Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Laurenlabeen
Bacchus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,751 Elo+
Party 2
Tyr
Tyr
TwinPi
Tyr
Level 24
God Stats
40W - 38L
1,599 SR
Queue Stats
136W - 112L
1,587 Elo+
Solo
Rama
Rama
thegabbieshow
Rama
Level 29
God Stats
3W - 0L
1,737 SR
Queue Stats
40W - 5L
1,827 Elo+
Solo
Team Averages
Level 35
1,567 SR
1,633 Elo+

VS

Team Averages
Level 18
1,600 SR
1,604 Elo+
Anhur
Anhur
FaiyaInTheWotah
Anhur
Level 29
God Stats
26W - 18L
1,724 SR
Queue Stats
225W - 159L
1,670 Elo+
Solo
Amaterasu
Amaterasu
Miytsuki
Amaterasu
Level 13
God Stats
1W - 1L
1,656 SR
Queue Stats
8W - 6L
1,629 Elo+
Party 1
Sobek
Sobek
MoraNya
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,629 Elo+
Party 1
He Bo
He Bo
Sanji696969
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 52L
1,599 Elo+
Solo
Bakasura
Bakasura
cointainswords
Bakasura
Level 13
God Stats
4W - 3L
1,619 SR
Queue Stats
45W - 36L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
8 / 4 / 10
11,145
619
13,497
13,165
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
18
9 / 4 / 7
11,114
617
14,765
14,562
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Laurenlabeen
Bacchus
12
3 / 4 / 6
7,884
438
4,211
11,280
7,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
TwinPi
Tyr
16
4 / 3 / 1
10,116
562
7,673
11,278
7,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
7 / 5 / 7
10,677
593
11,029
14,406
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 3
9,998
555
16,358
11,900
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Miytsuki
Amaterasu
14
0 / 6 / 5
8,274
460
5,524
14,819
9,644
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
MoraNya
Sobek
13
2 / 6 / 8
8,806
489
5,233
15,794
17,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 5 / 1
10,227
568
10,151
11,762
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
16
4 / 7 / 2
9,638
535
6,575
16,309
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
31
Kills
20
20
Deaths
31
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
4
10
3.25
W
Bakasura
 
Bakasura
9
4
7
3.13
L
7
7
3
1.21
W
Bacchus
Laurenlabeen
Bacchus
3
4
6
1.5
L
Amaterasu
Miytsuki
Amaterasu
0
6
5
0.42
L
Sobek
MoraNya
Sobek
2
6
8
1
L
7
5
1
1.5
W
Tyr
TwinPi
Tyr
4
3
1
1.5
L
Bakasura
4
7
2
0.71
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,175
Damage
43,841
64,691
Taken
70,584
28,120
Mitigated
41,246
14,480
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,497
923
0
2,661
13,165
4,032
28
4,822
8,166
64,459
0
W
Bakasura
 
Bakasura
14,765
10,280
0
3,008
14,562
5,495
278
2,139
12,248
0
78,258
L
16,358
8,490
0
1,668
11,900
3,762
546
3,706
7,949
0
72,895
W
Bacchus
Laurenlabeen
Bacchus
4,211
733
333
827
11,280
7,433
135
2,460
8,694
11,193
0
L
Amaterasu
Miytsuki
Amaterasu
5,524
2,050
462
2,330
14,819
9,644
0
1,899
11,870
0
41,983
L
Sobek
MoraNya
Sobek
5,233
633
184
3,346
15,794
17,505
180
3,637
11,620
17,128
0
L
10,151
872
0
1,630
11,762
4,141
0
5,889
5,636
58,074
0
W
Tyr
TwinPi
Tyr
7,673
1,064
0
2,410
11,278
7,809
1,333
2,923
8,145
0
58,294
L
Bakasura
6,575
4,626
0
6,623
16,309
6,194
0
2,577
13,302
0
41,661
W
11,029
8,605
0
5,241
14,406
3,351
407
3,040
11,107
0
66,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,936
Gold Earned
46,943
515
Minions Killed
449
0
Camps Cleared
0
1,683,973
Distance Traveled
1,580,194
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,145
619
121
7
0
331,655
1
W
Bakasura
11,114
617
148
8
0
375,754
10
L
Anhur
9,998
555
116
6
0
286,502
2
W
Bacchus
7,884
438
6
0
0
324,237
1
L
Amaterasu
8,274
460
86
5
0
348,107
2
L
Sobek
8,806
489
19
1
0
350,093
4
L
He Bo
10,227
568
109
6
0
292,819
3
W
Tyr
10,116
562
118
7
0
346,791
4
L
Bakasura
9,638
535
119
7
0
302,673
7
W
Rama
10,677
593
122
7
0
305,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role