Player Matchup

Amaterasu
Amaterasu
KaoriBunny
Amaterasu
Level 24
God Stats
5W - 3L
1,489 SR
Queue Stats
50W - 43L
1,457 Elo+
Solo
Rama
Rama
OkayDuck
Rama
Level 8
God Stats
2W - 2L
1,416 SR
Queue Stats
3W - 4L
1,382 Elo+
Solo
Ra
Ra
TheJonaKiller69
Ra
Level 18
God Stats
1W - 2L
1,279 SR
Queue Stats
102W - 104L
1,297 Elo+
Solo
Cthulhu
Cthulhu
durprox
Cthulhu
Level 8
God Stats
1W - 0L
1,187 SR
Queue Stats
5W - 3L
1,395 Elo+
Solo
Loki
Loki
raryrockmoney
Loki
Level 5
God Stats
1W - 2L
1,131 SR
Queue Stats
4W - 5L
1,335 Elo+
Solo
Team Averages
Level 13
1,301 SR
1,373 Elo+

VS

Team Averages
Level 6
1,476 SR
1,293 Elo+
Sobek
Sobek
ELITHECOOL
Sobek
Level 4
God Stats
3W - 5L
1,492 SR
Queue Stats
5W - 7L
1,239 Elo+
Party 1
Sol
Sol
HoneyChex
Sol
Level 6
God Stats
4W - 7L
1,492 SR
Queue Stats
8W - 16L
1,192 Elo+
Party 1
Yemoja
Yemoja
Zoeygasm
Yemoja
Level 5
God Stats
7W - 10L
1,395 SR
Queue Stats
214W - 236L
1,305 Elo+
Solo
Hel
Hel
andreozzi1990
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,258 Elo+
Solo
Ah Puch
Ah Puch
fazefarc
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KaoriBunny
Amaterasu
18
11 / 0 / 13
11,491
1,149
14,950
6,611
2,638
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
17
3 / 1 / 13
10,421
1,042
9,527
5,057
1,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 1 / 17
11,209
1,121
14,501
10,350
3,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
durprox
Cthulhu
18
14 / 0 / 18
12,458
1,246
15,681
7,937
5,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 1 / 14
9,822
982
5,630
5,959
2,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

319

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
0 / 7 / 1
8,892
889
2,023
16,332
17,802
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 6 / 1
8,613
861
9,187
13,346
4,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Zoeygasm
Yemoja
14
0 / 2 / 2
9,291
929
2,393
9,695
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 11 / 0
8,363
836
2,093
12,323
4,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
fazefarc
Ah Puch
15
2 / 8 / 1
9,223
922
16,251
15,343
6,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
8
34
Kills
3
3
Deaths
34
75
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
7
1
0.07
L
0
6
1
0.08
W
Amaterasu
KaoriBunny
Amaterasu
11
0
13
17.5
W
Rama
3
1
13
9.5
W
5
1
17
13.5
L
Yemoja
Zoeygasm
Yemoja
0
2
2
0.5
L
1
11
0
0.09
W
Cthulhu
durprox
Cthulhu
14
0
18
23
L
Ah Puch
fazefarc
Ah Puch
2
8
1
0.31
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,289
Damage
31,947
35,914
Taken
67,039
17,013
Mitigated
41,829
9,264
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,023
82
0
1,713
16,332
17,802
0
7,205
9,127
24,503
0
L
9,187
2,698
0
1,873
13,346
4,315
0
5,818
7,528
27,291
0
W
Amaterasu
KaoriBunny
Amaterasu
14,950
12,798
529
1,701
6,611
2,638
0
5,399
1,212
0
27,680
W
Rama
9,527
6,915
0
0
5,057
1,968
0
4,836
221
0
33,649
W
14,501
1,861
472
3,607
10,350
3,988
0
9,240
1,110
34,923
0
L
Yemoja
Zoeygasm
Yemoja
2,393
399
861
985
9,695
8,845
0
3,421
6,274
13,738
0
L
2,093
252
109
430
12,323
4,803
0
4,601
7,722
3,425
0
W
Cthulhu
durprox
Cthulhu
15,681
1,915
386
1,382
7,937
5,840
0
7,409
528
25,221
0
L
Ah Puch
fazefarc
Ah Puch
16,251
309
0
1,096
15,343
6,064
0
9,137
6,206
25,936
0
W
5,630
2,174
0
1,187
5,959
2,579
0
5,063
896
0
12,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
44,382
181
Minions Killed
135
11
Camps Cleared
0
953,421
Distance Traveled
863,386
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,892
889
39
4
0
178,436
0
L
Sol
8,613
861
56
6
0
186,218
0
W
Amaterasu
11,491
1,149
17
2
11
176,214
0
W
Rama
10,421
1,042
68
7
0
126,544
0
W
Ra
11,209
1,121
57
6
0
215,497
1
L
Yemoja
9,291
929
20
2
0
192,042
0
L
Hel
8,363
836
1
0
0
138,380
0
W
Cthulhu
12,458
1,246
26
3
0
249,735
0
L
Ah Puch
9,223
922
19
2
0
168,310
0
W
Loki
9,822
982
13
1
0
185,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role