Level 146
God Stats
17W - 10L
1,441 SR
Queue Stats
550W - 532L
1,501 Elo+
Solo
Ymir
Ymir
LenchoJR2
Ymir
Level 125
God Stats
15W - 22L
1,516 SR
Queue Stats
161W - 166L
1,471 Elo+
Solo
Loki
Loki
LightNaif
Loki
Level 94
God Stats
27W - 16L
1,628 SR
Queue Stats
204W - 201L
1,560 Elo+
Solo
Neith
Neith
RMZ OTZ45
Neith
Level 62
God Stats
7W - 9L
1,464 SR
Queue Stats
424W - 381L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnknownSamuri473
Morgan Le Fay
Level 88
God Stats
10W - 10L
1,573 SR
Queue Stats
64W - 56L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 5
8,421
561
15,596
12,880
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 1 / 2
10,391
693
5,509
9,119
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 4
8,504
567
8,294
9,080
4,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
kwuando
Morgan Le Fay
15
5 / 2 / 5
9,507
634
10,479
7,732
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 8
7,299
487
4,353
9,645
6,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,234
549
4,848
13,169
9,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
11
1 / 7 / 2
6,787
452
7,438
17,459
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
3 / 3 / 1
7,783
519
4,429
9,166
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RMZ OTZ45
Neith
12
2 / 5 / 1
7,143
476
6,791
10,054
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
UnknownSamuri473
Morgan Le Fay
13
0 / 5 / 2
7,715
514
7,163
9,323
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
9
9
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Ymir
1
7
2
0.29
L
Loki
3
3
1
1.17
W
7
3
5
3.17
W
7
1
2
8
L
Neith
RMZ OTZ45
Neith
2
5
1
0.5
W
1
1
4
3
L
Morgan Le Fay
UnknownSamuri473
Morgan Le Fay
0
5
2
0.2
W
Morgan Le Fay
kwuando
Morgan Le Fay
5
2
5
3.75
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,231
Damage
30,669
48,456
Taken
59,171
20,929
Mitigated
30,609
12,692
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,848
2,073
124
3,796
13,169
9,666
0
1,858
11,277
0
46,534
L
Ymir
7,438
1,449
0
1,665
17,459
8,029
0
11,112
6,241
30,586
0
L
Loki
4,429
756
0
2,198
9,166
6,408
82
1,326
7,779
0
43,501
W
15,596
7,725
0
7,542
12,880
3,772
797
3,245
9,589
60,555
0
W
5,509
3,275
0
126
9,119
3,454
661
985
8,046
0
79,307
L
Neith
RMZ OTZ45
Neith
6,791
3,497
0
2,885
10,054
2,966
0
6,041
3,969
0
39,419
W
8,294
950
0
2,206
9,080
4,475
234
1,894
7,138
0
55,159
L
Morgan Le Fay
UnknownSamuri473
Morgan Le Fay
7,163
394
0
1,331
9,323
3,540
0
5,185
3,830
49,103
0
W
Morgan Le Fay
kwuando
Morgan Le Fay
10,479
922
0
2,054
7,732
3,016
0
3,696
3,820
57,478
0
W
4,353
1,264
0
764
9,645
6,212
157
4,424
5,196
0
20,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
37,662
491
Minions Killed
401
0
Camps Cleared
0
1,540,336
Distance Traveled
1,356,006
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,234
549
93
6
0
277,277
2
L
Ymir
6,787
452
47
3
0
272,544
2
L
Loki
7,783
519
94
6
0
282,047
2
W
Sol
8,421
561
81
5
0
247,011
4
W
Mercury
10,391
693
137
9
0
368,243
3
L
Neith
7,143
476
63
4
0
266,676
3
W
Nike
8,504
567
108
7
0
311,339
3
L
Morgan Le Fay
7,715
514
104
7
0
257,462
1
W
Morgan Le Fay
9,507
634
124
8
0
295,472
2
W
Odin
7,299
487
41
3
0
318,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role