Player Matchup

Hercules
Hercules
Gorh8015
Hercules
Level 8
God Stats
10W - 7L
1,687 SR
Queue Stats
15W - 11L
1,739 Elo+
Party 1
Discordia
Discordia
Im Lukstei z
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,669 Elo+
Solo
Artemis
Artemis
ItsDabbsYadigg
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,518 Elo+
Solo
Arachne
Arachne
MarceloTheRock
Arachne
Level 96
God Stats
1W - 1L
1,680 SR
Queue Stats
221W - 178L
1,568 Elo+
Party 1
Bakasura
Bakasura
eL-DiabloBlanco-
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,567 Elo+
Solo
Team Averages
Level 27
1,573 SR
1,612 Elo+

VS

Team Averages
Level 15
1,595 SR
1,601 Elo+
Ra
Ra
An_Erosed_Man
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,742 Elo+
Party 2
Sylvanus
Sylvanus
LegionForceX117
Sylvanus
Level 23
God Stats
6W - 2L
1,678 SR
Queue Stats
58W - 52L
1,527 Elo+
Solo
Cupid
Cupid
Miguel15832
Cupid
Level 29
God Stats
17W - 8L
1,797 SR
Queue Stats
161W - 149L
1,542 Elo+
Solo
Chang'e
Chang'e
NoUCantRotate
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,650 Elo+
Party 2
Arachne
Arachne
iZeerowe
Arachne
Level 14
God Stats
2W - 7L
1,500 SR
Queue Stats
82W - 89L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gorh8015
Hercules
10
2 / 3 / 0
5,935
495
3,531
7,363
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Im Lukstei z
Discordia
8
0 / 5 / 0
4,876
406
3,257
4,697
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 3 / 1
5,756
480
5,834
7,422
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 0
6,040
503
3,454
7,577
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,523
460
3,284
8,704
2,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,924
660
5,174
6,433
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
5 / 0 / 4
7,297
608
6,269
8,031
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 4
6,973
581
3,115
7,020
1,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
11
1 / 3 / 4
6,558
547
4,306
7,447
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
iZeerowe
Arachne
11
6 / 0 / 1
7,428
619
2,325
6,418
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
20
20
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Hercules
Gorh8015
Hercules
2
3
0
0.67
L
Discordia
Im Lukstei z
Discordia
0
5
0
0
L
1
3
1
0.5
W
Sylvanus
5
0
4
7
L
2
4
0
0.5
W
3
2
4
2.5
W
Chang'e
1
3
4
1
L
0
5
0
0
W
Arachne
iZeerowe
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,360
Damage
21,189
35,763
Taken
35,349
11,460
Mitigated
11,168
8,498
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,174
786
411
4,094
6,433
1,872
0
935
4,862
50,340
0
L
Hercules
Gorh8015
Hercules
3,531
1,094
0
2,251
7,363
2,998
0
4,911
2,452
0
27,625
L
Discordia
Im Lukstei z
Discordia
3,257
388
0
0
4,697
1,319
0
2,593
2,104
19,503
0
L
5,834
2,966
0
2,415
7,422
1,865
0
3,697
3,725
0
24,990
W
Sylvanus
6,269
2,182
1,100
3,508
8,031
2,989
231
0
8,031
33,630
0
L
3,454
2,091
0
1,499
7,577
2,690
0
2,126
5,451
0
31,572
W
3,115
2,247
0
3,195
7,020
1,706
832
0
7,020
0
33,348
W
Chang'e
4,306
204
573
3,808
7,447
2,044
0
976
6,291
29,662
0
L
3,284
1,918
0
2,333
8,704
2,588
0
2,422
6,282
0
29,870
W
Arachne
iZeerowe
Arachne
2,325
1,623
0
3,044
6,418
2,557
360
836
5,404
0
31,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
36,180
282
Minions Killed
340
0
Camps Cleared
0
1,086,168
Distance Traveled
1,067,210
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,924
660
104
9
0
241,626
6
L
Hercules
5,935
495
65
5
0
240,265
1
L
Discordia
4,876
406
27
2
0
189,319
0
L
Artemis
5,756
480
44
4
0
157,240
1
W
Sylvanus
7,297
608
60
5
0
207,345
5
L
Arachne
6,040
503
71
6
0
252,657
2
W
Cupid
6,973
581
61
5
0
203,531
0
W
Chang'e
6,558
547
55
5
0
205,250
1
L
Bakasura
5,523
460
75
6
0
246,687
1
W
Arachne
7,428
619
60
5
0
209,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role