Player Matchup

Cu Chulainn
Cu Chulainn
Andreoth
Cu Chulainn
Level 94
God Stats
6W - 3L
1,512 SR
Queue Stats
108W - 110L
1,522 Elo+
Party 1
Arachne
Arachne
Nopolle
Arachne
Level 118
God Stats
2W - 2L
1,192 SR
Queue Stats
71W - 72L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
WLbart
Danzaburou
Level 33
God Stats
10W - 7L
1,718 SR
Queue Stats
97W - 112L
1,405 Elo+
Party 3
Ares
Ares
andreigt69
Ares
Level 18
God Stats
3W - 0L
1,662 SR
Queue Stats
7W - 7L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xJVrij13
Morgan Le Fay
Level 78
God Stats
3W - 3L
1,280 SR
Queue Stats
204W - 194L
1,426 Elo+
Party 3
Team Averages
Level 68
1,473 SR
1,478 Elo+

VS

Team Averages
Level 47
1,389 SR
1,254 Elo+
Cthulhu
Cthulhu
Dark-Cookiizz
Cthulhu
Level 49
God Stats
0W - 3L
1,303 SR
Queue Stats
5W - 8L
1,281 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsTalha_69
Tsukuyomi
Level 120
God Stats
0W - 1L
1,698 SR
Queue Stats
5W - 6L
1,281 Elo+
Party 2
Anubis
Anubis
Mika_F02
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 2
Jing Wei
Jing Wei
kilam04-
Jing Wei
Level 11
God Stats
1W - 3L
1,228 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 2
Chaac
Chaac
rafftig
Chaac
Level 33
God Stats
6W - 16L
1,215 SR
Queue Stats
48W - 128L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Andreoth
Cu Chulainn
20
15 / 2 / 13
18,714
693
29,560
19,992
21,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Nopolle
Arachne
20
16 / 3 / 10
18,209
674
24,470
26,522
15,706
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
WLbart
Danzaburou
20
7 / 8 / 4
16,061
595
13,419
19,031
8,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 21
15,622
579
12,641
22,576
29,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
xJVrij13
Morgan Le Fay
20
5 / 6 / 11
16,243
602
21,204
22,621
11,125
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 7 / 7
11,154
413
18,607
28,351
32,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ItsTalha_69
Tsukuyomi
20
15 / 11 / 3
14,089
522
31,575
25,706
11,779
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Mika_F02
Anubis
17
1 / 10 / 4
11,513
426
5,073
20,175
8,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
kilam04-
Jing Wei
16
2 / 10 / 3
10,136
375
6,665
19,534
7,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
rafftig
Chaac
16
0 / 11 / 1
10,262
380
6,983
27,937
23,032
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
49
Kills
23
23
Deaths
49
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Andreoth
Cu Chulainn
15
2
13
10.75
L
Cthulhu
5
7
7
1.21
L
Tsukuyomi
ItsTalha_69
Tsukuyomi
15
11
3
1.5
L
Anubis
Mika_F02
Anubis
1
10
4
0.3
W
Arachne
Nopolle
Arachne
16
3
10
7
W
Danzaburou
WLbart
Danzaburou
7
8
4
1.13
W
6
4
21
4.13
L
Jing Wei
kilam04-
Jing Wei
2
10
3
0.35
L
Chaac
rafftig
Chaac
0
11
1
0.05
W
Morgan Le Fay
xJVrij13
Morgan Le Fay
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,294
Damage
68,903
110,742
Taken
121,703
85,972
Mitigated
83,683
33,844
Healing
22,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Andreoth
Cu Chulainn
29,560
6,696
0
7,298
19,992
21,433
1,576
1,903
17,999
11,376
134,350
L
Cthulhu
18,607
746
998
3,558
28,351
32,951
246
8,247
20,104
51,378
0
L
Tsukuyomi
ItsTalha_69
Tsukuyomi
31,575
8,736
0
3,307
25,706
11,779
0
8,482
17,224
0
104,013
L
Anubis
Mika_F02
Anubis
5,073
407
0
4,360
20,175
8,833
0
10,836
9,339
55,991
0
W
Arachne
Nopolle
Arachne
24,470
16,031
0
10,385
26,522
15,706
812
3,284
23,058
0
183,241
W
Danzaburou
WLbart
Danzaburou
13,419
8,505
0
7,166
19,031
8,447
8,423
5,232
13,589
0
92,560
W
12,641
430
0
1,862
22,576
29,261
812
6,728
15,308
28,604
0
L
Jing Wei
kilam04-
Jing Wei
6,665
5,698
0
2,992
19,534
7,088
370
6,448
13,086
0
46,962
L
Chaac
rafftig
Chaac
6,983
1,835
0
7,359
27,937
23,032
0
2,017
25,920
0
58,777
W
Morgan Le Fay
xJVrij13
Morgan Le Fay
21,204
1,201
0
7,133
22,621
11,125
427
6,031
16,440
114,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,849
Gold Earned
57,154
715
Minions Killed
558
0
Camps Cleared
0
2,579,759
Distance Traveled
2,216,775
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
18,714
693
212
8
0
529,178
6
L
Cthulhu
11,154
413
77
3
0
517,708
3
L
Tsukuyomi
14,089
522
125
5
0
443,973
3
L
Anubis
11,513
426
124
5
0
408,416
0
W
Arachne
18,209
674
180
7
0
573,471
3
W
Danzaburou
16,061
595
141
5
0
448,543
2
W
Ares
15,622
579
13
0
0
538,625
5
L
Jing Wei
10,136
375
108
4
0
437,719
0
L
Chaac
10,262
380
124
5
0
408,959
3
W
Morgan Le Fay
16,243
602
169
6
0
489,942
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role