Player Matchup

Nemesis
Nemesis
CapaciT
Nemesis
Level 16
God Stats
2W - 3L
1,192 SR
Queue Stats
56W - 51L
1,635 Elo+
Solo
Kukulkan
Kukulkan
Deit77
Kukulkan
Level 26
God Stats
3W - 1L
1,760 SR
Queue Stats
74W - 56L
1,694 Elo+
Solo
Ra
Ra
Devolotion
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Tyleerr
Tyr
Level 22
God Stats
8W - 3L
1,586 SR
Queue Stats
47W - 39L
1,652 Elo+
Solo
Neith
Neith
Uzsibox
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,613 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,619 Elo+

VS

Team Averages
Level 11
1,546 SR
1,591 Elo+
Amaterasu
Amaterasu
Baurusony
Amaterasu
Level 11
God Stats
1W - 2L
1,574 SR
Queue Stats
4W - 4L
1,596 Elo+
Party 1
Artemis
Artemis
DOWNSYNDROMEBOT
Artemis
Level 27
God Stats
24W - 25L
1,658 SR
Queue Stats
91W - 68L
1,591 Elo+
Solo
Terra
Terra
QuiN90
Terra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,554 Elo+
Party 1
Pele
Pele
Racqunk
Pele
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 19L
1,545 Elo+
Solo
Fenrir
Fenrir
perriland
Fenrir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CapaciT
Nemesis
11
3 / 1 / 3
6,480
648
4,752
6,381
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Deit77
Kukulkan
14
9 / 0 / 2
8,166
817
7,395
3,837
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 0
4,703
470
1,888
5,596
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
12
5 / 0 / 1
7,177
718
9,032
5,327
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Uzsibox
Neith
8
2 / 4 / 2
5,039
504
3,650
5,353
1,122
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Baurusony
Amaterasu
7
0 / 6 / 0
4,311
431
1,583
9,498
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
9 / 1 / 2
6,642
664
7,682
4,445
1,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
QuiN90
Terra
8
0 / 3 / 10
5,643
564
2,301
9,579
4,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
Racqunk
Pele
7
2 / 3 / 1
4,975
498
2,695
6,117
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
perriland
Fenrir
6
0 / 6 / 0
4,327
433
609
7,543
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
19
Kills
11
11
Deaths
19
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Baurusony
Amaterasu
0
6
0
0
W
Nemesis
CapaciT
Nemesis
3
1
3
4.5
L
9
1
2
10
W
Kukulkan
Deit77
Kukulkan
9
0
2
10
W
0
6
0
0
L
Terra
QuiN90
Terra
0
3
10
1.67
L
Pele
Racqunk
Pele
2
3
1
0.83
W
Tyr
5
0
1
5.5
W
Neith
Uzsibox
Neith
2
4
2
0.75
L
Fenrir
perriland
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
14,870
26,494
Taken
37,182
9,333
Mitigated
13,485
7,216
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Baurusony
Amaterasu
1,583
1,042
0
2,862
9,498
3,465
0
363
9,131
0
11,630
W
Nemesis
CapaciT
Nemesis
4,752
2,086
0
479
6,381
1,868
0
364
6,017
0
43,214
L
7,682
3,991
0
2,217
4,445
1,401
802
1,680
2,759
0
37,017
W
Kukulkan
Deit77
Kukulkan
7,395
1,097
0
750
3,837
1,403
0
0
3,837
58,435
0
W
1,888
687
400
830
5,596
1,522
0
728
4,868
13,752
0
L
Terra
QuiN90
Terra
2,301
382
521
2,444
9,579
4,714
162
1,702
7,867
8,301
0
L
Pele
Racqunk
Pele
2,695
882
0
760
6,117
1,668
0
1,436
4,597
0
16,651
W
Tyr
9,032
1,871
0
3,078
5,327
3,418
143
562
4,765
0
43,864
W
Neith
Uzsibox
Neith
3,650
1,837
111
1,568
5,353
1,122
17
647
4,706
0
11,775
L
Fenrir
perriland
Fenrir
609
381
0
796
7,543
2,237
0
3,804
3,545
0
11,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
25,898
330
Minions Killed
167
0
Camps Cleared
0
980,223
Distance Traveled
1,000,650
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,311
431
31
3
0
178,323
0
W
Nemesis
6,480
648
73
7
0
221,293
0
L
Artemis
6,642
664
74
7
0
182,892
2
W
Kukulkan
8,166
817
126
13
0
199,679
3
W
Ra
4,703
470
23
2
0
171,791
0
L
Terra
5,643
564
7
1
0
211,314
2
L
Pele
4,975
498
34
3
0
225,107
0
W
Tyr
7,177
718
93
9
0
206,182
0
W
Neith
5,039
504
15
2
0
181,278
0
L
Fenrir
4,327
433
21
2
0
203,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role